Player Matchup

Heimdallr
Heimdallr
CENDIT
Heimdallr
Level 8
God Stats
8W - 5L
1,695 SR
Queue Stats
20W - 18L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Leothil
Sun Wukong
Level 14
God Stats
6W - 27L
1,351 SR
Queue Stats
6W - 27L
1,338 Elo+
Solo
Hera
Hera
Redrobin23
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,489 Elo+
Solo
Thanatos
Thanatos
adrienh
Thanatos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,453 Elo+
Solo
Bakasura
Bakasura
掏你蛋子
Bakasura
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,445 Elo+

VS

Team Averages
Level 10
1,435 SR
1,402 Elo+
Osiris
Osiris
Acalith
Osiris
Level 25
God Stats
27W - 24L
1,453 SR
Queue Stats
70W - 86L
1,412 Elo+
Solo
Nemesis
Nemesis
GIZERITO
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,465 Elo+
Party 1
Ymir
Ymir
Yeah8BaBy
Ymir
Level 18
God Stats
10W - 3L
1,746 SR
Queue Stats
153W - 182L
1,419 Elo+
Solo
Kukulkan
Kukulkan
defectivepikchu
Kukulkan
Level 2
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Cernunnos
Cernunnos
koshikii
Cernunnos
Level 3
God Stats
2W - 1L
1,232 SR
Queue Stats
5W - 1L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CENDIT
Heimdallr
12
2 / 7 / 5
8,282
460
7,638
14,891
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Leothil
Sun Wukong
11
1 / 11 / 2
7,461
415
2,289
14,247
6,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 5 / 3
8,934
496
6,687
10,096
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
adrienh
Thanatos
13
5 / 6 / 4
8,905
495
7,419
15,248
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
掏你蛋子
Bakasura
15
0 / 7 / 1
8,733
485
9,925
18,366
8,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acalith
Osiris
18
7 / 2 / 4
11,626
646
12,813
15,148
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
GIZERITO
Nemesis
15
5 / 1 / 11
9,806
545
5,169
8,825
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
15
5 / 2 / 14
10,597
589
10,289
13,632
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
17
9 / 3 / 8
11,229
624
11,402
8,244
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
koshikii
Cernunnos
14
9 / 4 / 9
10,398
578
13,413
9,351
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
11
Kills
35
36
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Osiris
Acalith
Osiris
7
2
4
4.5
L
Heimdallr
CENDIT
Heimdallr
2
7
5
0.64
W
Nemesis
GIZERITO
Nemesis
5
1
11
10.5
L
Sun Wukong
Leothil
Sun Wukong
1
11
2
0.18
L
3
5
3
0.9
W
Ymir
5
2
14
6
L
Thanatos
adrienh
Thanatos
5
6
4
1.17
W
Kukulkan
9
3
8
4.33
W
Cernunnos
koshikii
Cernunnos
9
4
9
3.38
L
Bakasura
掏你蛋子
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
53,086
72,848
Taken
55,200
29,050
Mitigated
33,673
19,397
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Acalith
Osiris
12,813
7,945
0
8,940
15,148
9,571
2,958
0
13,687
0
78,082
L
Heimdallr
CENDIT
Heimdallr
7,638
3,629
0
1,262
14,891
5,490
668
6,229
8,558
0
36,679
W
Nemesis
GIZERITO
Nemesis
5,169
2,029
0
2,600
8,825
3,394
1,710
1,961
6,780
0
39,281
L
Sun Wukong
Leothil
Sun Wukong
2,289
654
0
130
14,247
6,786
531
4,323
9,838
0
23,146
L
6,687
2,307
72
1,638
10,096
3,583
451
5,050
4,770
36,650
0
W
Ymir
10,289
1,852
0
3,765
13,632
13,771
612
2,122
11,430
43,872
0
L
Thanatos
adrienh
Thanatos
7,419
2,905
0
9,417
15,248
4,935
0
2,337
12,825
0
45,805
W
Kukulkan
11,402
927
0
825
8,244
3,039
1,393
1,336
6,514
57,388
0
W
Cernunnos
koshikii
Cernunnos
13,413
6,031
0
178
9,351
3,898
3,698
956
8,361
0
47,027
L
Bakasura
掏你蛋子
Bakasura
9,925
7,433
0
6,878
18,366
8,256
0
3,124
15,166
0
42,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
53,656
402
Minions Killed
499
0
Camps Cleared
0
1,493,948
Distance Traveled
1,930,316
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,626
646
167
9
0
375,174
0
L
Heimdallr
8,282
460
64
4
0
289,813
0
W
Nemesis
9,806
545
71
4
0
443,500
1
L
Sun Wukong
7,461
415
49
3
0
288,319
0
L
Hera
8,934
496
86
5
0
300,627
2
W
Ymir
10,597
589
70
4
0
417,593
6
L
Thanatos
8,905
495
77
4
0
307,702
0
W
Kukulkan
11,229
624
121
7
0
348,756
4
W
Cernunnos
10,398
578
70
4
0
345,293
0
L
Bakasura
8,733
485
126
7
0
307,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role