Player Matchup

Bellona
Bellona
Hate_Angel_
Bellona
Level 65
God Stats
5W - 14L
1,292 SR
Queue Stats
209W - 447L
1,240 Elo+
Party 3
Loki
Loki
YouAreARat3057
Loki
Level 57
God Stats
6W - 4L
1,577 SR
Queue Stats
107W - 126L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
cell_1311
Zhong Kui
Level 69
God Stats
36W - 46L
1,515 SR
Queue Stats
375W - 584L
1,326 Elo+
Party 3
Heimdallr
Heimdallr
mixarkas
Heimdallr
Level 135
God Stats
2W - 7L
1,356 SR
Queue Stats
277W - 339L
1,398 Elo+
Solo
Osiris
Osiris
reivaj38
Osiris
Level 84
God Stats
7W - 5L
1,367 SR
Queue Stats
388W - 393L
1,335 Elo+
Solo
Team Averages
Level 82
1,421 SR
1,337 Elo+

VS

Team Averages
Level 73
1,564 SR
1,346 Elo+
Cernunnos
Cernunnos
I_Love_Akeno5710
Cernunnos
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 147L
1,353 Elo+
Party 1
Izanami
Izanami
NOTW Assassins
Izanami
Level 123
God Stats
12W - 6L
1,743 SR
Queue Stats
173W - 168L
1,430 Elo+
Party 2
Chaac
Chaac
NOTW Loki
Chaac
Level 62
God Stats
6W - 3L
1,587 SR
Queue Stats
53W - 65L
1,338 Elo+
Party 2
Khepri
Khepri
jeromedragonball
Khepri
Level 50
God Stats
17W - 17L
1,491 SR
Queue Stats
85W - 100L
1,312 Elo+
Party 1
Zhong Kui
Zhong Kui
silverxlucas
Zhong Kui
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
158W - 208L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hate_Angel_
Bellona
17
0 / 9 / 3
11,808
562
11,922
23,151
20,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 4
11,301
538
12,023
17,540
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
cell_1311
Zhong Kui
15
1 / 7 / 1
9,187
437
7,619
18,910
14,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
mixarkas
Heimdallr
14
0 / 4 / 1
8,415
401
8,091
14,708
4,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
reivaj38
Osiris
13
5 / 11 / 0
8,935
425
12,418
19,258
8,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
8 / 4 / 9
11,152
531
15,286
12,503
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 3
15,425
735
16,875
16,864
8,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
NOTW Loki
Chaac
17
4 / 3 / 4
11,204
534
7,313
19,005
13,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 11
11,426
544
9,854
11,772
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
silverxlucas
Zhong Kui
20
12 / 1 / 3
12,987
618
22,853
14,827
12,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
36
36
Deaths
13
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hate_Angel_
Bellona
0
9
3
0.17
W
Cernunnos
8
4
9
3.13
W
8
2
3
4.75
W
Chaac
NOTW Loki
Chaac
4
3
4
2
L
7
5
4
1.8
L
Zhong Kui
cell_1311
Zhong Kui
1
7
1
0.21
W
4
3
11
3.17
L
Heimdallr
mixarkas
Heimdallr
0
4
1
0.13
L
Osiris
reivaj38
Osiris
5
11
0
0.45
W
Zhong Kui
silverxlucas
Zhong Kui
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
72,181
93,567
Taken
74,971
54,108
Mitigated
56,424
17,884
Healing
33,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hate_Angel_
Bellona
11,922
5,209
86
4,003
23,151
20,394
0
0
23,151
9,358
56,131
W
Cernunnos
15,286
7,147
0
1,207
12,503
7,303
2,437
0
12,503
0
58,936
W
16,875
10,806
0
9,151
16,864
8,164
3,143
1,266
15,598
0
123,064
W
Chaac
NOTW Loki
Chaac
7,313
2,360
0
10,827
19,005
13,731
0
4,093
14,912
0
64,706
L
12,023
3,746
0
2,198
17,540
6,076
0
6,144
11,396
0
67,298
L
Zhong Kui
cell_1311
Zhong Kui
7,619
1,053
0
4,809
18,910
14,439
448
11,903
7,007
48,804
0
W
9,854
1,673
660
1,992
11,772
14,659
561
0
11,772
40,638
0
L
Heimdallr
mixarkas
Heimdallr
8,091
3,780
0
4,132
14,708
4,771
0
5,997
8,711
0
49,690
L
Osiris
reivaj38
Osiris
12,418
7,712
392
2,264
19,258
8,428
0
8,663
10,595
0
37,021
W
Zhong Kui
silverxlucas
Zhong Kui
22,853
3,313
0
9,491
14,827
12,567
2,339
4,145
10,682
93,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
62,194
452
Minions Killed
647
0
Camps Cleared
0
1,748,685
Distance Traveled
2,013,597
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,808
562
125
6
0
371,398
1
W
Cernunnos
11,152
531
87
4
0
379,237
3
W
Izanami
15,425
735
241
11
0
360,055
0
W
Chaac
11,204
534
106
5
0
371,514
0
L
Loki
11,301
538
92
4
0
386,735
0
L
Zhong Kui
9,187
437
100
5
0
327,832
1
W
Khepri
11,426
544
66
3
0
431,045
3
L
Heimdallr
8,415
401
81
4
0
329,984
0
L
Osiris
8,935
425
54
3
0
332,736
2
W
Zhong Kui
12,987
618
147
7
0
471,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role