Player Matchup

Nu Wa
Nu Wa
Driftpwn
Nu Wa
Level 28
God Stats
10W - 7L
1,794 SR
Queue Stats
76W - 68L
1,577 Elo+
Solo
Nemesis
Nemesis
Jimy15H
Nemesis
Level 22
God Stats
30W - 30L
1,499 SR
Queue Stats
119W - 124L
1,503 Elo+
Solo
Artemis
Artemis
Kimosake
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,410 Elo+
Solo
Bellona
Bellona
Vechain
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,694 Elo+
Solo
Athena
Athena
古乙丁叁雨
Athena
Level 27
God Stats
1W - 1L
1,757 SR
Queue Stats
31W - 36L
1,440 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,525 Elo+

VS

Team Averages
Level 22
1,514 SR
1,485 Elo+
Hou Yi
Hou Yi
Fracktal
Hou Yi
Level 34
God Stats
5W - 5L
1,617 SR
Queue Stats
40W - 44L
1,533 Elo+
Party 1
Fafnir
Fafnir
Juork
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,571 Elo+
Party 1
Mulan
Mulan
gogohug
Mulan
Level 28
God Stats
4W - 4L
1,379 SR
Queue Stats
54W - 55L
1,574 Elo+
Party 1
Bastet
Bastet
qcai
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Gilgamesh
Gilgamesh
twitchcoomradec
Gilgamesh
Level 16
God Stats
12W - 15L
1,573 SR
Queue Stats
150W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Driftpwn
Nu Wa
16
3 / 5 / 6
9,978
554
14,510
10,133
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jimy15H
Nemesis
17
11 / 1 / 6
11,037
613
18,453
11,464
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Kimosake
Artemis
13
5 / 7 / 5
8,872
493
8,844
10,129
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Vechain
Bellona
20
9 / 1 / 1
12,301
683
13,649
16,364
14,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 7
8,530
474
5,728
16,186
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fracktal
Hou Yi
15
5 / 6 / 6
9,260
514
13,559
14,005
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Juork
Fafnir
14
4 / 1 / 9
9,831
546
7,338
14,164
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
gogohug
Mulan
14
6 / 6 / 3
9,189
511
13,574
21,847
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
qcai
Bastet
13
1 / 8 / 0
8,062
448
2,198
16,587
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
twitchcoomradec
Gilgamesh
12
2 / 8 / 4
7,815
434
7,799
19,488
12,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
29
Kills
18
18
Deaths
29
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Driftpwn
Nu Wa
3
5
6
1.2
L
Hou Yi
Fracktal
Hou Yi
5
6
6
1.33
W
Nemesis
Jimy15H
Nemesis
11
1
6
14
L
Fafnir
Juork
Fafnir
4
1
9
8.5
W
Artemis
Kimosake
Artemis
5
7
5
1.07
W
Bellona
Vechain
Bellona
9
1
1
9.5
L
Mulan
gogohug
Mulan
6
6
3
1.25
L
Bastet
qcai
Bastet
1
8
0
0.13
L
Gilgamesh
twitchcoomradec
Gilgamesh
2
8
4
0.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,184
Damage
44,468
64,276
Taken
86,091
38,712
Mitigated
44,651
14,038
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Driftpwn
Nu Wa
14,510
3,297
0
974
10,133
3,560
2,108
1,140
8,993
62,869
0
L
Hou Yi
Fracktal
Hou Yi
13,559
6,108
0
2,816
14,005
4,845
345
4,428
9,417
0
66,869
W
Nemesis
Jimy15H
Nemesis
18,453
11,853
0
1,316
11,464
6,016
354
1,200
10,264
0
68,577
L
Fafnir
Juork
Fafnir
7,338
2,276
0
3,787
14,164
14,794
141
4,605
9,379
21,369
0
W
Artemis
Kimosake
Artemis
8,844
4,033
0
135
10,129
4,797
808
1,455
8,674
0
42,338
W
Bellona
Vechain
Bellona
13,649
7,027
0
8,224
16,364
14,344
5,816
728
15,636
0
91,414
L
Mulan
gogohug
Mulan
13,574
3,340
0
8,399
21,847
7,749
71
4,942
16,505
0
49,721
L
Bastet
qcai
Bastet
2,198
922
0
4,604
16,587
4,976
76
2,704
13,771
0
53,267
L
Gilgamesh
twitchcoomradec
Gilgamesh
7,799
2,058
0
3,008
19,488
12,287
0
2,635
16,781
0
43,164
W
5,728
1,172
312
3,077
16,186
9,995
382
2,815
13,371
24,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,718
Gold Earned
44,157
503
Minions Killed
395
0
Camps Cleared
0
1,734,908
Distance Traveled
1,577,792
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,978
554
105
6
0
308,263
3
L
Hou Yi
9,260
514
118
7
0
297,951
3
W
Nemesis
11,037
613
103
6
0
384,215
0
L
Fafnir
9,831
546
24
1
0
405,014
1
W
Artemis
8,872
493
73
4
0
302,088
5
W
Bellona
12,301
683
191
11
0
358,920
4
L
Mulan
9,189
511
94
5
0
294,811
0
L
Bastet
8,062
448
98
5
0
267,156
2
L
Gilgamesh
7,815
434
61
3
0
312,860
0
W
Athena
8,530
474
31
2
0
381,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role