Player Matchup

Nemesis
Nemesis
Banaan7781
Nemesis
Level 8
God Stats
6W - 6L
1,506 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Cerberus
Cerberus
Emraakull
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Mercury
Mercury
MichasPL
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo
Hel
Hel
WhiteSpike
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,443 Elo+
Party 1
Anhur
Anhur
你必须淡定哦
Anhur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 151L
1,462 Elo+
Party 1
Team Averages
Level 16
1,501 SR
1,418 Elo+

VS

Team Averages
Level 17
1,448 SR
1,448 Elo+
Apollo
Apollo
ArkoSik
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Solo
Anubis
Anubis
DeMondy
Anubis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,445 Elo+
Solo
Neith
Neith
GetsugaDK
Neith
Level 15
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 3L
1,309 Elo+
Solo
Ra
Ra
cory23x
Ra
Level 11
God Stats
1W - 2L
1,430 SR
Queue Stats
51W - 50L
1,351 Elo+
Solo
Nike
Nike
mountainmoss
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banaan7781
Nemesis
13
0 / 3 / 2
7,580
842
3,739
9,592
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Emraakull
Cerberus
13
1 / 8 / 3
8,011
890
5,193
14,757
5,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
MichasPL
Mercury
14
4 / 10 / 2
9,333
1,037
8,834
14,389
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 4
8,075
897
4,498
13,405
5,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 4 / 4
8,918
991
7,499
10,426
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

104

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArkoSik
Apollo
16
5 / 0 / 20
10,267
1,141
15,152
5,762
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
DeMondy
Anubis
15
6 / 1 / 15
9,915
1,102
11,126
6,061
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
GetsugaDK
Neith
16
10 / 0 / 15
10,564
1,174
10,119
3,992
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 2 / 14
9,720
1,080
8,489
7,064
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 20
9,234
1,026
10,043
10,855
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
6
Kills
32
32
Deaths
6
15
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArkoSik
Apollo
5
0
20
15
L
Nemesis
Banaan7781
Nemesis
0
3
2
0.33
W
Anubis
DeMondy
Anubis
6
1
15
13.5
L
Cerberus
Emraakull
Cerberus
1
8
3
0.31
W
Neith
GetsugaDK
Neith
10
0
15
17.5
L
Mercury
MichasPL
Mercury
4
10
2
0.5
L
0
7
4
0.29
W
7
2
14
7
W
4
3
20
4.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
54,929
62,569
Taken
33,734
22,743
Mitigated
15,207
8,217
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArkoSik
Apollo
15,152
8,289
0
0
5,762
2,145
0
2,734
3,028
0
29,135
L
Nemesis
Banaan7781
Nemesis
3,739
1,326
0
364
9,592
3,159
0
2,878
6,714
0
15,657
W
Anubis
DeMondy
Anubis
11,126
711
1,206
1,692
6,061
2,728
0
1,380
4,681
30,010
0
L
Cerberus
Emraakull
Cerberus
5,193
150
0
1,755
14,757
5,328
0
6,471
8,286
13,905
0
W
Neith
GetsugaDK
Neith
10,119
5,664
267
1,765
3,992
1,776
0
1,485
2,507
0
19,568
L
Mercury
MichasPL
Mercury
8,834
4,083
0
0
14,389
5,186
0
4,417
9,972
0
25,649
L
4,498
608
1,950
2,498
13,405
5,530
0
2,349
11,056
12,583
0
W
8,489
1,258
1,741
1,986
7,064
2,810
0
2,080
4,984
23,457
0
W
10,043
2,124
0
242
10,855
5,748
0
2,012
8,843
0
19,655
L
7,499
2,363
0
1,650
10,426
3,540
0
3,500
6,926
0
28,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,917
Gold Earned
49,700
152
Minions Killed
164
4
Camps Cleared
7
702,398
Distance Traveled
785,113
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,267
1,141
34
4
3
151,654
1
L
Nemesis
7,580
842
24
3
1
120,304
1
W
Anubis
9,915
1,102
50
6
1
143,170
0
L
Cerberus
8,011
890
16
2
1
105,269
0
W
Neith
10,564
1,174
26
3
0
161,955
2
L
Mercury
9,333
1,037
30
3
0
181,760
0
L
Hel
8,075
897
19
2
1
161,997
3
W
Ra
9,720
1,080
37
4
0
155,611
0
W
Nike
9,234
1,026
17
2
3
172,723
5
L
Anhur
8,918
991
63
7
1
133,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role