Player Matchup

Loki
Loki
INV BRYAN S2
Loki
Level 16
God Stats
23W - 21L
1,505 SR
Queue Stats
530W - 624L
1,281 Elo+
Party 1
Artemis
Artemis
KSMJack
Artemis
Level 26
God Stats
3W - 1L
1,439 SR
Queue Stats
48W - 39L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
LGN-_-Eric
Baron Samedi
Level 9
God Stats
5W - 4L
1,438 SR
Queue Stats
14W - 11L
1,438 Elo+
Solo
Ymir
Ymir
Wheitz L2R2
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 130L
1,500 Elo+
Party 1
Bellona
Bellona
athoshenriquemez
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,476 SR
1,438 Elo+

VS

Team Averages
Level 13
1,538 SR
1,453 Elo+
Artemis
Artemis
DRE4DBOT
Artemis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,450 Elo+
Solo
Merlin
Merlin
Didirex19
Merlin
Level 29
God Stats
2W - 5L
1,697 SR
Queue Stats
12W - 17L
1,422 Elo+
Solo
Bastet
Bastet
Ivar__IronSide
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mrnoob_py
Cthulhu
Level 26
God Stats
9W - 10L
1,493 SR
Queue Stats
44W - 49L
1,392 Elo+
Solo
Janus
Janus
owzarra
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
10,141
563
7,157
12,995
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
KSMJack
Artemis
19
20 / 2 / 3
12,521
696
22,253
10,605
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
LGN-_-Eric
Baron Samedi
14
0 / 0 / 3
8,155
453
4,469
5,775
1,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 7 / 9
7,834
435
1,666
10,646
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 4
7,990
444
4,979
12,418
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DRE4DBOT
Artemis
12
1 / 4 / 0
7,652
425
3,257
6,232
2,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Didirex19
Merlin
13
2 / 5 / 3
7,909
439
7,191
11,088
3,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 3
6,665
370
4,100
11,281
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Mrnoob_py
Cthulhu
12
4 / 5 / 6
8,355
464
6,241
14,997
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
owzarra
Janus
14
7 / 10 / 4
9,521
529
12,697
10,697
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
31
Kills
16
18
Deaths
31
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
DRE4DBOT
Artemis
1
4
0
0.25
L
Merlin
Didirex19
Merlin
2
5
3
0.7
W
10
2
6
6.5
L
2
7
3
0.5
W
Artemis
KSMJack
Artemis
20
2
3
10.75
W
Baron Samedi
LGN-_-Eric
Baron Samedi
0
0
3
1.5
L
Cthulhu
Mrnoob_py
Cthulhu
4
5
6
1.4
W
0
7
9
0.64
W
1
7
4
0.43
L
Janus
owzarra
Janus
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
33,486
52,439
Taken
54,295
23,397
Mitigated
21,435
10,674
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DRE4DBOT
Artemis
3,257
2,341
0
373
6,232
2,323
1,370
0
6,232
0
28,944
L
Merlin
Didirex19
Merlin
7,191
478
0
1,556
11,088
3,505
388
2,283
8,805
43,412
0
W
7,157
1,624
0
5,636
12,995
4,170
0
4,344
8,338
0
61,376
L
4,100
1,468
0
2,343
11,281
2,942
0
447
10,834
0
17,016
W
Artemis
KSMJack
Artemis
22,253
12,231
0
2,656
10,605
4,811
6,008
5,293
4,904
0
79,887
W
Baron Samedi
LGN-_-Eric
Baron Samedi
4,469
250
91
1,469
5,775
1,940
479
3,416
2,033
40,358
0
L
Cthulhu
Mrnoob_py
Cthulhu
6,241
583
123
3,528
14,997
9,899
512
1,447
13,550
24,750
0
W
1,666
355
0
398
10,646
4,587
60
7,146
2,986
21,543
0
W
4,979
1,775
0
424
12,418
7,889
900
3,721
8,049
0
27,719
L
Janus
owzarra
Janus
12,697
1,932
0
54
10,697
2,766
996
1,958
8,739
45,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
40,102
394
Minions Killed
298
0
Camps Cleared
0
1,612,465
Distance Traveled
1,444,162
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,652
425
61
3
0
234,259
0
L
Merlin
7,909
439
84
5
0
291,817
6
W
Loki
10,141
563
104
6
0
338,836
0
L
Bastet
6,665
370
34
2
0
306,559
2
W
Artemis
12,521
696
140
8
0
333,904
8
W
Baron Samedi
8,155
453
63
4
0
334,933
0
L
Cthulhu
8,355
464
37
2
0
328,364
5
W
Ymir
7,834
435
35
2
0
269,888
1
W
Bellona
7,990
444
52
3
0
334,904
1
L
Janus
9,521
529
82
5
0
283,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role