Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
Level 38
God Stats
9W - 9L
1,500 SR
Queue Stats
97W - 115L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
MaehXXeus
Baron Samedi
Level 11
God Stats
10W - 17L
1,096 SR
Queue Stats
10W - 17L
1,023 Elo+
Party 2
Chaac
Chaac
Pollsemand
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Whispers
Ra
Level 24
God Stats
3W - 7L
1,293 SR
Queue Stats
104W - 117L
1,400 Elo+
Solo
Odin
Odin
g3s0r
Odin
Level 12
God Stats
3W - 9L
1,277 SR
Queue Stats
17W - 24L
1,360 Elo+
Solo
Team Averages
Level 20
1,333 SR
1,336 Elo+

VS

Team Averages
Level 18
1,401 SR
1,359 Elo+
Sol
Sol
Arsdai
Sol
Level 8
God Stats
5W - 3L
1,429 SR
Queue Stats
33W - 29L
1,470 Elo+
Party 3
Ymir
Ymir
DeadWalkerGod
Ymir
Level 29
God Stats
2W - 5L
1,366 SR
Queue Stats
86W - 95L
1,399 Elo+
Solo
Fenrir
Fenrir
Hyvern29
Fenrir
Level 25
God Stats
1W - 1L
1,338 SR
Queue Stats
43W - 59L
1,290 Elo+
Party 1
Skadi
Skadi
Lidiaw9431
Skadi
Level 17
God Stats
4W - 9L
1,299 SR
Queue Stats
17W - 33L
1,232 Elo+
Party 1
Odin
Odin
aksilys
Odin
Level 9
God Stats
10W - 9L
1,576 SR
Queue Stats
35W - 34L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
11
3 / 2 / 0
6,132
438
6,381
5,474
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MaehXXeus
Baron Samedi
10
0 / 1 / 4
6,685
478
4,035
4,866
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
6
0 / 4 / 1
5,003
357
1,850
7,730
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 1
7,241
517
4,150
9,294
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
g3s0r
Odin
10
1 / 4 / 0
6,228
445
2,606
7,955
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arsdai
Sol
13
6 / 0 / 5
8,400
600
8,887
6,443
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 3
7,394
528
5,021
8,784
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Hyvern29
Fenrir
11
1 / 1 / 3
6,690
478
3,205
7,405
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
10
0 / 3 / 2
5,773
412
1,494
6,279
1,796
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
aksilys
Odin
13
8 / 1 / 4
8,182
584
5,147
8,417
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
Arsdai
Sol
6
0
5
8.5
W
2
0
3
3.5
W
Fenrir
Hyvern29
Fenrir
1
1
3
2.5
L
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
3
2
0
1.5
W
Skadi
0
3
2
0.33
L
Baron Samedi
MaehXXeus
Baron Samedi
0
1
4
2
L
Chaac
0
4
1
0.13
L
1
6
1
0.25
W
Odin
aksilys
Odin
8
1
4
10
L
Odin
g3s0r
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,022
Damage
23,754
35,319
Taken
37,328
16,681
Mitigated
18,922
10,222
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Arsdai
Sol
8,887
3,350
0
3,053
6,443
2,490
502
925
5,108
45,097
2,687
W
5,021
430
891
3,875
8,784
5,285
0
3,131
5,592
28,445
0
W
Fenrir
Hyvern29
Fenrir
3,205
1,322
0
3,334
7,405
2,697
41
875
6,338
0
35,093
L
Ah Muzen Cab
Karatekickdown
Ah Muzen Cab
6,381
2,096
135
2,230
5,474
1,801
0
1,487
3,927
0
27,524
W
Skadi
1,494
513
0
250
6,279
1,796
139
1,600
4,679
0
21,362
L
Baron Samedi
MaehXXeus
Baron Samedi
4,035
391
387
1,395
4,866
2,253
0
1,859
2,977
21,564
0
L
Chaac
1,850
467
0
2,655
7,730
5,265
0
1,705
5,935
0
17,695
L
4,150
439
0
2,525
9,294
3,445
0
4,586
4,614
39,518
0
W
Odin
aksilys
Odin
5,147
1,387
0
3,278
8,417
6,654
0
1,215
6,916
0
30,570
L
Odin
g3s0r
Odin
2,606
267
0
895
7,955
3,917
672
3,934
3,841
0
20,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
36,439
249
Minions Killed
321
0
Camps Cleared
0
1,140,143
Distance Traveled
1,251,721
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,400
600
86
6
0
275,206
3
W
Ymir
7,394
528
66
5
0
245,148
0
W
Fenrir
6,690
478
76
5
0
290,818
4
L
Ah Muzen Cab
6,132
438
56
4
0
228,747
4
W
Skadi
5,773
412
38
3
0
219,257
0
L
Baron Samedi
6,685
478
30
2
0
236,543
0
L
Chaac
5,003
357
36
3
0
152,121
0
L
Ra
7,241
517
77
6
0
251,075
4
W
Odin
8,182
584
55
4
0
221,292
2
L
Odin
6,228
445
50
4
0
271,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role