Player Matchup

Izanami
Izanami
Filaaa
Izanami
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 51L
1,506 Elo+
Party 1
Pele
Pele
MiKoOnFire
Pele
Level 29
God Stats
9W - 9L
1,510 SR
Queue Stats
79W - 72L
1,482 Elo+
Party 1
Cerberus
Cerberus
Neimec
Cerberus
Level 29
God Stats
7W - 6L
1,189 SR
Queue Stats
90W - 76L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Newerasolo
Nu Wa
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 17L
1,493 Elo+
Solo
Olorun
Olorun
Аxiamander
Olorun
Level 8
God Stats
2W - 4L
1,148 SR
Queue Stats
13W - 13L
1,461 Elo+
Solo
Team Averages
Level 22
1,369 SR
1,486 Elo+

VS

Team Averages
Level 27
1,493 SR
1,484 Elo+
Gilgamesh
Gilgamesh
CrazyLoli_69_335
Gilgamesh
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 147L
1,523 Elo+
Party 3
Discordia
Discordia
Fudoc
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Bellona
Bellona
Goldexxx
Bellona
Level 14
God Stats
5W - 5L
1,464 SR
Queue Stats
12W - 26L
1,378 Elo+
Party 2
Scylla
Scylla
ThatsTheVision
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,370 Elo+
Party 2
Thor
Thor
calame08
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Filaaa
Izanami
9
5 / 1 / 2
5,980
598
3,637
5,626
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
8 / 2 / 1
6,883
688
4,604
6,958
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Neimec
Cerberus
9
1 / 1 / 5
6,136
614
2,625
6,294
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
11
5 / 0 / 8
6,545
655
5,195
3,841
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
10
1 / 0 / 6
6,078
608
3,623
5,109
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
3 / 3 / 0
5,690
569
4,161
7,127
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Fudoc
Discordia
6
0 / 7 / 0
3,924
392
3,436
5,272
1,204
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Goldexxx
Bellona
7
0 / 2 / 1
4,218
422
673
5,148
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,487
449
1,171
4,027
980
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
6
0 / 5 / 0
4,132
413
831
6,344
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
4
4
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
3
0
1
W
Izanami
Filaaa
Izanami
5
1
2
6
L
Discordia
Fudoc
Discordia
0
7
0
0
L
Bellona
Goldexxx
Bellona
0
2
1
0.25
W
8
2
1
4.25
W
Cerberus
Neimec
Cerberus
1
1
5
3.5
W
Nu Wa
5
0
8
9
L
1
3
0
0.33
L
Thor
0
5
0
0
W
Olorun
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
10,272
27,828
Taken
27,918
10,099
Mitigated
7,957
11,920
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,161
1,011
0
630
7,127
2,154
0
2,348
4,761
0
25,690
W
Izanami
Filaaa
Izanami
3,637
2,027
0
1,490
5,626
1,459
1,173
704
4,922
0
27,146
L
Discordia
Fudoc
Discordia
3,436
635
0
75
5,272
1,204
0
2,948
2,108
13,055
0
L
Bellona
Goldexxx
Bellona
673
45
0
1,740
5,148
2,062
0
2,364
2,656
0
7,738
W
4,604
760
0
3,199
6,958
2,151
408
890
6,068
0
28,606
W
Cerberus
Neimec
Cerberus
2,625
520
0
2,384
6,294
3,575
287
591
5,703
19,059
0
W
Nu Wa
5,195
1,491
0
750
3,841
1,142
534
1,456
2,385
27,257
0
L
1,171
66
0
281
4,027
980
0
1,633
2,316
9,369
0
L
Thor
831
206
0
1,056
6,344
1,557
0
1,614
4,634
0
11,471
W
Olorun
3,623
1,222
490
3,607
5,109
1,772
1,833
966
4,143
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
22,451
275
Minions Killed
106
0
Camps Cleared
0
929,775
Distance Traveled
756,691
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,690
569
39
4
0
160,566
1
W
Izanami
5,980
598
58
6
0
186,021
4
L
Discordia
3,924
392
16
2
0
168,161
0
L
Bellona
4,218
422
16
2
0
148,411
0
W
Pele
6,883
688
72
7
0
216,276
1
W
Cerberus
6,136
614
39
4
0
201,767
3
W
Nu Wa
6,545
655
51
5
0
175,458
2
L
Scylla
4,487
449
7
1
0
126,567
0
L
Thor
4,132
413
28
3
0
152,986
0
W
Olorun
6,078
608
55
6
0
150,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role