Player Matchup

Sun Wukong
Sun Wukong
Lil_Loclap
Sun Wukong
Level 33
God Stats
1W - 2L
1,454 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Lil_Mandril
Xing Tian
Level 28
God Stats
7W - 4L
1,575 SR
Queue Stats
25W - 24L
1,296 Elo+
Party 1
Mercury
Mercury
Lil_Szeezy
Mercury
Level 35
God Stats
2W - 5L
1,442 SR
Queue Stats
20W - 26L
1,300 Elo+
Party 1
Zeus
Zeus
Xaralabos06
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Heimdallr
Heimdallr
n1b3ai1d2k
Heimdallr
Level 11
God Stats
3W - 2L
1,628 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 1
Team Averages
Level 22
1,520 SR
1,321 Elo+

VS

Team Averages
Level 22
1,473 SR
1,344 Elo+
Merlin
Merlin
MaxRadicalMan
Merlin
Level 29
God Stats
6W - 3L
1,687 SR
Queue Stats
68W - 94L
1,411 Elo+
Solo
Neith
Neith
ROG_PrimalKaido
Neith
Level 28
God Stats
199W - 201L
1,530 SR
Queue Stats
377W - 428L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
Level 27
God Stats
9W - 14L
1,523 SR
Queue Stats
84W - 104L
1,313 Elo+
Solo
Bakasura
Bakasura
flufymicphagton
Bakasura
Level 21
God Stats
8W - 5L
1,126 SR
Queue Stats
120W - 102L
1,394 Elo+
Solo
Olorun
Olorun
luanmaru
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil_Loclap
Sun Wukong
14
2 / 5 / 2
8,943
471
7,803
11,514
8,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Lil_Mandril
Xing Tian
13
2 / 6 / 1
8,338
439
6,590
15,110
6,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lil_Szeezy
Mercury
17
3 / 2 / 1
10,267
540
4,636
11,160
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 12 / 1
7,612
401
2,789
13,043
4,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
n1b3ai1d2k
Heimdallr
11
0 / 7 / 1
7,202
379
5,126
11,291
3,911
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
11,016
580
4,829
5,778
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 8
10,495
552
16,220
16,911
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
17
7 / 1 / 4
10,347
545
8,648
10,542
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
19
12 / 2 / 2
12,064
635
13,432
12,451
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
luanmaru
Olorun
3
0 / 0 / 0
4,191
221
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
30
32
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Lil_Loclap
Sun Wukong
2
5
2
0.6
L
Xing Tian
Lil_Mandril
Xing Tian
2
6
1
0.42
L
Mercury
Lil_Szeezy
Mercury
3
2
1
1.75
W
4
2
3
2.75
W
7
3
8
3.67
L
1
12
1
0.13
W
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
7
1
4
9
W
Bakasura
12
2
2
6.5
W
Olorun
luanmaru
Olorun
0
0
0
0
L
Heimdallr
n1b3ai1d2k
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
43,129
62,118
Taken
45,682
28,750
Mitigated
22,713
7,405
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Lil_Loclap
Sun Wukong
7,803
1,629
0
1,690
11,514
8,709
719
355
10,781
0
34,132
L
Xing Tian
Lil_Mandril
Xing Tian
6,590
741
200
2,798
15,110
6,749
574
0
14,956
36,555
0
L
Mercury
Lil_Szeezy
Mercury
4,636
2,165
0
0
11,160
5,052
131
811
10,086
0
77,718
W
4,829
194
0
115
5,778
2,100
2,206
1,492
4,286
63,845
0
W
16,220
7,501
0
9,511
16,911
7,009
1,901
6,036
10,875
0
66,739
L
2,789
1,032
0
1,017
13,043
4,329
630
2,761
9,570
26,136
0
W
Gilgamesh
Xx_Assa7ssin_xX
Gilgamesh
8,648
2,360
0
3,060
10,542
7,742
426
565
9,977
0
64,325
W
Bakasura
13,432
8,855
0
3,496
12,451
5,862
7,299
1,286
11,165
0
76,344
W
Olorun
luanmaru
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
n1b3ai1d2k
Heimdallr
5,126
3,215
0
1,700
11,291
3,911
598
456
10,786
0
30,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
48,113
382
Minions Killed
487
0
Camps Cleared
0
1,717,599
Distance Traveled
1,262,150
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,943
471
76
4
0
349,029
3
L
Xing Tian
8,338
439
45
2
0
344,150
0
L
Mercury
10,267
540
142
7
0
459,438
0
W
Merlin
11,016
580
133
7
0
340,461
6
W
Neith
10,495
552
99
5
0
290,673
7
L
Zeus
7,612
401
52
3
0
267,034
1
W
Gilgamesh
10,347
545
114
6
0
355,311
1
W
Bakasura
12,064
635
141
7
0
275,705
2
W
Olorun
4,191
221
0
0
0
0
0
L
Heimdallr
7,202
379
67
4
0
297,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role