Player Matchup

Achilles
Achilles
TypicalJoestar
Achilles
Level 109
God Stats
3W - 5L
1,483 SR
Queue Stats
34W - 31L
1,374 Elo+
Solo
Chang'e
Chang'e
Vixillion_Sindra
Chang'e
Level 44
God Stats
21W - 27L
1,199 SR
Queue Stats
53W - 81L
1,256 Elo+
Solo
Hades
Hades
liamdaley2013
Hades
Level 21
God Stats
7W - 9L
1,281 SR
Queue Stats
62W - 132L
1,229 Elo+
Solo
Team Averages
Level 58
1,321 SR
1,286 Elo+

VS

Team Averages
Level 65
1,460 SR
1,336 Elo+
Cerberus
Cerberus
Restriction16
Cerberus
Level 58
God Stats
4W - 3L
1,364 SR
Queue Stats
441W - 709L
1,369 Elo+
Solo
Osiris
Osiris
Windschneise420
Osiris
Level 89
God Stats
92W - 127L
1,421 SR
Queue Stats
293W - 372L
1,381 Elo+
Solo
Neith
Neith
loonySoftbaby420
Neith
Level 49
God Stats
14W - 17L
1,596 SR
Queue Stats
87W - 138L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 1 / 1
9,761
751
16,269
13,748
9,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 6
8,576
660
4,160
6,800
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 7 / 4
8,590
661
4,295
12,306
4,711

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Restriction16
Cerberus
12
2 / 3 / 11
9,069
698
7,870
15,435
12,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
11 / 3 / 2
10,415
801
10,296
11,261
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 3 / 10
8,499
654
5,270
8,322
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
13
13
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Restriction16
Cerberus
2
3
11
2.5
L
Achilles
6
1
1
6.5
L
1
5
6
0.8
W
11
3
2
4
L
2
7
4
0.57
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
23,436
32,854
Taken
35,018
15,793
Mitigated
26,241
7,109
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Restriction16
Cerberus
7,870
793
0
5,822
15,435
12,842
29
4,737
10,698
28,645
0
L
Achilles
16,269
5,195
0
3,200
13,748
9,218
0
3,839
9,518
0
54,610
L
4,160
825
1,207
1,269
6,800
1,864
0
1,480
5,182
13,042
0
W
10,296
2,425
0
2,629
11,261
10,192
805
1,893
9,368
235
30,409
L
4,295
931
258
1,175
12,306
4,711
11
3,346
8,645
17,864
0
W
5,270
885
717
2,029
8,322
3,207
280
1,891
6,431
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
27,983
118
Minions Killed
138
0
Camps Cleared
0
637,295
Distance Traveled
648,272
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,069
698
59
5
0
199,205
0
L
Achilles
9,761
751
65
5
0
282,140
1
L
Chang'e
8,576
660
29
2
0
177,908
0
W
Osiris
10,415
801
32
2
0
251,561
8
L
Hades
8,590
661
24
2
0
177,247
17
W
Neith
8,499
654
47
4
0
197,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role