Player Matchup

Pele
Pele
LuchadorGalaxy22
Pele
Level 13
God Stats
2W - 4L
1,730 SR
Queue Stats
7W - 15L
1,276 Elo+
Party 1
Tyr
Tyr
Mxe9101335
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
fran_over
Guan Yu
Level 8
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 20L
1,251 Elo+
Solo
Rama
Rama
newmantrucker39
Rama
Level 16
God Stats
0W - 2L
1,792 SR
Queue Stats
9W - 8L
1,457 Elo+
Solo
Ymir
Ymir
worldwidewally
Ymir
Level 29
God Stats
3W - 2L
1,927 SR
Queue Stats
64W - 57L
1,392 Elo+
Solo
Team Averages
Level 19
1,726 SR
1,331 Elo+

VS

Team Averages
Level 20
1,518 SR
1,354 Elo+
Hades
Hades
Jospera
Hades
Level 23
God Stats
2W - 2L
1,160 SR
Queue Stats
33W - 45L
1,335 Elo+
Solo
Horus
Horus
Lod_Azrak
Horus
Level 15
God Stats
11W - 5L
1,617 SR
Queue Stats
66W - 82L
1,264 Elo+
Party 2
Thor
Thor
alv_moris
Thor
Level 26
God Stats
12W - 13L
1,476 SR
Queue Stats
309W - 295L
1,363 Elo+
Solo
Izanami
Izanami
vainvain645
Izanami
Level 29
God Stats
10W - 3L
1,531 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
vampyrii
Tsukuyomi
Level 8
God Stats
14W - 9L
1,805 SR
Queue Stats
107W - 112L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,563
445
8,501
13,157
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 8 / 2
7,075
416
4,062
13,027
8,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
fran_over
Guan Yu
7
0 / 3 / 2
5,883
346
2,140
6,933
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 11 / 1
7,232
425
5,860
15,405
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 5 / 0
10,384
611
11,789
16,075
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jospera
Hades
15
5 / 1 / 7
9,134
537
8,271
11,414
6,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Lod_Azrak
Horus
12
2 / 5 / 12
8,500
500
5,508
12,604
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
19
9 / 1 / 0
11,190
658
7,632
11,255
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
vainvain645
Izanami
15
7 / 6 / 1
9,760
574
11,110
10,342
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
vampyrii
Tsukuyomi
15
11 / 2 / 10
10,368
610
13,771
8,408
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
13
Kills
34
34
Deaths
15
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
Jospera
Hades
5
1
7
8.5
W
Horus
Lod_Azrak
Horus
2
5
12
1.6
L
2
7
1
0.36
L
1
8
2
0.25
W
Thor
9
1
0
9
L
Guan Yu
fran_over
Guan Yu
0
3
2
0.33
L
2
11
1
0.23
W
Izanami
vainvain645
Izanami
7
6
1
1.25
W
Tsukuyomi
vampyrii
Tsukuyomi
11
2
10
8
L
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
46,292
64,597
Taken
54,023
27,348
Mitigated
26,072
7,255
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Jospera
Hades
8,271
1,682
957
3,628
11,414
6,764
1,107
1,761
9,556
36,528
0
W
Horus
Lod_Azrak
Horus
5,508
2,813
661
1,645
12,604
6,452
202
3,416
9,034
0
10,696
L
8,501
2,203
0
1,582
13,157
3,598
884
1,821
11,336
0
40,689
L
4,062
983
0
763
13,027
8,577
624
2,119
10,908
0
26,181
W
Thor
7,632
1,968
0
2,480
11,255
5,440
1,950
0
10,985
0
78,042
L
Guan Yu
fran_over
Guan Yu
2,140
264
144
1,626
6,933
3,211
518
0
6,933
0
14,026
L
5,860
4,406
0
0
15,405
4,412
173
3,293
12,112
0
29,473
W
Izanami
vainvain645
Izanami
11,110
8,477
0
2,768
10,342
3,641
4,402
3,953
6,051
0
57,853
W
Tsukuyomi
vampyrii
Tsukuyomi
13,771
4,132
0
1,556
8,408
3,775
183
2,042
6,308
0
38,098
L
11,789
1,737
0
3,140
16,075
7,550
324
1,038
15,037
62,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
48,952
317
Minions Killed
380
0
Camps Cleared
0
1,372,175
Distance Traveled
1,489,710
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,134
537
69
4
0
270,246
3
W
Horus
8,500
500
17
1
0
324,703
0
L
Pele
7,563
445
73
4
0
317,391
0
L
Tyr
7,075
416
46
3
0
321,078
0
W
Thor
11,190
658
141
8
0
312,061
0
L
Guan Yu
5,883
346
29
2
0
215,794
1
L
Rama
7,232
425
50
3
0
250,261
0
W
Izanami
9,760
574
107
6
0
239,108
3
W
Tsukuyomi
10,368
610
46
3
0
343,592
0
L
Ymir
10,384
611
119
7
0
267,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role