Player Matchup

Izanami
Izanami
JustANiceFloor
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 2
Ra
Ra
Kitsune1502
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
TheScaryNeO
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
machli2004
Ullr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,085 Elo+
Party 2
Camazotz
Camazotz
yyahyaa
Camazotz
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 32L
1,091 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,218 Elo+

VS

Team Averages
Level 14
1,585 SR
1,389 Elo+
Sun Wukong
Sun Wukong
DJgenti
Sun Wukong
Level 26
God Stats
1W - 0L
1,771 SR
Queue Stats
65W - 59L
1,298 Elo+
Solo
Neith
Neith
LSCLizz
Neith
Level 12
God Stats
14W - 14L
1,370 SR
Queue Stats
16W - 17L
1,198 Elo+
Solo
Athena
Athena
ZooLg
Athena
Level 26
God Stats
23W - 13L
1,782 SR
Queue Stats
95W - 92L
1,449 Elo+
Solo
Thor
Thor
amirshingami
Thor
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
dangermgt970807
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,421
464
6,235
7,502
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 2
6,621
414
3,969
6,048
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheScaryNeO
Gilgamesh
11
2 / 5 / 3
7,010
438
6,748
8,659
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 1
7,577
474
8,244
11,772
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
yyahyaa
Camazotz
9
4 / 6 / 0
6,812
426
4,953
10,810
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJgenti
Sun Wukong
14
6 / 2 / 2
8,977
561
7,913
14,317
6,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LSCLizz
Neith
14
8 / 2 / 4
9,033
565
8,766
11,762
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
ZooLg
Athena
14
11 / 0 / 8
9,688
606
8,720
12,005
9,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 7 / 3
6,619
414
1,927
7,665
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
8,099
506
5,052
10,836
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
28
28
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DJgenti
Sun Wukong
6
2
2
3.5
L
1
5
3
0.5
L
2
5
2
0.6
W
Neith
LSCLizz
Neith
8
2
4
5
L
Gilgamesh
TheScaryNeO
Gilgamesh
2
5
3
0.7
W
Athena
ZooLg
Athena
11
0
8
15
W
1
7
3
0.36
W
2
3
2
1
L
2
7
1
0.36
L
Camazotz
yyahyaa
Camazotz
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
32,378
44,791
Taken
56,585
16,267
Mitigated
29,342
8,652
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DJgenti
Sun Wukong
7,913
2,337
243
5,674
14,317
6,545
881
0
14,317
0
47,212
L
6,235
3,830
0
280
7,502
2,749
2,247
1,519
5,983
0
44,154
L
3,969
250
1,218
1,312
6,048
1,718
0
1,455
4,593
22,734
0
W
Neith
LSCLizz
Neith
8,766
4,525
0
5,964
11,762
3,837
2,178
1,327
10,187
0
46,504
L
Gilgamesh
TheScaryNeO
Gilgamesh
6,748
2,134
0
387
8,659
4,896
0
1,462
7,197
0
25,480
W
Athena
ZooLg
Athena
8,720
2,343
0
2,990
12,005
9,689
684
692
11,147
29,081
0
W
1,927
1,178
0
398
7,665
2,310
205
352
7,295
0
11,599
W
5,052
2,292
0
3,046
10,836
6,961
1,514
1,066
9,670
0
44,810
L
8,244
6,080
0
2,244
11,772
3,708
459
3,415
8,357
0
35,473
L
Camazotz
yyahyaa
Camazotz
4,953
2,347
0
3,211
10,810
3,196
0
869
9,941
0
26,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
42,416
268
Minions Killed
338
0
Camps Cleared
0
1,224,586
Distance Traveled
1,439,803
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,977
561
86
5
0
322,063
1
L
Izanami
7,421
464
85
5
0
264,796
1
L
Ra
6,621
414
36
2
0
187,069
4
W
Neith
9,033
565
86
5
0
247,632
1
L
Gilgamesh
7,010
438
45
3
0
276,829
5
W
Athena
9,688
606
48
3
0
338,251
0
W
Thor
6,619
414
22
1
0
251,782
5
W
Nemesis
8,099
506
96
6
0
280,075
6
L
Ullr
7,577
474
50
3
0
273,728
0
L
Camazotz
6,812
426
52
3
0
222,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role