Player Matchup

Ymir
Ymir
LW-qq
Ymir
Level 14
God Stats
13W - 11L
1,527 SR
Queue Stats
88W - 95L
1,369 Elo+
Party 1
Scylla
Scylla
RockMacaroon68
Scylla
Level 28
God Stats
16W - 12L
1,546 SR
Queue Stats
653W - 729L
1,358 Elo+
Solo
Neith
Neith
Shamwil_7
Neith
Level 12
God Stats
7W - 2L
1,561 SR
Queue Stats
138W - 157L
1,338 Elo+
Party 1
Bakasura
Bakasura
brickhazzard
Bakasura
Level 24
God Stats
7W - 9L
1,450 SR
Queue Stats
35W - 53L
1,378 Elo+
Solo
Amaterasu
Amaterasu
johnny_sins04
Amaterasu
Level 29
God Stats
0W - 4L
1,197 SR
Queue Stats
23W - 23L
1,342 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,357 Elo+

VS

Team Averages
Level 37
1,586 SR
1,424 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DerNusskopf
Jormungandr
Level 27
God Stats
16W - 12L
1,624 SR
Queue Stats
79W - 83L
1,355 Elo+
Solo
Set
Set
FadelessWind441
Set
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 71L
1,301 Elo+
Solo
Chiron
Chiron
STRAIGHTFAXXI
Chiron
Level 11
God Stats
15W - 10L
1,849 SR
Queue Stats
79W - 105L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
oAjmi
Baron Samedi
Level 27
God Stats
8W - 9L
1,458 SR
Queue Stats
170W - 130L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LW-qq
Ymir
10
0 / 9 / 2
6,635
369
5,085
15,621
6,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 0
10,235
569
7,402
9,532
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Shamwil_7
Neith
10
4 / 9 / 0
7,653
425
6,942
11,321
2,969
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
brickhazzard
Bakasura
13
1 / 8 / 3
8,451
470
4,073
11,795
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
johnny_sins04
Amaterasu
16
7 / 2 / 0
9,837
547
7,934
10,286
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
2 / 1 / 9
10,653
592
8,818
13,807
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DerNusskopf
Jormungandr
16
9 / 3 / 14
10,380
577
10,475
16,403
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 1
7,980
443
2,511
9,429
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
11 / 1 / 11
10,184
566
12,445
8,911
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
oAjmi
Baron Samedi
15
8 / 6 / 1
9,802
545
8,565
9,366
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
18
Kills
31
31
Deaths
18
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
9
6.5
W
Jormungandr
DerNusskopf
Jormungandr
9
3
14
5.33
W
1
7
1
0.21
L
Ymir
LW-qq
Ymir
0
9
2
0.11
L
6
3
0
2
W
11
1
11
16.5
L
Neith
Shamwil_7
Neith
4
9
0
0.44
L
Bakasura
brickhazzard
Bakasura
1
8
3
0.31
L
Amaterasu
johnny_sins04
Amaterasu
7
2
0
3.5
W
Baron Samedi
oAjmi
Baron Samedi
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
42,814
58,555
Taken
57,916
28,151
Mitigated
34,504
12,557
Healing
28,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,818
2,795
0
16,634
13,807
5,946
0
2,061
11,661
0
77,312
W
Jormungandr
DerNusskopf
Jormungandr
10,475
2,812
0
3,785
16,403
16,692
460
4,274
12,024
56,909
0
W
2,511
831
0
1,630
9,429
4,485
806
0
8,913
0
30,305
L
Ymir
LW-qq
Ymir
5,085
833
123
1,881
15,621
6,472
31
4,964
10,299
24,637
0
L
7,402
1,114
0
4,046
9,532
3,531
1,144
2,997
6,307
71,980
0
W
12,445
6,437
1,030
4,064
8,911
3,156
1,647
1,973
6,938
0
49,093
L
Neith
Shamwil_7
Neith
6,942
3,515
0
2,073
11,321
2,969
58
4,801
6,252
0
23,523
L
Bakasura
brickhazzard
Bakasura
4,073
3,046
0
1,629
11,795
4,416
0
3,964
7,557
0
35,942
L
Amaterasu
johnny_sins04
Amaterasu
7,934
3,354
0
2,805
10,286
10,763
464
1,119
9,100
0
55,099
W
Baron Samedi
oAjmi
Baron Samedi
8,565
1,236
0
955
9,366
4,225
1,665
4,099
5,267
48,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
48,999
366
Minions Killed
463
0
Camps Cleared
0
1,640,959
Distance Traveled
1,710,698
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,653
592
175
10
0
383,077
0
W
Jormungandr
10,380
577
87
5
0
330,428
0
W
Set
7,980
443
49
3
0
311,391
0
L
Ymir
6,635
369
35
2
0
325,884
3
L
Scylla
10,235
569
115
6
0
318,319
6
W
Chiron
10,184
566
71
4
0
351,787
0
L
Neith
7,653
425
26
1
0
321,288
2
L
Bakasura
8,451
470
81
5
0
349,648
1
L
Amaterasu
9,837
547
109
6
0
325,820
3
W
Baron Samedi
9,802
545
81
5
0
334,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role