Player Matchup

Ah Puch
Ah Puch
All Might5331
Ah Puch
Level 147
God Stats
7W - 2L
1,867 SR
Queue Stats
255W - 218L
1,569 Elo+
Party 1
Pele
Pele
BigKnïght
Pele
Level 158
God Stats
0W - 3L
1,125 SR
Queue Stats
82W - 77L
1,589 Elo+
Solo
Athena
Athena
DivineForcez
Athena
Level 122
God Stats
2W - 1L
1,899 SR
Queue Stats
15W - 18L
1,654 Elo+
Solo
Chernobog
Chernobog
SirHolyPlate
Chernobog
Level 106
God Stats
0W - 3L
1,182 SR
Queue Stats
386W - 319L
1,617 Elo+
Party 1
Chaac
Chaac
asphyxiatedkiae
Chaac
Level 141
God Stats
4W - 9L
1,467 SR
Queue Stats
118W - 106L
1,639 Elo+
Party 1
Team Averages
Level 135
1,508 SR
1,614 Elo+

VS

Team Averages
Level 146
1,590 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BidenCheated1776
Discordia
Level 160
God Stats
7W - 1L
1,988 SR
Queue Stats
67W - 48L
1,596 Elo+
Solo
Aphrodite
Aphrodite
Karbon13
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MercuryJr
Sylvanus
Level 138
God Stats
7W - 3L
1,461 SR
Queue Stats
212W - 195L
1,603 Elo+
Solo
Achilles
Achilles
vitocohd
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 3 / 4
8,462
604
11,279
9,598
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 3
8,089
578
7,647
12,518
4,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
2 / 0 / 3
9,511
679
5,449
13,951
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SirHolyPlate
Chernobog
16
0 / 3 / 2
8,400
600
6,390
10,827
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 0 / 3
8,824
630
9,310
12,508
12,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 0 / 4
10,818
773
11,390
11,102
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
18
2 / 0 / 5
10,195
728
14,814
6,077
2,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Karbon13
Aphrodite
16
1 / 2 / 3
9,183
656
5,761
7,245
4,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MercuryJr
Sylvanus
15
1 / 1 / 5
9,553
682
5,949
9,936
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
vitocohd
Achilles
15
2 / 2 / 3
9,051
647
13,266
15,421
20,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
5
Kills
9
9
Deaths
5
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
Ah Puch
1
3
4
1
W
Discordia
2
0
5
4.5
L
0
3
3
0.5
L
Athena
2
0
3
3.5
W
Aphrodite
Karbon13
Aphrodite
1
2
3
1.25
W
Sylvanus
MercuryJr
Sylvanus
1
1
5
3.5
L
Chernobog
SirHolyPlate
Chernobog
0
3
2
0.33
L
2
0
3
3.5
W
Achilles
vitocohd
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
51,180
59,402
Taken
49,781
36,889
Mitigated
42,615
15,501
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,390
6,668
0
4,135
11,102
5,302
1,925
3,024
7,992
0
56,495
L
Ah Puch
11,279
44
0
1,638
9,598
3,480
0
5,186
4,322
30,837
0
W
Discordia
14,814
170
0
0
6,077
2,556
0
1,888
4,151
59,498
0
L
7,647
990
0
3,250
12,518
4,274
0
6,727
5,611
0
34,144
L
Athena
5,449
1,174
0
2,827
13,951
12,634
0
6,326
7,415
14,841
0
W
Aphrodite
Karbon13
Aphrodite
5,761
425
5,969
3,170
7,245
4,417
98
2,901
4,228
32,147
0
W
Sylvanus
MercuryJr
Sylvanus
5,949
588
5,335
3,700
9,936
9,722
126
4,667
5,089
19,230
0
L
Chernobog
SirHolyPlate
Chernobog
6,390
3,214
0
3,436
10,827
4,191
875
4,244
6,433
0
41,358
L
9,310
755
0
4,350
12,508
12,310
158
4,466
7,751
0
33,119
W
Achilles
vitocohd
Achilles
13,266
2,681
0
2,573
15,421
20,618
1
4,536
10,581
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
48,800
331
Minions Killed
389
8
Camps Cleared
10
1,307,811
Distance Traveled
1,366,926
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,818
773
129
9
2
258,439
2
L
Ah Puch
8,462
604
64
5
0
246,634
4
W
Discordia
10,195
728
115
8
3
273,581
3
L
Pele
8,089
578
76
5
2
275,440
1
L
Athena
9,511
679
29
2
1
270,475
1
W
Aphrodite
9,183
656
65
5
2
283,189
3
W
Sylvanus
9,553
682
35
3
0
255,116
2
L
Chernobog
8,400
600
106
8
5
223,368
3
L
Chaac
8,824
630
56
4
0
291,894
1
W
Achilles
9,051
647
45
3
3
296,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role