Player Matchup

Amaterasu
Amaterasu
Domi02
Amaterasu
Level 34
God Stats
1W - 0L
1,462 SR
Queue Stats
29W - 25L
1,645 Elo+
Party 2
Vulcan
Vulcan
Jarilloo
Vulcan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,630 Elo+
Party 2
Izanami
Izanami
MaybeDoubt
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Themasterofsouls
Nemesis
Level 8
God Stats
3W - 1L
1,777 SR
Queue Stats
11W - 9L
1,741 Elo+
Party 3
Fafnir
Fafnir
Vexlum
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,598 Elo+
Solo
Team Averages
Level 39
1,548 SR
1,623 Elo+

VS

Team Averages
Level 22
1,677 SR
1,518 Elo+
Xing Tian
Xing Tian
Asmiteplayer4
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Luky914
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,341 Elo+
Solo
Erlang Shen
Erlang Shen
Sharkarit1
Erlang Shen
Level 23
God Stats
4W - 2L
1,820 SR
Queue Stats
32W - 16L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
SticksGemLittle
Danzaburou
Level 29
God Stats
15W - 11L
1,801 SR
Queue Stats
107W - 93L
1,652 Elo+
Party 1
Bakasura
Bakasura
lotopromaster
Bakasura
Level 29
God Stats
2W - 3L
1,766 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Domi02
Amaterasu
19
4 / 4 / 5
12,287
559
15,653
28,992
22,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Jarilloo
Vulcan
19
7 / 5 / 4
12,490
568
19,681
11,717
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MaybeDoubt
Izanami
16
1 / 4 / 4
10,474
476
9,854
11,837
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 9
12,037
547
17,215
16,991
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Vexlum
Fafnir
16
3 / 0 / 6
10,955
498
5,926
11,336
10,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asmiteplayer4
Xing Tian
19
8 / 4 / 0
11,870
540
21,107
23,670
22,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Luky914
Baron Samedi
14
2 / 12 / 3
9,255
421
8,488
19,550
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Sharkarit1
Erlang Shen
15
2 / 1 / 5
10,908
496
7,638
21,787
20,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SticksGemLittle
Danzaburou
17
3 / 4 / 2
11,233
511
16,181
17,387
7,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
lotopromaster
Bakasura
2
0 / 1 / 0
5,817
264
799
1,283
442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
15
15
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Asmiteplayer4
Xing Tian
8
4
0
2
W
Amaterasu
Domi02
Amaterasu
4
4
5
1.63
W
Vulcan
Jarilloo
Vulcan
7
5
4
1.8
L
Baron Samedi
Luky914
Baron Samedi
2
12
3
0.29
W
Izanami
MaybeDoubt
Izanami
1
4
4
0.75
L
Erlang Shen
Sharkarit1
Erlang Shen
2
1
5
4.5
L
Danzaburou
SticksGemLittle
Danzaburou
3
4
2
1
W
7
2
9
5.75
W
Fafnir
Vexlum
Fafnir
3
0
6
6
L
Bakasura
lotopromaster
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,329
Damage
54,213
80,873
Taken
83,677
50,490
Mitigated
58,743
26,303
Healing
23,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Asmiteplayer4
Xing Tian
21,107
3,343
0
6,181
23,670
22,752
0
4,148
19,382
70,209
0
W
Amaterasu
Domi02
Amaterasu
15,653
8,197
0
16,201
28,992
22,843
2,086
17,670
11,177
0
81,076
W
Vulcan
Jarilloo
Vulcan
19,681
4,757
0
505
11,717
5,034
1,562
6,008
5,431
90,341
0
L
Baron Samedi
Luky914
Baron Samedi
8,488
772
565
2,888
19,550
7,751
108
9,131
10,080
34,422
0
W
Izanami
MaybeDoubt
Izanami
9,854
6,481
0
3,988
11,837
4,238
1,454
469
11,324
0
78,453
L
Erlang Shen
Sharkarit1
Erlang Shen
7,638
1,741
0
6,041
21,787
20,697
114
7,703
13,818
0
30,006
L
Danzaburou
SticksGemLittle
Danzaburou
16,181
7,834
0
7,210
17,387
7,101
0
3,840
13,507
0
89,866
W
17,215
9,302
0
2,369
16,991
8,083
0
3,296
13,423
0
87,504
W
Fafnir
Vexlum
Fafnir
5,926
1,097
0
3,240
11,336
10,292
22
1,409
9,843
27,262
0
L
Bakasura
lotopromaster
Bakasura
799
496
0
525
1,283
442
0
0
1,283
0
2,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
49,083
588
Minions Killed
404
0
Camps Cleared
0
2,080,668
Distance Traveled
1,628,876
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,870
540
117
5
0
389,647
0
W
Amaterasu
12,287
559
149
7
0
450,359
1
W
Vulcan
12,490
568
152
7
0
385,507
3
L
Baron Samedi
9,255
421
72
3
0
342,108
0
W
Izanami
10,474
476
131
6
0
358,329
4
L
Erlang Shen
10,908
496
51
2
0
484,037
12
L
Danzaburou
11,233
511
153
7
0
376,346
6
W
Nemesis
12,037
547
116
5
0
470,545
4
W
Fafnir
10,955
498
40
2
0
415,928
10
L
Bakasura
5,817
264
11
1
0
36,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role