Player Matchup

Cabrakan
Cabrakan
Dr Volacious
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 88L
1,507 Elo+
Solo
Ullr
Ullr
JAMMERTIME6969
Ullr
Level 156
God Stats
1W - 2L
1,770 SR
Queue Stats
155W - 147L
1,524 Elo+
Party 1
Neith
Neith
RockMambaa
Neith
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
621W - 550L
1,528 Elo+
Party 1
Yemoja
Yemoja
Schwingerdinger
Yemoja
Level 153
God Stats
9W - 8L
1,386 SR
Queue Stats
912W - 966L
1,476 Elo+
Solo
Bellona
Bellona
Six0Ryguy
Bellona
Level 86
God Stats
0W - 2L
1,252 SR
Queue Stats
54W - 41L
1,530 Elo+
Party 1
Team Averages
Level 113
1,482 SR
1,513 Elo+

VS

Team Averages
Level 91
1,574 SR
1,493 Elo+
Ra
Ra
CelinieKakes
Ra
Level 127
God Stats
14W - 6L
1,681 SR
Queue Stats
1,088W - 1,110L
1,469 Elo+
Solo
Vamana
Vamana
GodzLegend10
Vamana
Level 98
God Stats
9W - 4L
1,681 SR
Queue Stats
190W - 159L
1,504 Elo+
Solo
Sol
Sol
Gwargaan
Sol
Level 128
God Stats
4W - 5L
1,726 SR
Queue Stats
453W - 449L
1,492 Elo+
Solo
Ymir
Ymir
Kalator1619
Ymir
Level 36
God Stats
2W - 0L
1,436 SR
Queue Stats
41W - 60L
1,463 Elo+
Solo
Thanatos
Thanatos
OurBestHope
Thanatos
Level 65
God Stats
5W - 11L
1,345 SR
Queue Stats
854W - 845L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr Volacious
Cabrakan
20
9 / 6 / 7
12,759
751
20,628
26,241
33,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 5 / 5
12,230
719
16,738
15,960
8,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
17
1 / 6 / 13
10,993
647
20,095
20,272
11,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 13
11,600
682
16,498
12,754
13,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Six0Ryguy
Bellona
17
2 / 9 / 12
11,529
678
6,140
29,856
33,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
11,933
702
15,979
21,169
10,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
19
7 / 6 / 15
13,216
777
17,806
27,744
26,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 17
13,615
801
33,008
17,238
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 4 / 13
11,723
690
9,500
23,606
29,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
OurBestHope
Thanatos
19
10 / 6 / 7
13,308
783
13,432
14,347
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
97
20
Kills
29
29
Deaths
22
50
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Cabrakan
Dr Volacious
Cabrakan
9
6
7
2.08
W
Vamana
7
6
15
2.42
W
7
1
17
15.5
L
6
5
5
1.7
W
2
4
13
2.13
W
Thanatos
OurBestHope
Thanatos
10
6
7
2.25
L
Neith
1
6
13
1.25
L
2
3
13
2.83
L
Bellona
Six0Ryguy
Bellona
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,099
Damage
89,725
105,083
Taken
104,104
100,322
Mitigated
81,583
40,775
Healing
53,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,979
583
11,649
8,776
21,169
10,964
1,044
7,280
13,889
30,754
0
L
Cabrakan
Dr Volacious
Cabrakan
20,628
2,278
3,003
6,434
26,241
33,133
1,171
15,559
10,682
37,091
0
W
Vamana
17,806
8,131
1,205
5,668
27,744
26,613
607
9,735
17,756
0
34,977
W
33,008
6,980
2,855
8,903
17,238
8,191
3,873
5,784
11,454
69,770
0
L
16,738
8,224
0
1,090
15,960
8,901
577
10,306
5,654
0
43,995
W
9,500
1,191
1,775
1,999
23,606
29,081
519
7,950
15,656
24,475
0
W
Thanatos
OurBestHope
Thanatos
13,432
453
2,362
8,109
14,347
6,734
431
6,377
7,716
0
22,723
L
Neith
20,095
9,445
3,779
6,023
20,272
11,280
1,631
11,912
8,360
0
42,406
L
16,498
1,845
11,667
2,177
12,754
13,715
352
6,411
6,343
33,291
0
L
Bellona
Six0Ryguy
Bellona
6,140
1,373
2,542
4,060
29,856
33,293
176
14,299
15,557
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
63,795
162
Minions Killed
170
0
Camps Cleared
0
1,394,267
Distance Traveled
1,586,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,933
702
25
1
0
330,624
0
L
Cabrakan
12,759
751
34
2
0
269,476
1
W
Vamana
13,216
777
36
2
0
328,054
0
W
Sol
13,615
801
54
3
0
329,437
0
L
Ullr
12,230
719
56
3
0
279,761
1
W
Ymir
11,723
690
35
2
0
276,490
0
W
Thanatos
13,308
783
20
1
0
322,134
3
L
Neith
10,993
647
41
2
0
293,841
0
L
Yemoja
11,600
682
23
1
0
270,210
0
L
Bellona
11,529
678
8
0
0
280,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role