Player Matchup

Neith
Neith
Dranz3r
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
Level 38
God Stats
9W - 9L
1,216 SR
Queue Stats
97W - 115L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Lagmore
Cthulhu
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo
Baron Samedi
Baron Samedi
MaehXXeus
Baron Samedi
Level 11
God Stats
10W - 17L
1,044 SR
Queue Stats
10W - 17L
986 Elo+
Party 1
Discordia
Discordia
traoya
Discordia
Level 7
God Stats
0W - 3L
1,186 SR
Queue Stats
3W - 8L
1,298 Elo+
Solo
Team Averages
Level 15
1,243 SR
1,263 Elo+

VS

Team Averages
Level 20
1,496 SR
1,404 Elo+
Osiris
Osiris
FUSIO9510
Osiris
Level 18
God Stats
8W - 5L
1,567 SR
Queue Stats
20W - 23L
1,336 Elo+
Solo
Poseidon
Poseidon
HybridHazard
Poseidon
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Solo
Bastet
Bastet
JuiceFruce4
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,336 Elo+
Solo
Heimdallr
Heimdallr
MIRMILON2
Heimdallr
Level 4
God Stats
2W - 5L
1,367 SR
Queue Stats
2W - 9L
1,260 Elo+
Solo
Thor
Thor
SSBurai
Thor
Level 27
God Stats
2W - 3L
1,547 SR
Queue Stats
76W - 72L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dranz3r
Neith
13
1 / 7 / 2
7,901
465
4,281
10,798
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
12
4 / 5 / 4
7,762
457
5,407
11,220
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lagmore
Cthulhu
14
7 / 4 / 1
8,968
528
10,296
13,508
14,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
MaehXXeus
Baron Samedi
11
1 / 5 / 4
7,784
458
3,079
9,124
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
traoya
Discordia
10
3 / 8 / 0
7,068
416
3,385
7,006
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FUSIO9510
Osiris
14
3 / 3 / 1
8,755
515
5,349
11,642
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
HybridHazard
Poseidon
15
5 / 4 / 7
9,474
557
9,841
8,852
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
5 / 2 / 6
9,158
539
11,317
9,708
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MIRMILON2
Heimdallr
13
1 / 7 / 3
7,951
468
4,117
12,164
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
SSBurai
Thor
18
15 / 0 / 4
11,452
674
10,649
10,527
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
16
Kills
29
29
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Dranz3r
Neith
1
7
2
0.29
W
Osiris
FUSIO9510
Osiris
3
3
1
1.17
W
Poseidon
HybridHazard
Poseidon
5
4
7
2.13
W
Bastet
5
2
6
4
L
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
4
5
4
1.2
L
Cthulhu
Lagmore
Cthulhu
7
4
1
1.88
W
Heimdallr
MIRMILON2
Heimdallr
1
7
3
0.36
L
Baron Samedi
MaehXXeus
Baron Samedi
1
5
4
0.6
W
Thor
SSBurai
Thor
15
0
4
17
L
Discordia
traoya
Discordia
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
41,273
51,656
Taken
52,893
27,799
Mitigated
22,766
8,202
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dranz3r
Neith
4,281
1,760
0
1,508
10,798
3,400
839
1,532
9,152
0
42,709
W
Osiris
FUSIO9510
Osiris
5,349
1,016
0
2,428
11,642
6,477
1,841
6,686
4,372
218
37,094
W
Poseidon
HybridHazard
Poseidon
9,841
1,576
0
1,823
8,852
2,938
1,980
3,390
4,966
51,277
0
W
Bastet
11,317
4,375
0
3,001
9,708
5,010
6
1,992
7,618
0
44,908
L
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
5,407
2,330
99
3,352
11,220
3,841
473
2,701
8,417
0
26,837
L
Cthulhu
Lagmore
Cthulhu
10,296
1,303
113
1,160
13,508
14,951
729
1,532
11,880
35,117
0
W
Heimdallr
MIRMILON2
Heimdallr
4,117
2,022
0
1,449
12,164
4,186
1,263
2,504
9,544
0
36,945
L
Baron Samedi
MaehXXeus
Baron Samedi
3,079
93
485
1,485
9,124
3,570
345
189
8,903
27,709
0
W
Thor
SSBurai
Thor
10,649
3,607
0
4,634
10,527
4,155
2,218
784
9,633
0
75,768
L
Discordia
traoya
Discordia
3,385
329
0
0
7,006
2,037
78
3,308
3,310
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
46,790
266
Minions Killed
504
0
Camps Cleared
0
1,416,908
Distance Traveled
1,507,484
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,901
465
71
4
0
302,739
1
W
Osiris
8,755
515
96
6
0
315,607
1
W
Poseidon
9,474
557
116
7
0
303,422
0
W
Bastet
9,158
539
75
4
0
339,582
5
L
Ah Muzen Cab
7,762
457
45
3
0
270,111
4
L
Cthulhu
8,968
528
53
3
0
326,107
5
W
Heimdallr
7,951
468
70
4
0
226,792
0
L
Baron Samedi
7,784
458
47
3
0
307,319
1
W
Thor
11,452
674
147
9
0
322,081
4
L
Discordia
7,068
416
50
3
0
210,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role