Player Matchup

Anhur
Anhur
DragonKing90
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
MetaManx6
Gilgamesh
Level 22
God Stats
6W - 3L
1,663 SR
Queue Stats
47W - 53L
1,575 Elo+
Solo
Hou Yi
Hou Yi
Nexyv19
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,539 Elo+
Party 1
Mercury
Mercury
OKbink
Mercury
Level 27
God Stats
4W - 0L
1,911 SR
Queue Stats
75W - 56L
1,638 Elo+
Solo
Vulcan
Vulcan
TwinkieWeiner
Vulcan
Level 26
God Stats
4W - 4L
1,521 SR
Queue Stats
227W - 220L
1,520 Elo+
Solo
Team Averages
Level 40
1,619 SR
1,562 Elo+

VS

Team Averages
Level 8
1,444 SR
1,324 Elo+
Baron Samedi
Baron Samedi
CH4D4
Baron Samedi
Level 6
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marcuz9
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Hou Yi
Hou Yi
Nikomanzt
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
WArun14
Ares
Level 7
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Bellona
Bellona
jackvirginman
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,179
584
7,611
8,749
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MetaManx6
Gilgamesh
14
2 / 0 / 8
8,330
595
5,028
8,994
5,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Nexyv19
Hou Yi
12
3 / 0 / 9
7,667
548
3,064
4,404
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
OKbink
Mercury
16
9 / 1 / 5
9,796
700
7,605
8,800
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 9
8,416
601
8,627
4,936
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CH4D4
Baron Samedi
9
3 / 6 / 0
6,350
454
2,356
7,987
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Marcuz9
Tsukuyomi
8
0 / 6 / 0
5,433
388
3,568
10,376
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Nikomanzt
Hou Yi
7
1 / 5 / 1
5,471
391
2,462
6,418
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
WArun14
Ares
9
0 / 4 / 3
6,013
430
2,857
7,908
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
10
0 / 5 / 0
5,719
409
1,785
8,027
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
26
Kills
4
4
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CH4D4
Baron Samedi
3
6
0
0.5
W
6
2
9
5.25
L
Tsukuyomi
Marcuz9
Tsukuyomi
0
6
0
0
W
Gilgamesh
MetaManx6
Gilgamesh
2
0
8
6
W
Hou Yi
Nexyv19
Hou Yi
3
0
9
7.5
L
Hou Yi
Nikomanzt
Hou Yi
1
5
1
0.3
W
Mercury
OKbink
Mercury
9
1
5
11.5
W
6
1
9
10.5
L
Ares
WArun14
Ares
0
4
3
0.38
L
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
13,028
35,883
Taken
40,716
15,621
Mitigated
15,520
10,104
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CH4D4
Baron Samedi
2,356
102
198
439
7,987
2,824
0
2,869
5,118
11,742
0
W
7,611
4,963
0
2,892
8,749
2,708
0
1,229
7,480
0
47,844
L
Tsukuyomi
Marcuz9
Tsukuyomi
3,568
703
0
1,128
10,376
2,663
351
934
9,442
0
23,273
W
Gilgamesh
MetaManx6
Gilgamesh
5,028
873
0
2,944
8,994
5,766
496
933
8,007
0
51,742
W
Hou Yi
Nexyv19
Hou Yi
3,064
1,016
0
1,357
4,404
1,512
0
598
3,758
0
36,166
L
Hou Yi
Nikomanzt
Hou Yi
2,462
744
0
283
6,418
1,264
0
2,297
4,121
0
13,112
W
Mercury
OKbink
Mercury
7,605
4,496
0
1,105
8,800
3,790
882
963
7,775
0
72,054
W
8,627
2,563
0
1,806
4,936
1,845
566
1,118
3,650
45,059
0
L
Ares
WArun14
Ares
2,857
158
0
379
7,908
4,329
0
2,461
5,447
9,986
0
L
Bellona
1,785
166
0
176
8,027
4,440
72
66
7,961
0
20,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
28,986
431
Minions Killed
167
0
Camps Cleared
0
1,403,031
Distance Traveled
1,412,897
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,350
454
28
2
0
267,758
1
W
Anhur
8,179
584
68
5
0
258,550
0
L
Tsukuyomi
5,433
388
55
4
0
271,593
2
W
Gilgamesh
8,330
595
86
6
0
273,896
1
W
Hou Yi
7,667
548
64
5
0
268,936
0
L
Hou Yi
5,471
391
27
2
0
292,392
0
W
Mercury
9,796
700
131
9
0
337,006
0
W
Vulcan
8,416
601
82
6
0
264,643
4
L
Ares
6,013
430
15
1
0
304,821
0
L
Bellona
5,719
409
42
3
0
276,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role