Player Matchup

Aphrodite
Aphrodite
R0LL0S
Aphrodite
Level 31
God Stats
25W - 17L
1,612 SR
Queue Stats
186W - 171L
1,525 Elo+
Party 1
Hel
Hel
Ulanni
Hel
Level 11
God Stats
2W - 3L
1,532 SR
Queue Stats
17W - 15L
1,537 Elo+
Solo
Guan Yu
Guan Yu
XXXXLu
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,643 Elo+
Solo
Nemesis
Nemesis
superdohj
Nemesis
Level 28
God Stats
13W - 8L
1,787 SR
Queue Stats
208W - 207L
1,581 Elo+
Solo
Izanami
Izanami
unOEriiE
Izanami
Level 18
God Stats
6W - 6L
1,474 SR
Queue Stats
60W - 66L
1,572 Elo+
Party 1
Team Averages
Level 19
1,581 SR
1,572 Elo+

VS

Team Averages
Level 27
1,442 SR
1,525 Elo+
Chaac
Chaac
Apollodro
Chaac
Level 28
God Stats
1W - 0L
1,253 SR
Queue Stats
15W - 15L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Aunt-JaMama666
Heimdallr
Level 27
God Stats
10W - 10L
1,496 SR
Queue Stats
59W - 50L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
CalwezzyXD
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CivilSin
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LovelyStoners
Ares
Level 29
God Stats
4W - 2L
1,461 SR
Queue Stats
92W - 115L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
R0LL0S
Aphrodite
17
2 / 5 / 1
11,002
500
8,951
15,787
6,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Ulanni
Hel
13
2 / 8 / 2
8,748
398
4,039
13,774
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
XXXXLu
Guan Yu
15
1 / 10 / 2
10,015
455
7,681
20,010
16,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
superdohj
Nemesis
17
2 / 4 / 2
10,855
493
10,982
16,783
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
unOEriiE
Izanami
13
0 / 9 / 2
8,411
382
3,203
16,264
4,936
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apollodro
Chaac
5
0 / 0 / 0
7,851
357
402
1,036
344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heimdallr
Aunt-JaMama666
Heimdallr
20
24 / 3 / 5
15,811
719
26,032
21,022
11,815
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
CalwezzyXD
Gilgamesh
14
1 / 1 / 6
10,518
478
3,799
11,774
6,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
CivilSin
Nu Wa
20
5 / 1 / 18
13,733
624
22,332
17,618
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 18
13,193
600
12,354
16,865
22,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
36
36
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apollodro
Chaac
0
0
0
0
W
Heimdallr
Aunt-JaMama666
Heimdallr
24
3
5
8.83
W
Gilgamesh
CalwezzyXD
Gilgamesh
1
1
6
4
W
Nu Wa
CivilSin
Nu Wa
5
1
18
14
W
6
2
18
7.5
L
Aphrodite
R0LL0S
Aphrodite
2
5
1
0.5
L
Hel
Ulanni
Hel
2
8
2
0.38
L
Guan Yu
XXXXLu
Guan Yu
1
10
2
0.2
L
Nemesis
superdohj
Nemesis
2
4
2
0.75
L
Izanami
unOEriiE
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
64,919
82,618
Taken
68,315
40,540
Mitigated
50,918
25,093
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apollodro
Chaac
402
254
0
739
1,036
344
0
0
1,036
0
2,019
W
Heimdallr
Aunt-JaMama666
Heimdallr
26,032
16,628
0
8,597
21,022
11,815
7,059
3,434
17,424
0
151,966
W
Gilgamesh
CalwezzyXD
Gilgamesh
3,799
957
0
4,205
11,774
6,574
384
4,543
6,831
0
39,336
W
Nu Wa
CivilSin
Nu Wa
22,332
7,700
112
7,431
17,618
9,621
4,768
1,658
15,686
115,149
0
W
12,354
914
1,419
3,488
16,865
22,564
1,474
4,018
12,667
38,418
0
L
Aphrodite
R0LL0S
Aphrodite
8,951
1,442
1,644
7,566
15,787
6,787
437
6,721
8,961
75,240
0
L
Hel
Ulanni
Hel
4,039
486
4,181
4,642
13,774
5,333
53
5,090
8,622
31,134
0
L
Guan Yu
XXXXLu
Guan Yu
7,681
2,466
71
1,872
20,010
16,233
198
10,430
9,280
0
49,154
L
Nemesis
superdohj
Nemesis
10,982
4,425
0
5,117
16,783
7,251
0
8,296
8,277
0
79,747
L
Izanami
unOEriiE
Izanami
3,203
2,344
0
0
16,264
4,936
30
3,427
12,777
0
50,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
61,106
488
Minions Killed
484
0
Camps Cleared
0
1,946,907
Distance Traveled
1,468,801
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,851
357
7
0
0
22,269
0
W
Heimdallr
15,811
719
174
8
0
402,456
2
W
Gilgamesh
10,518
478
80
4
0
313,256
0
W
Nu Wa
13,733
624
181
8
0
363,408
4
W
Ares
13,193
600
42
2
0
367,412
4
L
Aphrodite
11,002
500
142
6
0
406,403
5
L
Hel
8,748
398
47
2
0
414,378
1
L
Guan Yu
10,015
455
90
4
0
332,794
6
L
Nemesis
10,855
493
128
6
0
391,207
0
L
Izanami
8,411
382
81
4
0
402,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role