Player Matchup

Ravana
Ravana
Platinum III
DMiaNz-
Ravana
Platinum III
Level 61
God Stats
3W - 4L
1,625 SR
Queue Stats
257W - 241L
1,798 MMR
Party 2
Athena
Athena
Platinum I
DaviZsOne
Athena
Platinum I
Level 127
God Stats
9W - 13L
1,423 SR
Queue Stats
693W - 689L
1,913 MMR
Party 2
Tiamat
Tiamat
Diamond II
IzaNahMate
Tiamat
Diamond II
Level 155
God Stats
11W - 16L
1,739 SR
Queue Stats
550W - 546L
1,956 MMR
Solo
King Arthur
King Arthur
Diamond V
PappaNoaey
King Arthur
Diamond V
Level 154
God Stats
38W - 30L
1,624 SR
Queue Stats
448W - 439L
1,921 MMR
Solo
Chiron
Chiron
Platinum II
patlefield
Chiron
Platinum II
Level 142
God Stats
74W - 71L
1,598 SR
Queue Stats
303W - 291L
1,972 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,602 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,717 SR
1,914 MMR
Gilgamesh
Gilgamesh
Platinum IV
Hyvivn
Gilgamesh
Platinum IV
Level 147
God Stats
5W - 1L
1,802 SR
Queue Stats
306W - 295L
1,836 MMR
Solo
Pele
Pele
Platinum I
Maikel_980
Pele
Platinum I
Level 146
God Stats
8W - 4L
2,031 SR
Queue Stats
158W - 142L
1,967 MMR
Solo
Poseidon
Poseidon
Platinum I
NasthtyCanasthta
Poseidon
Platinum I
Level 143
God Stats
32W - 44L
1,538 SR
Queue Stats
581W - 567L
1,986 MMR
Solo
Artio
Artio
Platinum V
S2EP1ENS8N1-5_12
Artio
Platinum V
Level 122
God Stats
1W - 2L
1,553 SR
Queue Stats
48W - 38L
1,788 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Scoty_04
Heimdallr
Platinum I
Level 104
God Stats
10W - 8L
1,660 SR
Queue Stats
98W - 87L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DMiaNz-
Ravana
20
6 / 2 / 8
13,598
618
11,471
12,752
6,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
DaviZsOne
Athena
16
2 / 2 / 13
12,794
582
11,346
20,827
22,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
IzaNahMate
Tiamat
18
3 / 4 / 9
12,752
580
18,932
13,829
10,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PappaNoaey
King Arthur
20
7 / 0 / 6
13,764
626
15,212
22,456
22,308
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
patlefield
Chiron
20
6 / 3 / 9
14,308
650
17,479
15,501
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusSetTsukuyomiScyllaDanzaburou

VS

Bans
ApolloNemesisYmirCu ChulainnSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hyvivn
Gilgamesh
17
1 / 4 / 1
9,938
452
8,938
21,549
12,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 5 / 3
10,046
457
13,373
19,392
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 2
10,033
456
12,493
15,121
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 4
9,168
417
4,391
22,747
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Scoty_04
Heimdallr
16
0 / 4 / 3
10,353
471
8,912
14,118
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
24
Kills
11
11
Deaths
24
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
DMiaNz-
Ravana
6
2
8
5
W
Athena
DaviZsOne
Athena
2
2
13
4.25
L
Gilgamesh
Hyvivn
Gilgamesh
1
4
1
0.38
W
Tiamat
IzaNahMate
Tiamat
3
4
9
1.88
L
6
5
3
1.5
L
3
5
2
0.8
W
King Arthur
PappaNoaey
King Arthur
7
0
6
10
L
1
6
4
0.5
L
Heimdallr
Scoty_04
Heimdallr
0
4
3
0.38
W
Chiron
patlefield
Chiron
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,440
Damage
48,107
85,365
Taken
92,927
67,001
Mitigated
52,336
35,527
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DMiaNz-
Ravana
11,471
2,278
0
2,201
12,752
6,726
4,976
2,351
10,290
0
110,379
W
Athena
DaviZsOne
Athena
11,346
3,574
0
5,219
20,827
22,061
282
5,620
14,991
38,116
0
L
Gilgamesh
Hyvivn
Gilgamesh
8,938
2,625
0
4,898
21,549
12,625
0
6,441
15,034
0
55,233
W
Tiamat
IzaNahMate
Tiamat
18,932
1,641
172
4,644
13,829
10,003
2,503
2,611
10,961
88,656
0
L
13,373
3,194
0
6,393
19,392
8,069
0
4,244
14,998
0
61,295
L
12,493
573
223
1,743
15,121
5,482
0
7,109
7,694
76,291
0
W
King Arthur
PappaNoaey
King Arthur
15,212
1,886
0
12,228
22,456
22,308
1,000
3,485
18,839
0
79,483
L
4,391
284
1,135
4,162
22,747
21,221
0
7,204
15,299
16,839
0
L
Heimdallr
Scoty_04
Heimdallr
8,912
5,642
0
4,282
14,118
4,939
0
4,378
9,624
0
73,394
W
Chiron
patlefield
Chiron
17,479
8,204
1,780
9,283
15,501
5,903
7,010
3,106
12,275
0
111,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,216
Gold Earned
49,538
645
Minions Killed
501
0
Camps Cleared
0
2,331,189
Distance Traveled
2,023,132
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,598
618
152
7
0
510,900
2
W
Athena
12,794
582
33
2
0
490,131
3
L
Gilgamesh
9,938
452
109
5
0
435,511
0
W
Tiamat
12,752
580
153
7
0
422,755
5
L
Pele
10,046
457
85
4
0
389,125
7
L
Poseidon
10,033
456
156
7
0
411,359
8
W
King Arthur
13,764
626
145
7
0
462,829
0
L
Artio
9,168
417
20
1
0
394,610
8
L
Heimdallr
10,353
471
131
6
0
392,527
5
W
Chiron
14,308
650
162
7
0
444,574
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role