Player Matchup

Nemesis
Nemesis
Chikitin_20_
Nemesis
Level 17
God Stats
7W - 11L
1,375 SR
Queue Stats
21W - 25L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
Lukas-162001
Baron Samedi
Level 12
God Stats
1W - 2L
1,288 SR
Queue Stats
18W - 17L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
NooOffence
Cthulhu
Level 14
God Stats
6W - 5L
1,502 SR
Queue Stats
30W - 29L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
Nordkaya
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 139L
1,210 Elo+
Party 2
Artemis
Artemis
darioo_33
Artemis
Level 13
God Stats
2W - 6L
1,047 SR
Queue Stats
12W - 19L
1,227 Elo+
Party 1
Team Averages
Level 14
1,342 SR
1,248 Elo+

VS

Team Averages
Level 14
1,458 SR
1,313 Elo+
Fenrir
Fenrir
Cipher1251
Fenrir
Level 13
God Stats
8W - 8L
1,479 SR
Queue Stats
75W - 61L
1,282 Elo+
Solo
Bellona
Bellona
Croissant3520
Bellona
Level 23
God Stats
2W - 2L
1,383 SR
Queue Stats
54W - 54L
1,289 Elo+
Solo
Hou Yi
Hou Yi
FreshXeno
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 250L
1,332 Elo+
Solo
Ra
Ra
ionutz567
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
isimisii
Olorun
Level 8
God Stats
3W - 3L
1,430 SR
Queue Stats
7W - 22L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chikitin_20_
Nemesis
16
3 / 7 / 12
10,292
468
7,351
17,324
6,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Lukas-162001
Baron Samedi
17
7 / 5 / 4
12,198
554
7,748
14,341
8,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NooOffence
Cthulhu
18
5 / 3 / 4
12,125
551
8,438
20,534
20,919
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Nordkaya
Gilgamesh
19
3 / 6 / 3
11,984
545
7,407
16,712
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
darioo_33
Artemis
15
11 / 9 / 5
11,037
502
17,773
13,073
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cipher1251
Fenrir
19
17 / 3 / 4
12,805
582
25,616
20,047
15,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
15
4 / 6 / 5
9,825
447
7,563
18,001
11,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
FreshXeno
Hou Yi
18
5 / 7 / 4
11,663
530
14,826
18,796
7,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 9 / 1
6,651
302
326
6,605
1,684
Olorun
isimisii
Olorun
6
1 / 4 / 3
6,888
313
776
4,020
905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
29
Kills
27
30
Deaths
29
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chikitin_20_
Nemesis
3
7
12
1.29
L
Fenrir
Cipher1251
Fenrir
17
3
4
6.33
L
Bellona
4
6
5
1.08
L
Hou Yi
FreshXeno
Hou Yi
5
7
4
1
W
Baron Samedi
Lukas-162001
Baron Samedi
7
5
4
1.8
W
Cthulhu
NooOffence
Cthulhu
5
3
4
2.33
W
Gilgamesh
Nordkaya
Gilgamesh
3
6
3
0.75
W
Artemis
darioo_33
Artemis
11
9
5
1.5
L
0
9
1
0.06
L
Olorun
isimisii
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,717
Damage
49,107
81,984
Taken
67,469
51,760
Mitigated
36,780
5,531
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chikitin_20_
Nemesis
7,351
2,864
0
1,719
17,324
6,975
989
60
16,222
0
41,041
L
Fenrir
Cipher1251
Fenrir
25,616
8,274
0
6,159
20,047
15,679
0
5,576
14,471
0
80,486
L
Bellona
7,563
2,020
0
1,817
18,001
11,126
934
638
17,363
0
51,281
L
Hou Yi
FreshXeno
Hou Yi
14,826
8,894
0
4,658
18,796
7,386
1,820
7,027
11,769
0
72,831
W
Baron Samedi
Lukas-162001
Baron Samedi
7,748
1,686
0
2,394
14,341
8,850
3,409
485
13,856
62,427
0
W
Cthulhu
NooOffence
Cthulhu
8,438
781
0
0
20,534
20,919
1,753
259
20,275
58,861
0
W
Gilgamesh
Nordkaya
Gilgamesh
7,407
2,680
0
1,233
16,712
8,308
1,814
0
16,712
0
81,264
W
Artemis
darioo_33
Artemis
17,773
10,300
0
185
13,073
6,708
4,393
298
12,445
0
51,641
L
326
139
0
16
6,605
1,684
0
2,485
4,120
5,551
0
L
Olorun
isimisii
Olorun
776
428
0
66
4,020
905
190
460
3,560
6,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,636
Gold Earned
47,832
497
Minions Killed
351
0
Camps Cleared
0
1,927,398
Distance Traveled
1,307,406
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,292
468
55
3
0
447,589
2
L
Fenrir
12,805
582
126
6
0
437,948
1
L
Bellona
9,825
447
91
4
0
362,062
0
L
Hou Yi
11,663
530
114
5
0
340,509
0
W
Baron Samedi
12,198
554
120
5
0
340,991
0
W
Cthulhu
12,125
551
106
5
0
388,466
0
W
Gilgamesh
11,984
545
144
7
0
388,322
0
W
Artemis
11,037
502
72
3
0
362,030
0
L
Ra
6,651
302
10
0
0
100,612
0
L
Olorun
6,888
313
10
0
0
66,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role