Player Matchup

Guan Yu
Guan Yu
DanBoShi
Guan Yu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 93L
1,638 Elo+
Solo
Athena
Athena
HeoesRising
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,539 Elo+
Solo
Anubis
Anubis
HovecDaBeast
Anubis
Level 27
God Stats
54W - 40L
1,492 SR
Queue Stats
165W - 173L
1,478 Elo+
Solo
Nemesis
Nemesis
konata1112
Nemesis
Level 28
God Stats
0W - 4L
1,318 SR
Queue Stats
145W - 152L
1,592 Elo+
Solo
Hou Yi
Hou Yi
wealgd
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,577 Elo+

VS

Team Averages
Level 15
1,499 SR
1,573 Elo+
Vulcan
Vulcan
DwarfInAHoe
Vulcan
Level 16
God Stats
3W - 7L
1,329 SR
Queue Stats
53W - 49L
1,627 Elo+
Party 1
Ares
Ares
LonelyXQ
Ares
Level 17
God Stats
26W - 13L
1,569 SR
Queue Stats
53W - 54L
1,530 Elo+
Solo
Bellona
Bellona
Neimand3
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 90L
1,490 Elo+
Solo
Jing Wei
Jing Wei
RetroAmami
Jing Wei
Level 21
God Stats
11W - 10L
1,598 SR
Queue Stats
67W - 59L
1,584 Elo+
Solo
Bakasura
Bakasura
puckinguts
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DanBoShi
Guan Yu
15
1 / 5 / 5
9,825
447
7,204
13,215
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
16
4 / 6 / 4
10,986
499
10,167
24,029
22,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
19
6 / 5 / 4
11,767
535
14,374
15,234
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
konata1112
Nemesis
18
6 / 4 / 3
11,133
506
13,217
18,945
10,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
wealgd
Hou Yi
14
0 / 10 / 3
8,631
392
5,415
14,480
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 1 / 5
12,621
574
15,423
11,532
4,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
7 / 1 / 12
11,201
509
13,740
13,430
11,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Neimand3
Bellona
17
5 / 5 / 8
10,659
485
10,847
18,959
14,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
RetroAmami
Jing Wei
19
7 / 3 / 6
12,592
572
13,477
18,635
6,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
puckinguts
Bakasura
18
4 / 7 / 8
11,268
512
11,265
22,540
9,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
17
Kills
29
30
Deaths
17
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DanBoShi
Guan Yu
1
5
5
0.7
W
Vulcan
6
1
5
8.5
L
Athena
4
6
4
1
L
Anubis
6
5
4
1.6
W
Ares
7
1
12
13
W
Bellona
Neimand3
Bellona
5
5
8
1.8
W
Jing Wei
RetroAmami
Jing Wei
7
3
6
3.33
L
Nemesis
konata1112
Nemesis
6
4
3
1.88
W
Bakasura
puckinguts
Bakasura
4
7
8
1.14
L
Hou Yi
wealgd
Hou Yi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
64,752
85,903
Taken
85,096
59,629
Mitigated
46,430
22,234
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DanBoShi
Guan Yu
7,204
1,905
360
2,585
13,215
14,666
721
1,323
11,393
639
38,637
W
Vulcan
15,423
5,092
0
2,195
11,532
4,309
0
5,544
5,988
98,926
0
L
Athena
10,167
2,508
0
4,500
24,029
22,819
0
8,713
14,986
52,978
0
L
Anubis
14,374
1,122
0
7,352
15,234
6,974
0
10,472
4,648
87,259
0
W
Ares
13,740
578
0
3,483
13,430
11,117
442
4,133
9,267
54,518
0
W
Bellona
Neimand3
Bellona
10,847
3,756
0
6,154
18,959
14,242
1,545
3,779
14,550
622
44,592
W
Jing Wei
RetroAmami
Jing Wei
13,477
10,640
0
8,732
18,635
6,946
2,087
6,305
12,330
0
95,993
L
Nemesis
konata1112
Nemesis
13,217
6,358
0
6,365
18,945
10,456
0
5,360
13,447
0
70,199
W
Bakasura
puckinguts
Bakasura
11,265
7,869
0
4,452
22,540
9,816
205
5,727
16,633
0
82,608
L
Hou Yi
wealgd
Hou Yi
5,415
2,893
0
1,072
14,480
4,714
808
3,821
10,639
0
43,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
58,341
524
Minions Killed
611
0
Camps Cleared
0
1,907,940
Distance Traveled
2,128,074
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,825
447
100
5
0
393,209
2
W
Vulcan
12,621
574
176
8
0
454,696
6
L
Athena
10,986
499
67
3
0
369,881
4
L
Anubis
11,767
535
161
7
0
353,323
4
W
Ares
11,201
509
73
3
0
455,716
6
W
Bellona
10,659
485
66
3
0
379,644
2
W
Jing Wei
12,592
572
156
7
0
408,456
2
L
Nemesis
11,133
506
113
5
0
406,267
6
W
Bakasura
11,268
512
140
6
0
429,562
0
L
Hou Yi
8,631
392
83
4
0
385,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role