Player Matchup

Izanami
Izanami
BokuzenNakamaru
Izanami
Level 40
God Stats
25W - 14L
1,519 SR
Queue Stats
106W - 75L
1,576 Elo+
Party 1
Mulan
Mulan
Get-Som-Som-Som
Mulan
Level 108
God Stats
16W - 9L
1,776 SR
Queue Stats
677W - 609L
1,595 Elo+
Party 1
Merlin
Merlin
ShinMicrobe519
Merlin
Level 159
God Stats
17W - 10L
1,681 SR
Queue Stats
637W - 582L
1,568 Elo+
Party 1
Loki
Loki
cole12145
Loki
Level 94
God Stats
18W - 23L
1,211 SR
Queue Stats
600W - 578L
1,418 Elo+
Party 2
Ares
Ares
ericschafer2501
Ares
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 102L
1,480 Elo+
Party 2
Team Averages
Level 92
1,537 SR
1,527 Elo+

VS

Team Averages
Level 74
1,484 SR
1,443 Elo+
Odin
Odin
BigBadBessy
Odin
Level 122
God Stats
20W - 6L
1,562 SR
Queue Stats
153W - 134L
1,544 Elo+
Party 3
Ra
Ra
Morrag01
Ra
Level 45
God Stats
3W - 5L
1,841 SR
Queue Stats
481W - 523L
1,540 Elo+
Solo
Bacchus
Bacchus
Skyefall94
Bacchus
Level 48
God Stats
45W - 44L
1,457 SR
Queue Stats
361W - 385L
1,383 Elo+
Party 3
Anhur
Anhur
opeaceful
Anhur
Level 122
God Stats
1W - 5L
1,224 SR
Queue Stats
425W - 426L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
rachmanarabman
Gilgamesh
Level 34
God Stats
3W - 5L
1,337 SR
Queue Stats
60W - 102L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
10,729
1,073
13,388
8,306
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 0 / 13
10,953
1,095
16,441
12,824
16,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 16
10,943
1,094
23,386
3,719
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
6 / 3 / 11
11,265
1,127
8,173
9,072
3,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 1 / 5
9,872
987
4,029
5,007
4,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

271

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,315
932
9,395
12,211
10,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 2
9,485
949
7,134
8,596
3,557
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Skyefall94
Bacchus
15
0 / 5 / 2
8,906
891
4,921
16,029
15,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
opeaceful
Anhur
15
3 / 1 / 2
10,048
1,005
6,881
9,855
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
rachmanarabman
Gilgamesh
15
0 / 11 / 4
9,314
931
5,229
24,558
13,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
22
Kills
5
5
Deaths
22
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
1
14
11
W
5
0
13
11.5
L
1
1
2
2
W
4
0
16
12
L
Bacchus
Skyefall94
Bacchus
0
5
2
0.2
W
Loki
6
3
11
3.83
W
3
1
5
5.5
L
Anhur
opeaceful
Anhur
3
1
2
4
L
Gilgamesh
rachmanarabman
Gilgamesh
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,417
Damage
33,560
38,928
Taken
71,249
28,906
Mitigated
45,667
3,712
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,395
933
0
0
12,211
10,060
0
6,299
5,912
0
15,582
W
13,388
10,883
0
650
8,306
3,071
0
1,191
7,115
0
41,813
W
16,441
1,521
0
770
12,824
16,409
0
5,006
7,818
9,177
24,340
L
7,134
829
2,203
1,868
8,596
3,557
0
3,846
4,750
30,828
0
W
23,386
597
0
425
3,719
1,472
0
627
3,092
42,244
0
L
Bacchus
Skyefall94
Bacchus
4,921
256
0
73
16,029
15,151
0
6,898
9,131
15,828
0
W
Loki
8,173
1,797
0
395
9,072
3,432
0
3,349
5,723
0
21,319
W
4,029
0
390
1,082
5,007
4,522
0
1,882
3,125
13,182
0
L
Anhur
opeaceful
Anhur
6,881
2,783
255
116
9,855
3,783
0
4,435
5,420
0
25,069
L
Gilgamesh
rachmanarabman
Gilgamesh
5,229
450
0
675
24,558
13,116
0
10,249
13,564
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
47,068
211
Minions Killed
191
11
Camps Cleared
5
933,250
Distance Traveled
1,091,162
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,315
932
13
1
1
228,976
0
W
Izanami
10,729
1,073
86
9
0
205,748
1
W
Mulan
10,953
1,095
38
4
4
204,292
1
L
Ra
9,485
949
68
7
1
207,351
0
W
Merlin
10,943
1,094
43
4
2
204,672
0
L
Bacchus
8,906
891
19
2
0
233,086
1
W
Loki
11,265
1,127
27
3
4
211,069
0
W
Ares
9,872
987
17
2
1
107,469
0
L
Anhur
10,048
1,005
45
5
1
203,754
0
L
Gilgamesh
9,314
931
46
5
2
217,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role