Player Matchup

Nu Wa
Nu Wa
Almxghty_Enxgma
Nu Wa
Level 87
God Stats
46W - 66L
1,431 SR
Queue Stats
416W - 434L
1,450 Elo+
Solo
Izanami
Izanami
Kauldronborn
Izanami
Level 126
God Stats
36W - 39L
1,462 SR
Queue Stats
385W - 403L
1,453 Elo+
Party 1
Loki
Loki
SauceBoss5224326
Loki
Level 121
God Stats
3W - 4L
1,397 SR
Queue Stats
162W - 135L
1,526 Elo+
Solo
Khepri
Khepri
Tektrman
Khepri
Level 145
God Stats
12W - 7L
1,601 SR
Queue Stats
225W - 223L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
deuteros300
Kukulkan
Level 159
God Stats
21W - 24L
1,487 SR
Queue Stats
544W - 543L
1,551 Elo+
Solo
Team Averages
Level 128
1,476 SR
1,487 Elo+

VS

Team Averages
Level 93
1,474 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Baja_Blastoise_9
Sun Wukong
Level 87
God Stats
5W - 13L
1,486 SR
Queue Stats
721W - 781L
1,439 Elo+
Solo
The Morrigan
The Morrigan
COLIEMACK
The Morrigan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo
Tiamat
Tiamat
FeeFait
Tiamat
Level 158
God Stats
1W - 3L
1,450 SR
Queue Stats
45W - 45L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Jaune_Arc
Ne Zha
Level 86
God Stats
4W - 6L
1,383 SR
Queue Stats
308W - 348L
1,369 Elo+
Solo
Artio
Artio
lAshenOnel
Artio
Level 86
God Stats
79W - 73L
1,550 SR
Queue Stats
1,261W - 1,314L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,629
1,063
14,857
9,357
3,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kauldronborn
Izanami
15
1 / 1 / 7
9,682
968
7,447
6,611
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 9
10,852
1,085
8,817
12,756
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Tektrman
Khepri
17
5 / 1 / 7
10,729
1,073
5,816
5,560
5,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
deuteros300
Kukulkan
16
5 / 2 / 6
10,057
1,006
11,417
6,769
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baja_Blastoise_9
Sun Wukong
15
0 / 0 / 2
9,096
910
3,339
8,771
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
COLIEMACK
The Morrigan
15
3 / 6 / 2
10,114
1,011
9,229
8,289
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
FeeFait
Tiamat
16
1 / 5 / 1
9,620
962
8,206
11,149
8,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Jaune_Arc
Ne Zha
15
2 / 3 / 3
9,709
971
11,926
10,743
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
14
0 / 5 / 2
9,394
939
5,086
12,674
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
19
Kills
6
6
Deaths
19
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Sun Wukong
Baja_Blastoise_9
Sun Wukong
0
0
2
1
L
The Morrigan
COLIEMACK
The Morrigan
3
6
2
0.67
L
Tiamat
FeeFait
Tiamat
1
5
1
0.3
L
Ne Zha
Jaune_Arc
Ne Zha
2
3
3
1.17
W
Izanami
Kauldronborn
Izanami
1
1
7
4.5
W
5
1
9
9.5
W
Khepri
Tektrman
Khepri
5
1
7
8.5
W
Kukulkan
deuteros300
Kukulkan
5
2
6
4
L
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
37,786
41,053
Taken
51,626
19,209
Mitigated
35,625
7,268
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,857
4,324
735
2,076
9,357
3,412
0
6,649
2,639
33,164
0
L
Sun Wukong
Baja_Blastoise_9
Sun Wukong
3,339
614
891
1,461
8,771
8,576
0
5,820
2,738
0
31,294
L
The Morrigan
COLIEMACK
The Morrigan
9,229
1,247
0
0
8,289
3,414
0
3,614
4,581
27,152
1,254
L
Tiamat
FeeFait
Tiamat
8,206
863
0
1,464
11,149
8,002
0
6,726
4,296
44,712
0
L
Ne Zha
Jaune_Arc
Ne Zha
11,926
4,394
0
531
10,743
4,494
0
7,425
3,146
0
25,587
W
Izanami
Kauldronborn
Izanami
7,447
5,627
0
771
6,611
2,917
0
1,987
4,564
0
39,744
W
8,817
2,568
478
573
12,756
5,108
0
6,985
5,622
0
37,508
W
Khepri
Tektrman
Khepri
5,816
93
585
619
5,560
5,037
0
3,291
2,239
15,357
0
W
Kukulkan
deuteros300
Kukulkan
11,417
794
553
878
6,769
2,735
0
3,062
3,633
26,654
0
L
Artio
5,086
159
219
2,157
12,674
11,139
0
7,739
4,759
12,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
47,933
222
Minions Killed
231
6
Camps Cleared
7
959,860
Distance Traveled
921,163
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,629
1,063
34
3
1
197,762
0
L
Sun Wukong
9,096
910
72
7
2
215,900
1
L
The Morrigan
10,114
1,011
29
3
2
193,113
0
L
Tiamat
9,620
962
79
8
3
184,764
3
L
Ne Zha
9,709
971
32
3
0
193,821
0
W
Izanami
9,682
968
92
9
0
165,998
0
W
Loki
10,852
1,085
60
6
4
219,560
0
W
Khepri
10,729
1,073
10
1
1
216,131
0
W
Kukulkan
10,057
1,006
26
3
0
160,409
1
L
Artio
9,394
939
19
2
0
133,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role