Player Matchup

Gilgamesh
Gilgamesh
DogTheMedic
Gilgamesh
Level 33
God Stats
6W - 2L
1,725 SR
Queue Stats
132W - 126L
1,529 Elo+
Solo
Terra
Terra
Neved
Terra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
RunFastAsYouCan
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ShatterMountains
Thor
Level 126
God Stats
2W - 1L
1,425 SR
Queue Stats
20W - 14L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
XLazerReaper
Danzaburou
Level 65
God Stats
8W - 8L
1,435 SR
Queue Stats
187W - 195L
1,362 Elo+
Party 2
Team Averages
Level 80
1,517 SR
1,503 Elo+

VS

Team Averages
Level 61
1,556 SR
1,525 Elo+
Kukulkan
Kukulkan
Akomplice777
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MadDogMcVicar
King Arthur
Level 26
God Stats
11W - 5L
1,500 SR
Queue Stats
159W - 153L
1,461 Elo+
Party 3
Hercules
Hercules
Toppingsaucer7
Hercules
Level 125
God Stats
3W - 11L
1,536 SR
Queue Stats
302W - 273L
1,503 Elo+
Party 3
Bacchus
Bacchus
jankoslaw
Bacchus
Level 37
God Stats
8W - 8L
1,675 SR
Queue Stats
61W - 64L
1,579 Elo+
Party 1
Apollo
Apollo
therealhypno
Apollo
Level 80
God Stats
7W - 9L
1,570 SR
Queue Stats
68W - 59L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DogTheMedic
Gilgamesh
11
1 / 4 / 2
6,126
511
3,841
7,316
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
Neved
Terra
10
1 / 3 / 4
5,966
497
2,031
9,343
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
13 / 1 / 1
9,062
755
10,694
6,611
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 0 / 6
7,998
667
6,566
7,520
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
XLazerReaper
Danzaburou
9
1 / 3 / 4
5,791
483
4,583
6,976
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akomplice777
Kukulkan
9
0 / 7 / 0
5,281
440
2,106
6,842
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MadDogMcVicar
King Arthur
8
1 / 6 / 1
5,744
479
4,039
10,331
3,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
12
3 / 2 / 1
7,377
615
4,744
7,429
5,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
jankoslaw
Bacchus
10
0 / 3 / 7
6,580
548
5,044
6,726
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
7 / 4 / 0
7,387
616
6,933
7,051
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
11
11
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akomplice777
Kukulkan
0
7
0
0
W
Gilgamesh
DogTheMedic
Gilgamesh
1
4
2
0.5
L
King Arthur
MadDogMcVicar
King Arthur
1
6
1
0.25
W
Terra
Neved
Terra
1
3
4
1
W
13
1
1
13.5
W
6
0
6
9
L
Hercules
3
2
1
1.75
W
Danzaburou
XLazerReaper
Danzaburou
1
3
4
1
L
Bacchus
jankoslaw
Bacchus
0
3
7
1.17
L
Apollo
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
22,866
37,766
Taken
38,379
14,564
Mitigated
18,909
10,366
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akomplice777
Kukulkan
2,106
71
0
528
6,842
2,555
0
4,900
1,658
19,632
0
W
Gilgamesh
DogTheMedic
Gilgamesh
3,841
1,164
0
1,004
7,316
3,143
856
0
7,316
0
25,830
L
King Arthur
MadDogMcVicar
King Arthur
4,039
409
0
934
10,331
3,770
0
3,831
6,312
0
23,180
W
Terra
Neved
Terra
2,031
313
311
2,221
9,343
4,102
0
2,723
6,562
18,874
0
W
10,694
1,810
0
2,249
6,611
2,116
1,208
1,050
5,399
58,502
0
W
6,566
1,964
0
3,441
7,520
2,990
0
42
7,478
0
58,974
L
Hercules
4,744
1,429
0
1,410
7,429
5,899
32
0
7,429
0
39,842
W
Danzaburou
XLazerReaper
Danzaburou
4,583
2,152
0
1,140
6,976
2,213
200
3,067
3,861
0
29,004
L
Bacchus
jankoslaw
Bacchus
5,044
1,000
183
1,575
6,726
4,568
0
974
5,716
16,599
0
L
Apollo
6,933
4,208
0
1,626
7,051
2,117
303
2,430
4,539
0
39,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
32,369
361
Minions Killed
290
0
Camps Cleared
0
1,131,600
Distance Traveled
1,109,627
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,281
440
34
3
0
192,594
2
W
Gilgamesh
6,126
511
61
5
0
215,422
0
L
King Arthur
5,744
479
57
5
0
252,014
0
W
Terra
5,966
497
25
2
0
215,437
2
W
Zeus
9,062
755
120
10
0
228,324
3
W
Thor
7,998
667
113
9
0
259,588
2
L
Hercules
7,377
615
95
8
0
205,481
1
W
Danzaburou
5,791
483
42
4
0
212,829
2
L
Bacchus
6,580
548
29
2
0
248,693
2
L
Apollo
7,387
616
75
6
0
210,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role