Player Matchup

Bellona
Bellona
AclonGamer
Bellona
Level 23
God Stats
2W - 6L
1,281 SR
Queue Stats
28W - 44L
1,316 Elo+
Solo
Hou Yi
Hou Yi
JOSEMARICHEMA92
Hou Yi
Level 15
God Stats
2W - 0L
1,822 SR
Queue Stats
114W - 101L
1,520 Elo+
Solo
Fafnir
Fafnir
Wolfbain97
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,211 Elo+
Solo
Artemis
Artemis
Zeagor
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Solo
Kali
Kali
iGromek
Kali
Level 29
God Stats
6W - 2L
1,794 SR
Queue Stats
48W - 54L
1,436 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,390 Elo+

VS

Team Averages
Level 15
1,496 SR
1,476 Elo+
Yemoja
Yemoja
Kitsune1502
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Merorread
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vorobey20
Kukulkan
Level 29
God Stats
3W - 7L
1,501 SR
Queue Stats
112W - 142L
1,342 Elo+
Solo
Pele
Pele
morganSU
Pele
Level 27
God Stats
23W - 26L
1,481 SR
Queue Stats
278W - 267L
1,569 Elo+
Solo
Freya
Freya
xΑΣSΤHΣΤΙCx
Freya
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AclonGamer
Bellona
12
5 / 1 / 0
7,081
708
5,051
6,698
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 1 / 0
7,516
752
5,674
6,752
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Wolfbain97
Fafnir
7
0 / 4 / 4
5,121
512
515
6,219
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Zeagor
Artemis
8
1 / 2 / 2
5,284
528
1,640
3,098
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
iGromek
Kali
10
6 / 1 / 2
6,926
693
4,863
6,322
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 5 / 0
4,564
456
1,421
5,405
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Merorread
Artemis
8
0 / 4 / 1
4,667
467
2,983
4,775
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Vorobey20
Kukulkan
8
2 / 4 / 2
5,089
509
3,440
3,948
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
4 / 4 / 0
6,047
605
3,817
6,804
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
4,810
481
2,207
5,305
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
19
Kills
8
9
Deaths
20
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AclonGamer
Bellona
5
1
0
5
W
7
1
0
7
L
Yemoja
1
5
0
0.2
L
Artemis
Merorread
Artemis
0
4
1
0.13
L
Kukulkan
Vorobey20
Kukulkan
2
4
2
0.75
W
Fafnir
Wolfbain97
Fafnir
0
4
4
0.5
W
Artemis
Zeagor
Artemis
1
2
2
1
W
Kali
iGromek
Kali
6
1
2
7
L
Pele
4
4
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
13,868
29,089
Taken
26,237
13,219
Mitigated
8,348
7,661
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AclonGamer
Bellona
5,051
1,560
0
1,742
6,698
4,015
952
2,035
4,663
0
35,111
W
5,674
1,861
0
3,182
6,752
2,034
2,610
863
5,889
0
40,148
L
Yemoja
1,421
181
6
240
5,405
2,202
146
243
5,162
6,562
0
L
Artemis
Merorread
Artemis
2,983
1,516
0
165
4,775
1,616
608
0
4,775
0
21,111
L
Kukulkan
Vorobey20
Kukulkan
3,440
756
0
422
3,948
1,363
272
75
3,873
19,292
0
W
Fafnir
Wolfbain97
Fafnir
515
154
0
561
6,219
3,667
0
2,678
3,333
4,057
0
W
Artemis
Zeagor
Artemis
1,640
950
0
0
3,098
867
84
956
2,042
0
10,063
W
Kali
iGromek
Kali
4,863
2,906
0
2,176
6,322
2,636
546
212
6,094
0
29,649
L
Pele
3,817
1,526
0
1,715
6,804
1,770
0
93
6,711
0
25,169
L
2,207
952
0
1,635
5,305
1,397
0
104
5,201
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
25,177
260
Minions Killed
185
0
Camps Cleared
0
853,892
Distance Traveled
877,263
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,081
708
90
9
0
186,050
1
W
Hou Yi
7,516
752
83
8
0
143,328
3
L
Yemoja
4,564
456
7
1
0
155,291
3
L
Artemis
4,667
467
38
4
0
171,876
2
L
Kukulkan
5,089
509
43
4
0
156,683
1
W
Fafnir
5,121
512
4
0
0
146,453
1
W
Artemis
5,284
528
26
3
0
164,688
0
W
Kali
6,926
693
57
6
0
213,373
2
L
Pele
6,047
605
53
5
0
211,114
0
L
Freya
4,810
481
44
4
0
182,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role