Player Matchup

Gilgamesh
Gilgamesh
Halpar
Gilgamesh
Level 23
God Stats
3W - 9L
1,059 SR
Queue Stats
25W - 36L
1,273 Elo+
Solo
Ymir
Ymir
LW-qq
Ymir
Level 14
God Stats
13W - 11L
1,479 SR
Queue Stats
88W - 95L
1,353 Elo+
Party 1
Khepri
Khepri
QuillTh3DuDe
Khepri
Level 14
God Stats
3W - 0L
1,827 SR
Queue Stats
9W - 14L
1,182 Elo+
Solo
Neith
Neith
Shamwil_7
Neith
Level 12
God Stats
7W - 2L
1,462 SR
Queue Stats
138W - 157L
1,316 Elo+
Party 1
Loki
Loki
TOMMYGUN ZWEI
Loki
Level 12
God Stats
1W - 1L
1,293 SR
Queue Stats
10W - 14L
1,243 Elo+
Solo
Team Averages
Level 15
1,424 SR
1,273 Elo+

VS

Team Averages
Level 13
1,388 SR
1,176 Elo+
Merlin
Merlin
FaZe Ironstar
Merlin
Level 5
God Stats
0W - 5L
1,092 SR
Queue Stats
2W - 9L
1,027 Elo+
Solo
Anubis
Anubis
Hamill15
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,331 Elo+
Solo
Terra
Terra
KuroIXIXIV
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,075 Elo+
Party 2
Scylla
Scylla
RockMacaroon68
Scylla
Level 28
God Stats
16W - 12L
1,592 SR
Queue Stats
653W - 729L
1,372 Elo+
Solo
Yemoja
Yemoja
finjeeeeee
Yemoja
Level 7
God Stats
6W - 8L
1,257 SR
Queue Stats
7W - 13L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Halpar
Gilgamesh
10
4 / 2 / 0
6,251
568
4,782
5,698
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
LW-qq
Ymir
10
3 / 1 / 2
5,784
526
2,570
4,959
1,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
9
0 / 1 / 6
5,707
519
2,314
3,871
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Shamwil_7
Neith
9
3 / 0 / 2
5,317
483
3,556
3,507
986
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 2 / 1
6,518
593
6,679
6,804
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
4,683
426
944
5,408
1,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Hamill15
Anubis
9
2 / 4 / 1
5,580
507
3,570
6,130
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
9
1 / 4 / 0
4,876
443
1,967
7,667
2,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,967
542
3,024
6,434
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
finjeeeeee
Yemoja
8
1 / 1 / 1
5,351
486
1,611
4,983
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
6
6
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Gilgamesh
Halpar
Gilgamesh
4
2
0
2
L
Anubis
Hamill15
Anubis
2
4
1
0.63
L
Terra
1
4
0
0.25
W
Ymir
LW-qq
Ymir
3
1
2
4
W
Khepri
0
1
6
3
L
1
2
0
0.5
W
Neith
Shamwil_7
Neith
3
0
2
4
W
7
2
1
3.75
L
Yemoja
finjeeeeee
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
11,116
24,839
Taken
30,622
8,933
Mitigated
9,901
6,920
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
944
303
0
323
5,408
1,193
208
996
4,412
7,792
0
W
Gilgamesh
Halpar
Gilgamesh
4,782
1,257
0
264
5,698
2,845
0
2,186
3,512
0
24,258
L
Anubis
Hamill15
Anubis
3,570
296
159
1,534
6,130
2,500
210
987
5,143
20,280
0
L
Terra
1,967
913
60
707
7,667
2,694
0
1,290
6,377
8,244
0
W
Ymir
LW-qq
Ymir
2,570
680
262
1,752
4,959
1,831
742
1,309
3,650
21,720
0
W
Khepri
2,314
38
183
892
3,871
1,523
278
2,693
1,178
19,974
0
L
3,024
393
0
3,790
6,434
1,579
0
538
5,896
34,190
0
W
Neith
Shamwil_7
Neith
3,556
1,828
0
2,019
3,507
986
387
1,704
1,803
0
16,790
W
6,679
2,016
0
1,548
6,804
1,748
0
3,224
3,580
0
30,635
L
Yemoja
finjeeeeee
Yemoja
1,611
445
471
1,792
4,983
1,935
138
1,073
3,910
10,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
26,457
224
Minions Killed
172
0
Camps Cleared
0
1,054,227
Distance Traveled
900,910
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,683
426
13
1
0
172,540
1
W
Gilgamesh
6,251
568
57
5
0
220,671
0
L
Anubis
5,580
507
45
4
0
169,908
4
L
Terra
4,876
443
13
1
0
168,209
1
W
Ymir
5,784
526
56
5
0
229,381
4
W
Khepri
5,707
519
24
2
0
191,305
0
L
Scylla
5,967
542
79
7
0
206,987
1
W
Neith
5,317
483
22
2
0
209,987
1
W
Loki
6,518
593
65
6
0
202,883
1
L
Yemoja
5,351
486
22
2
0
183,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role