Player Matchup

Ra
Ra
ImRaul-TSU
Ra
Level 22
God Stats
0W - 3L
1,470 SR
Queue Stats
16W - 22L
1,300 Elo+
Solo
Bakasura
Bakasura
Sgtjules12
Bakasura
Level 24
God Stats
3W - 2L
1,560 SR
Queue Stats
40W - 53L
1,384 Elo+
Solo
Chang'e
Chang'e
i Smuky 7
Chang'e
Level 25
God Stats
8W - 15L
1,242 SR
Queue Stats
83W - 103L
1,315 Elo+
Solo
Discordia
Discordia
malouka_23
Discordia
Level 21
God Stats
2W - 2L
1,723 SR
Queue Stats
36W - 36L
1,362 Elo+
Solo
Odin
Odin
nViuS-ChaMaLoW
Odin
Level 24
God Stats
4W - 1L
1,875 SR
Queue Stats
144W - 117L
1,495 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,371 Elo+

VS

Team Averages
Level 27
1,508 SR
1,432 Elo+
Arachne
Arachne
DarkSamuraiQueen
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Manogrez
Gilgamesh
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
219W - 198L
1,484 Elo+
Party 1
Khepri
Khepri
Moonjuise
Khepri
Level 24
God Stats
4W - 4L
1,711 SR
Queue Stats
236W - 199L
1,493 Elo+
Party 1
Tiamat
Tiamat
OrvakEEEBoy
Tiamat
Level 27
God Stats
9W - 10L
1,489 SR
Queue Stats
55W - 86L
1,454 Elo+
Solo
Izanami
Izanami
Thunder2007storm
Izanami
Level 29
God Stats
10W - 11L
1,569 SR
Queue Stats
38W - 48L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
13,617
801
4,226
4,253
1,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Sgtjules12
Bakasura
20
12 / 10 / 10
17,687
1,040
34,929
35,180
20,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
i Smuky 7
Chang'e
20
4 / 6 / 14
15,936
937
20,390
26,318
12,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
malouka_23
Discordia
20
4 / 8 / 14
15,795
929
34,647
28,832
12,827
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 8 / 11
15,123
890
18,633
31,812
41,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 12
17,492
1,029
35,182
26,135
11,770
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Manogrez
Gilgamesh
20
3 / 5 / 15
15,193
894
21,961
30,229
24,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Moonjuise
Khepri
20
2 / 6 / 24
15,661
921
13,728
30,740
39,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
4 / 3 / 15
15,518
913
19,951
15,139
10,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 6 / 11
17,957
1,056
29,098
18,816
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
109
27
Kills
32
32
Deaths
28
53
Assists
77
Player
Kills
Deaths
Assists
KDA
W
13
8
12
2.38
L
3
0
4
5
W
Gilgamesh
Manogrez
Gilgamesh
3
5
15
2.1
W
Khepri
Moonjuise
Khepri
2
6
24
2.33
W
Tiamat
4
3
15
3.83
L
Bakasura
Sgtjules12
Bakasura
12
10
10
1.7
W
10
6
11
2.58
L
Chang'e
i Smuky 7
Chang'e
4
6
14
1.83
L
Discordia
malouka_23
Discordia
4
8
14
1.38
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,825
Damage
119,920
126,395
Taken
121,059
88,359
Mitigated
93,823
22,287
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,182
25,802
0
2,358
26,135
11,770
0
16,021
9,270
0
52,626
L
4,226
345
1,117
271
4,253
1,466
0
1,645
2,608
22,564
0
W
Gilgamesh
Manogrez
Gilgamesh
21,961
6,930
0
115
30,229
24,012
0
15,653
12,230
0
43,769
W
Khepri
Moonjuise
Khepri
13,728
1,027
0
38
30,740
39,655
0
13,768
13,318
25,239
0
W
Tiamat
19,951
262
0
3,183
15,139
10,236
0
5,717
8,888
45,944
0
L
Bakasura
Sgtjules12
Bakasura
34,929
20,983
0
3,130
35,180
20,438
0
8,967
26,213
0
55,302
W
29,098
18,607
0
844
18,816
8,150
0
5,127
12,108
0
83,741
L
Chang'e
i Smuky 7
Chang'e
20,390
457
7,109
6,471
26,318
12,401
0
5,997
20,321
66,882
0
L
Discordia
malouka_23
Discordia
34,647
1,801
363
3,826
28,832
12,827
0
8,961
19,871
59,710
0
L
18,633
5,260
0
0
31,812
41,227
0
8,109
23,703
0
36,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,158
Gold Earned
81,821
338
Minions Killed
308
7
Camps Cleared
12
1,401,433
Distance Traveled
1,647,941
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,492
1,029
39
2
2
330,019
0
L
Ra
13,617
801
40
2
0
122,353
0
W
Gilgamesh
15,193
894
40
2
1
339,151
0
W
Khepri
15,661
921
16
1
0
317,294
0
W
Tiamat
15,518
913
76
4
1
365,177
1
L
Bakasura
17,687
1,040
70
4
4
369,052
1
W
Izanami
17,957
1,056
137
8
8
296,300
3
L
Chang'e
15,936
937
125
7
0
327,093
3
L
Discordia
15,795
929
69
4
3
268,554
2
L
Odin
15,123
890
34
2
0
314,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role