Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Imprez-Mpeg
Nemesis
Level 24
God Stats
7W - 11L
1,343 SR
Queue Stats
57W - 64L
1,409 Elo+
Solo
Horus
Horus
Resonance59
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 67L
1,481 Elo+
Solo
Chiron
Chiron
STRAIGHTFAXXI
Chiron
Level 11
God Stats
15W - 10L
1,861 SR
Queue Stats
79W - 105L
1,521 Elo+
Party 1
Scylla
Scylla
SocialPlayer540
Scylla
Level 27
God Stats
8W - 2L
1,872 SR
Queue Stats
131W - 103L
1,595 Elo+
Solo
Team Averages
Level 36
1,615 SR
1,501 Elo+

VS

Team Averages
Level 35
1,575 SR
1,451 Elo+
Pele
Pele
Emad_Nightmare
Pele
Level 18
God Stats
3W - 2L
1,868 SR
Queue Stats
29W - 23L
1,542 Elo+
Solo
Loki
Loki
Evans75
Loki
Level 26
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Ganesha
Ganesha
Piradd
Ganesha
Level 18
God Stats
2W - 5L
1,268 SR
Queue Stats
36W - 41L
1,428 Elo+
Solo
Medusa
Medusa
YariSuaGon
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Hera
Hera
pipe_amaya2210
Hera
Level 108
God Stats
3W - 3L
1,886 SR
Queue Stats
463W - 490L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
6,864
686
3,829
5,842
3,803
Boots

Boots

+6%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Imprez-Mpeg
Nemesis
8
1 / 0 / 2
5,275
528
2,272
6,121
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 2
4,427
443
2,003
5,077
2,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 0
5,631
563
3,675
4,691
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 0 / 1
5,184
518
2,733
3,330
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,703
470
2,608
6,841
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Evans75
Loki
8
0 / 3 / 0
4,444
444
1,752
4,830
1,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Piradd
Ganesha
4
0 / 2 / 1
3,912
391
1,282
3,310
961
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
YariSuaGon
Medusa
9
1 / 1 / 1
5,187
519
3,379
3,816
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 2 / 0
5,490
549
3,976
4,066
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
2
2
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
L
0
3
1
0.17
L
Loki
Evans75
Loki
0
3
0
0
W
Nemesis
Imprez-Mpeg
Nemesis
1
0
2
2
L
Ganesha
Piradd
Ganesha
0
2
1
0.25
W
0
1
2
1
W
3
1
0
3
W
2
0
1
2.5
L
Medusa
YariSuaGon
Medusa
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
12,997
25,061
Taken
22,863
10,367
Mitigated
6,225
11,561
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,829
211
0
1,516
5,842
3,803
0
0
5,842
0
34,906
L
2,608
994
0
350
6,841
1,828
0
1,095
5,688
0
23,408
L
Loki
Evans75
Loki
1,752
254
0
990
4,830
1,314
0
0
4,830
0
17,646
W
Nemesis
Imprez-Mpeg
Nemesis
2,272
1,201
0
3,658
6,121
1,736
185
1,406
4,653
0
25,085
L
Ganesha
Piradd
Ganesha
1,282
184
100
681
3,310
961
0
0
3,310
4,441
0
W
2,003
1,204
397
2,556
5,077
2,604
0
1,067
4,010
0
11,754
W
3,675
1,532
328
1,904
4,691
1,210
0
501
4,150
0
28,489
W
2,733
237
0
1,202
3,330
1,014
264
2,040
1,148
23,451
0
L
Medusa
YariSuaGon
Medusa
3,379
837
0
1,677
3,816
956
0
0
3,816
0
23,487
L
3,976
1,419
0
971
4,066
1,166
0
1,341
2,486
31,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
23,736
260
Minions Killed
198
0
Camps Cleared
0
927,489
Distance Traveled
854,356
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,864
686
88
9
0
187,762
0
L
Pele
4,703
470
49
5
0
204,142
3
L
Loki
4,444
444
29
3
0
186,364
0
W
Nemesis
5,275
528
52
5
0
192,352
1
L
Ganesha
3,912
391
2
0
0
106,801
2
W
Horus
4,427
443
20
2
0
201,750
0
W
Chiron
5,631
563
63
6
0
186,846
0
W
Scylla
5,184
518
37
4
0
158,779
2
L
Medusa
5,187
519
52
5
0
175,124
1
L
Hera
5,490
549
66
7
0
181,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role