Player Matchup

Hachiman
Hachiman
AmSikibimilyon
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Xbalanque
Xbalanque
AtCt
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,557 Elo+
Solo
Hercules
Hercules
HYXEL
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,114 Elo+
Party 1
Nu Wa
Nu Wa
salzsteuer
Nu Wa
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 19L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
zatikks
Gilgamesh
Level 6
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 8L
974 Elo+
Solo
Team Averages
Level 11
1,468 SR
1,236 Elo+

VS

Team Averages
Level 21
1,383 SR
1,338 Elo+
Izanami
Izanami
SIxnkz
Izanami
Level 23
God Stats
17W - 28L
1,380 SR
Queue Stats
153W - 159L
1,353 Elo+
Solo
Hercules
Hercules
Schonungslos
Hercules
Level 24
God Stats
1W - 1L
1,224 SR
Queue Stats
16W - 20L
1,333 Elo+
Solo
Nemesis
Nemesis
afnyc1
Nemesis
Level 5
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
streak5x
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,405 Elo+
Solo
Sol
Sol
thelazyboyzz
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
0 / 12 / 7
11,182
860
16,691
19,447
8,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
AtCt
Xbalanque
19
3 / 8 / 14
12,803
985
26,159
23,350
9,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
HYXEL
Hercules
20
1 / 10 / 15
12,853
989
10,213
29,384
32,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
5 / 4 / 11
13,199
1,015
23,127
13,129
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zatikks
Gilgamesh
19
16 / 6 / 4
15,957
1,227
24,072
28,722
18,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SIxnkz
Izanami
20
10 / 5 / 15
13,226
1,017
22,573
15,831
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Schonungslos
Hercules
20
6 / 0 / 21
14,120
1,086
17,705
27,933
36,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
afnyc1
Nemesis
19
10 / 7 / 15
14,328
1,102
16,901
22,860
11,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
streak5x
Ah Puch
20
3 / 5 / 24
13,473
1,036
21,168
15,700
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 8 / 18
14,049
1,081
27,820
24,740
8,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
133
25
Kills
40
40
Deaths
25
51
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
12
7
0.29
L
Xbalanque
AtCt
Xbalanque
3
8
14
1.25
L
Hercules
HYXEL
Hercules
1
10
15
0.85
W
Izanami
SIxnkz
Izanami
10
5
15
3.5
W
Hercules
Schonungslos
Hercules
6
0
21
16.5
W
Nemesis
afnyc1
Nemesis
10
7
15
2.5
L
Nu Wa
5
4
11
2.63
W
Ah Puch
streak5x
Ah Puch
3
5
24
3
W
11
8
18
2.5
L
Gilgamesh
zatikks
Gilgamesh
16
6
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,262
Damage
106,167
114,032
Taken
107,064
74,269
Mitigated
70,581
12,668
Healing
28,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
16,691
8,741
0
1,248
19,447
8,083
0
5,114
14,333
0
30,933
L
Xbalanque
AtCt
Xbalanque
26,159
14,989
0
3,068
23,350
9,522
0
15,313
8,037
0
52,794
L
Hercules
HYXEL
Hercules
10,213
3,229
0
6,230
29,384
32,835
0
12,658
16,726
0
23,014
W
Izanami
SIxnkz
Izanami
22,573
17,828
1,545
2,956
15,831
7,153
0
3,614
12,217
0
61,668
W
Hercules
Schonungslos
Hercules
17,705
4,153
0
10,615
27,933
36,942
0
6,761
21,172
0
45,514
W
Nemesis
afnyc1
Nemesis
16,901
5,997
0
3,823
22,860
11,363
0
5,333
17,527
0
31,365
L
Nu Wa
23,127
4,907
522
412
13,129
4,974
0
6,368
6,761
55,462
0
W
Ah Puch
streak5x
Ah Puch
21,168
1,200
0
718
15,700
6,513
0
3,593
12,107
60,517
0
W
27,820
12,258
0
8,788
24,740
8,610
0
3,826
20,914
57,419
0
L
Gilgamesh
zatikks
Gilgamesh
24,072
6,807
0
1,188
28,722
18,855
0
9,535
19,187
0
47,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,994
Gold Earned
69,196
266
Minions Killed
327
4
Camps Cleared
5
1,226,746
Distance Traveled
1,184,212
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,182
860
48
4
0
205,822
2
L
Xbalanque
12,803
985
63
5
1
238,241
2
L
Hercules
12,853
989
43
3
1
260,395
1
W
Izanami
13,226
1,017
89
7
1
215,811
0
W
Hercules
14,120
1,086
45
3
0
295,098
0
W
Nemesis
14,328
1,102
46
4
2
241,163
0
L
Nu Wa
13,199
1,015
64
5
1
231,897
0
W
Ah Puch
13,473
1,036
94
7
0
223,031
1
W
Sol
14,049
1,081
53
4
2
209,109
0
L
Gilgamesh
15,957
1,227
48
4
1
290,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role