Player Matchup

Ratatoskr
Ratatoskr
Diamond I
EzzyB
Ratatoskr
Diamond I
Level 157
God Stats
8W - 11L
1,938 SR
Queue Stats
353W - 352L
2,362 MMR
Solo
Tiamat
Tiamat
Diamond I
RoséXD
Tiamat
Diamond I
Level 50
God Stats
2W - 0L
1,744 SR
Queue Stats
147W - 113L
2,549 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
Snowytho
Heimdallr
Diamond II
Level 160
God Stats
4W - 8L
1,612 SR
Queue Stats
436W - 401L
2,319 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Zomedica
Cabrakan
Diamond II
Level 81
God Stats
11W - 6L
2,050 SR
Queue Stats
891W - 772L
2,413 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
Ömar
Guan Yu
Diamond I
Level 160
God Stats
4W - 1L
1,764 SR
Queue Stats
280W - 258L
2,408 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,822 SR
2,410 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,667 SR
2,242 MMR
Hun Batz
Hun Batz
Diamond III
ArikSinChao
Hun Batz
Diamond III
Level 88
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 13L
2,303 MMR
Solo
Raijin
Raijin
Diamond I
ChinFu
Raijin
Diamond I
Level 160
God Stats
4W - 2L
1,965 SR
Queue Stats
348W - 293L
2,539 MMR
Party 1
Hercules
Hercules
Diamond IV
Fälse
Hercules
Diamond IV
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 27L
2,368 MMR
Party 1
Rama
Rama
Diamond I
JingleAllTheWei
Rama
Diamond I
Level 89
God Stats
15W - 16L
1,600 SR
Queue Stats
181W - 170L
2,499 MMR
Solo
Ares
Ares
Diamond III
Mute12
Ares
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EzzyB
Ratatoskr
20
5 / 2 / 8
14,611
664
17,327
19,986
15,004
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
RoséXD
Tiamat
20
10 / 2 / 4
14,154
643
20,996
13,727
13,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Snowytho
Heimdallr
20
1 / 3 / 9
13,140
597
10,838
16,625
7,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Zomedica
Cabrakan
20
9 / 4 / 9
13,623
619
22,241
19,988
15,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Ömar
Guan Yu
17
2 / 3 / 10
12,340
561
6,354
19,957
17,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSetKing ArthurGilgameshThe Morrigan

VS

Bans
AnhurTsukuyomiFenrirLokiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArikSinChao
Hun Batz
19
5 / 8 / 5
12,493
568
13,784
20,331
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ChinFu
Raijin
18
2 / 7 / 1
11,260
512
10,829
17,042
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Fälse
Hercules
17
1 / 6 / 0
10,650
484
12,045
27,457
25,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 2 / 6
12,542
570
15,037
15,473
5,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Mute12
Ares
15
3 / 4 / 8
10,488
477
7,576
20,392
19,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
27
Kills
13
14
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArikSinChao
Hun Batz
5
8
5
0.94
L
Raijin
ChinFu
Raijin
2
7
1
0.36
W
Ratatoskr
EzzyB
Ratatoskr
5
2
8
4.5
L
Hercules
Fälse
Hercules
1
6
0
0.17
L
2
2
6
2.5
L
Ares
Mute12
Ares
3
4
8
1.75
W
Tiamat
RoséXD
Tiamat
10
2
4
6
W
Heimdallr
Snowytho
Heimdallr
1
3
9
1.83
W
Cabrakan
Zomedica
Cabrakan
9
4
9
3.38
W
Guan Yu
Ömar
Guan Yu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,756
Damage
59,271
90,283
Taken
100,695
69,103
Mitigated
65,590
32,682
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArikSinChao
Hun Batz
13,784
4,854
0
1,139
20,331
8,481
0
8,973
11,174
0
104,866
L
Raijin
ChinFu
Raijin
10,829
386
241
2,236
17,042
6,807
234
9,783
6,907
88,173
0
W
Ratatoskr
EzzyB
Ratatoskr
17,327
5,131
0
8,971
19,986
15,004
450
910
19,044
0
121,173
L
Hercules
Fälse
Hercules
12,045
4,157
0
11,531
27,457
25,356
0
8,412
18,971
0
72,081
L
15,037
12,273
0
7,068
15,473
5,380
5,465
4,721
10,613
0
109,133
L
Ares
Mute12
Ares
7,576
367
0
4,778
20,392
19,566
0
10,356
9,679
18,435
0
W
Tiamat
RoséXD
Tiamat
20,996
1,917
0
3,616
13,727
13,327
1,126
5,809
7,724
88,830
0
W
Heimdallr
Snowytho
Heimdallr
10,838
7,496
0
6,463
16,625
7,626
2,801
2,887
13,652
0
106,536
W
Cabrakan
Zomedica
Cabrakan
22,241
1,952
0
3,431
19,988
15,401
574
4,059
15,812
108,167
0
W
Guan Yu
Ömar
Guan Yu
6,354
1,481
2,856
7,345
19,957
17,745
459
5,111
14,707
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,868
Gold Earned
57,433
749
Minions Killed
730
0
Camps Cleared
0
2,259,063
Distance Traveled
2,057,694
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,493
568
173
8
0
425,327
4
L
Raijin
11,260
512
182
8
0
372,523
10
W
Ratatoskr
14,611
664
236
11
0
465,944
9
L
Hercules
10,650
484
147
7
0
433,117
6
L
Rama
12,542
570
205
9
0
394,847
4
L
Ares
10,488
477
23
1
0
431,880
11
W
Tiamat
14,154
643
174
8
0
458,470
7
W
Heimdallr
13,140
597
159
7
0
413,118
7
W
Cabrakan
13,623
619
139
6
0
450,789
4
W
Guan Yu
12,340
561
41
2
0
470,742
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role