Player Matchup

Neith
Neith
An0rektyk
Neith
Level 28
God Stats
1W - 0L
1,730 SR
Queue Stats
51W - 35L
1,664 Elo+
Solo
Agni
Agni
DarkWarrior355
Agni
Level 25
God Stats
16W - 6L
1,787 SR
Queue Stats
160W - 91L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
FafnirsBigHammer
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JustaGameBBY
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,751 Elo+
Party 1
Awilix
Awilix
OkamiXI
Awilix
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 145L
1,460 Elo+
Party 2
Team Averages
Level 25
1,603 SR
1,620 Elo+

VS

Team Averages
Level 20
1,670 SR
1,671 Elo+
Yemoja
Yemoja
Alexmar50
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 71L
1,579 Elo+
Solo
Bakasura
Bakasura
Kyoujuro0
Bakasura
Level 29
God Stats
3W - 1L
1,926 SR
Queue Stats
130W - 98L
1,655 Elo+
Solo
Apollo
Apollo
Sykehs
Apollo
Level 27
God Stats
14W - 16L
1,667 SR
Queue Stats
101W - 73L
1,695 Elo+
Solo
Neith
Neith
ahmaneth
Neith
Level 15
God Stats
14W - 9L
1,755 SR
Queue Stats
27W - 24L
1,696 Elo+
Solo
Olorun
Olorun
jiboyi
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
An0rektyk
Neith
10
1 / 1 / 1
5,555
556
4,154
5,087
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 6
7,406
741
8,114
3,876
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 2
4,859
486
3,052
4,949
1,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
JustaGameBBY
Cu Chulainn
11
1 / 2 / 1
5,985
599
1,451
7,908
2,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
OkamiXI
Awilix
11
6 / 1 / 3
6,464
646
4,036
4,092
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexmar50
Yemoja
9
1 / 2 / 0
5,212
521
1,759
5,822
2,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Kyoujuro0
Bakasura
10
1 / 2 / 1
5,649
565
1,218
6,524
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Sykehs
Apollo
10
2 / 3 / 1
5,935
594
5,414
6,806
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
ahmaneth
Neith
8
0 / 2 / 1
4,607
461
2,813
4,949
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
jiboyi
Olorun
7
0 / 6 / 0
4,062
406
1,485
6,696
1,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexmar50
Yemoja
1
2
0
0.5
W
Neith
An0rektyk
Neith
1
1
1
1.5
W
7
0
6
10
W
0
0
2
1
W
Cu Chulainn
JustaGameBBY
Cu Chulainn
1
2
1
0.75
L
Bakasura
Kyoujuro0
Bakasura
1
2
1
0.75
W
Awilix
OkamiXI
Awilix
6
1
3
7.5
L
Apollo
Sykehs
Apollo
2
3
1
0.83
L
Neith
ahmaneth
Neith
0
2
1
0.25
L
Olorun
jiboyi
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
12,689
25,912
Taken
30,797
7,695
Mitigated
9,817
7,998
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexmar50
Yemoja
1,759
541
490
112
5,822
2,552
0
0
5,822
15,344
0
W
Neith
An0rektyk
Neith
4,154
2,104
0
927
5,087
1,443
0
1,207
3,880
0
33,924
W
8,114
1,157
0
1,220
3,876
1,141
0
334
3,517
40,753
0
W
3,052
808
0
1,162
4,949
1,312
227
993
3,956
0
20,146
W
Cu Chulainn
JustaGameBBY
Cu Chulainn
1,451
125
0
2,717
7,908
2,641
863
0
7,908
0
35,473
L
Bakasura
Kyoujuro0
Bakasura
1,218
800
0
1,635
6,524
2,275
0
2,053
4,279
0
26,598
W
Awilix
OkamiXI
Awilix
4,036
1,671
0
1,972
4,092
1,158
0
710
3,282
0
23,208
L
Apollo
Sykehs
Apollo
5,414
3,740
0
2,833
6,806
2,027
210
2,255
4,421
0
33,086
L
Neith
ahmaneth
Neith
2,813
643
0
1,337
4,949
1,043
468
639
4,286
0
22,779
L
Olorun
jiboyi
Olorun
1,485
515
0
948
6,696
1,920
41
2,693
3,875
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
25,465
322
Minions Killed
250
0
Camps Cleared
0
1,002,430
Distance Traveled
813,181
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,212
521
31
3
0
166,599
1
W
Neith
5,555
556
71
7
0
161,089
0
W
Agni
7,406
741
95
10
0
210,680
2
W
Ne Zha
4,859
486
29
3
0
204,529
3
W
Cu Chulainn
5,985
599
77
8
0
200,675
0
L
Bakasura
5,649
565
77
8
0
197,570
2
W
Awilix
6,464
646
50
5
0
225,457
1
L
Apollo
5,935
594
75
8
0
151,181
0
L
Neith
4,607
461
50
5
0
149,804
3
L
Olorun
4,062
406
17
2
0
148,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role