Player Matchup

Merlin
Merlin
DeadlySinDiane
Merlin
Level 135
God Stats
9W - 3L
1,568 SR
Queue Stats
131W - 107L
1,634 Elo+
Party 1
Khepri
Khepri
DewranCraft
Khepri
Level 123
God Stats
1W - 0L
1,725 SR
Queue Stats
23W - 18L
1,519 Elo+
Party 1
Scylla
Scylla
MajinAlexandra
Scylla
Level 160
God Stats
26W - 10L
1,721 SR
Queue Stats
169W - 140L
1,618 Elo+
Party 1
Anhur
Anhur
dangér
Anhur
Level 32
God Stats
13W - 4L
1,701 SR
Queue Stats
111W - 43L
1,699 Elo+
Party 1
Rama
Rama
xXOlli1871Xx
Rama
Level 158
God Stats
3W - 2L
1,578 SR
Queue Stats
165W - 143L
1,679 Elo+
Party 1
Team Averages
Level 122
1,659 SR
1,630 Elo+

VS

Team Averages
Level 42
1,493 SR
1,350 Elo+
Cerberus
Cerberus
Adeeb1
Cerberus
Level 3
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 5L
1,094 Elo+
Party 2
Izanami
Izanami
Bublez
Izanami
Level 45
God Stats
5W - 6L
1,587 SR
Queue Stats
36W - 44L
1,320 Elo+
Solo
Bellona
Bellona
Cabooseksa
Bellona
Level 50
God Stats
2W - 3L
1,510 SR
Queue Stats
59W - 77L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
FMMW
Sylvanus
Level 45
God Stats
13W - 7L
1,605 SR
Queue Stats
91W - 107L
1,394 Elo+
Party 2
Mercury
Mercury
seds122
Mercury
Level 65
God Stats
10W - 13L
1,579 SR
Queue Stats
154W - 153L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 23
13,080
1,453
27,902
12,387
5,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
0 / 1 / 29
10,554
1,173
3,403
7,278
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 0 / 25
12,654
1,406
28,239
8,602
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
dangér
Anhur
18
11 / 5 / 21
12,589
1,399
20,685
12,909
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 5 / 18
12,294
1,366
20,042
9,211
3,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adeeb1
Cerberus
16
0 / 10 / 14
9,409
1,045
9,001
22,210
21,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Bublez
Izanami
16
3 / 13 / 6
10,127
1,125
12,603
19,900
6,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Cabooseksa
Bellona
16
4 / 9 / 8
10,234
1,137
11,067
21,679
15,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
FMMW
Sylvanus
16
3 / 6 / 10
10,029
1,114
7,901
22,023
24,800
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
seds122
Mercury
15
6 / 15 / 4
10,343
1,149
7,124
22,599
7,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
58
53
Kills
16
16
Deaths
53
116
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adeeb1
Cerberus
0
10
14
0.7
L
Izanami
Bublez
Izanami
3
13
6
0.46
L
Bellona
Cabooseksa
Bellona
4
9
8
0.89
W
15
5
23
5.3
W
Khepri
0
1
29
14.5
L
Sylvanus
FMMW
Sylvanus
3
6
10
1.33
W
13
0
25
25.5
W
Anhur
dangér
Anhur
11
5
21
4.3
L
Mercury
seds122
Mercury
6
15
4
0.53
W
14
5
18
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,271
Damage
47,696
50,387
Taken
108,411
24,762
Mitigated
76,143
3,819
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adeeb1
Cerberus
9,001
600
0
740
22,210
21,463
0
14,160
8,050
19,976
0
L
Izanami
Bublez
Izanami
12,603
9,606
0
233
19,900
6,973
0
10,568
9,332
0
44,907
L
Bellona
Cabooseksa
Bellona
11,067
3,598
858
1,649
21,679
15,461
0
10,760
10,919
232
21,773
W
27,902
2,335
0
1,718
12,387
5,389
0
3,181
9,206
45,548
0
W
Khepri
3,403
97
0
571
7,278
7,946
0
2,437
4,841
11,682
0
L
Sylvanus
FMMW
Sylvanus
7,901
2,251
2,480
2,267
22,023
24,800
0
13,720
8,303
13,170
0
W
28,239
2,786
0
1,530
8,602
3,724
0
2,914
5,688
60,176
0
W
Anhur
dangér
Anhur
20,685
16,028
0
0
12,909
4,608
0
3,639
9,188
0
34,952
L
Mercury
seds122
Mercury
7,124
1,992
0
35
22,599
7,446
0
10,336
12,263
0
21,905
W
20,042
17,499
0
0
9,211
3,095
0
4,689
4,330
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
50,142
185
Minions Killed
146
9
Camps Cleared
4
800,162
Distance Traveled
842,812
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,409
1,045
25
3
0
174,191
3
L
Izanami
10,127
1,125
60
7
2
146,571
0
L
Bellona
10,234
1,137
23
3
0
161,418
0
W
Merlin
13,080
1,453
32
4
1
161,317
0
W
Khepri
10,554
1,173
16
2
1
154,828
0
L
Sylvanus
10,029
1,114
9
1
2
165,899
0
W
Scylla
12,654
1,406
89
10
0
191,346
0
W
Anhur
12,589
1,399
28
3
3
152,673
0
L
Mercury
10,343
1,149
29
3
0
194,733
0
W
Rama
12,294
1,366
20
2
4
139,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role