Player Matchup

Cabrakan
Cabrakan
CedricTheGerman
Cabrakan
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 30L
1,390 Elo+
Solo
Yemoja
Yemoja
Dobý
Yemoja
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 19L
1,547 Elo+
Party 1
Kali
Kali
DodosoKawaii
Kali
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
8W - 11L
1,180 Elo+
Solo
Mulan
Mulan
SlGH
Mulan
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
45W - 33L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
ThunderihS
Nu Wa
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,478 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,429 Elo+

VS

Team Averages
Level 13
1,486 SR
1,374 Elo+
Discordia
Discordia
Ecifigia
Discordia
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Nazgul9016
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,482 Elo+
Solo
Thor
Thor
Zielen010
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Yemoja
Yemoja
gegosz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Chaac
Chaac
tolgasyus
Chaac
Level 29
God Stats
45W - 34L
1,638 SR
Queue Stats
105W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
9 / 2 / 7
11,453
521
17,739
21,728
29,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Dobý
Yemoja
16
1 / 4 / 11
10,428
474
7,959
12,167
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 5 / 2
8,943
407
4,072
17,432
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SlGH
Mulan
19
8 / 6 / 2
11,905
541
12,139
16,077
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
3 / 2 / 6
11,280
513
12,157
10,935
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ecifigia
Discordia
16
1 / 3 / 4
10,689
486
12,635
9,464
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Nazgul9016
Danzaburou
16
1 / 5 / 4
10,564
480
8,744
15,511
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
15
2 / 9 / 4
9,988
454
8,665
23,671
8,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
gegosz
Yemoja
15
4 / 6 / 3
10,677
485
8,072
14,049
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
tolgasyus
Chaac
20
10 / 2 / 2
13,240
602
15,444
18,940
17,580
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
23
Kills
18
19
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
9
2
7
6.25
W
Yemoja
Dobý
Yemoja
1
4
11
1.63
W
2
5
2
0.6
L
Discordia
Ecifigia
Discordia
1
3
4
1
L
Danzaburou
Nazgul9016
Danzaburou
1
5
4
0.6
W
Mulan
SlGH
Mulan
8
6
2
1.5
W
Nu Wa
3
2
6
3
L
Thor
2
9
4
0.44
L
Yemoja
gegosz
Yemoja
4
6
3
0.92
L
Chaac
tolgasyus
Chaac
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
53,560
78,339
Taken
81,635
66,498
Mitigated
45,456
22,300
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
17,739
1,846
0
6,596
21,728
29,673
1,092
5,785
15,655
56,226
0
W
Yemoja
Dobý
Yemoja
7,959
1,627
5,387
1,462
12,167
10,031
1,292
4,027
7,812
39,428
0
W
4,072
1,871
0
4,210
17,432
7,927
0
2,938
14,314
0
67,772
L
Discordia
Ecifigia
Discordia
12,635
478
0
0
9,464
3,299
860
4,710
4,460
64,320
0
L
Danzaburou
Nazgul9016
Danzaburou
8,744
4,749
0
4,232
15,511
6,083
3,356
9,343
6,069
0
81,894
W
Mulan
SlGH
Mulan
12,139
2,429
0
2,712
16,077
15,176
0
3,014
12,380
16
55,187
W
Nu Wa
12,157
3,075
0
1,933
10,935
3,691
944
3,973
6,404
70,526
0
L
Thor
8,665
3,214
0
4,416
23,671
8,768
0
8,230
15,257
0
78,081
L
Yemoja
gegosz
Yemoja
8,072
1,791
3,915
1,801
14,049
9,726
906
10,151
3,730
26,802
0
L
Chaac
tolgasyus
Chaac
15,444
5,469
0
8,779
18,940
17,580
3,863
6,875
11,565
0
97,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
55,158
478
Minions Killed
564
0
Camps Cleared
0
1,979,574
Distance Traveled
1,905,524
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,453
521
71
3
0
386,776
1
W
Yemoja
10,428
474
64
3
0
366,314
3
W
Kali
8,943
407
99
5
0
408,729
2
L
Discordia
10,689
486
117
5
0
391,306
4
L
Danzaburou
10,564
480
138
6
0
343,231
1
W
Mulan
11,905
541
105
5
0
415,781
3
W
Nu Wa
11,280
513
139
6
0
401,974
1
L
Thor
9,988
454
105
5
0
388,023
3
L
Yemoja
10,677
485
35
2
0
353,938
3
L
Chaac
13,240
602
169
8
0
429,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role