Player Matchup

Odin
Odin
B香不香
Odin
Level 14
God Stats
2W - 2L
1,783 SR
Queue Stats
63W - 69L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
KNMB
Kukulkan
Level 7
God Stats
57W - 53L
1,522 SR
Queue Stats
681W - 622L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
Leonidyh
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,635 Elo+
Party 2
Ah Puch
Ah Puch
Tokï
Ah Puch
Level 15
God Stats
0W - 3L
1,274 SR
Queue Stats
24W - 30L
1,475 Elo+
Solo
Cthulhu
Cthulhu
colpac
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,635 Elo+
Party 2
Team Averages
Level 9
1,516 SR
1,558 Elo+

VS

Team Averages
Level 23
1,475 SR
1,500 Elo+
Nu Wa
Nu Wa
Asridal
Nu Wa
Level 29
God Stats
25W - 30L
1,523 SR
Queue Stats
269W - 307L
1,633 Elo+
Solo
Da Ji
Da Ji
Velga94
Da Ji
Level 26
God Stats
9W - 7L
1,474 SR
Queue Stats
219W - 206L
1,580 Elo+
Solo
Arachne
Arachne
Waljker
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
involt6631
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,277 Elo+
Solo
Vulcan
Vulcan
potetoGamer
Vulcan
Level 18
God Stats
14W - 13L
1,376 SR
Queue Stats
19W - 18L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,258
926
5,031
16,709
11,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
KNMB
Kukulkan
16
1 / 1 / 4
9,980
998
12,505
11,432
4,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Leonidyh
Hou Yi
15
1 / 11 / 2
9,139
914
4,922
14,242
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Tokï
Ah Puch
14
0 / 1 / 2
9,103
910
5,120
2,411
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
colpac
Cthulhu
16
3 / 3 / 2
10,029
1,003
13,150
17,743
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

149

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asridal
Nu Wa
17
2 / 1 / 16
10,504
1,050
16,203
9,463
3,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Velga94
Da Ji
16
6 / 0 / 5
10,474
1,047
6,416
5,680
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Waljker
Arachne
18
13 / 0 / 5
12,258
1,226
11,974
10,774
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
involt6631
The Morrigan
16
0 / 2 / 14
10,072
1,007
14,324
8,859
3,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Vulcan
16
2 / 3 / 8
10,043
1,004
9,639
10,181
3,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
6
Kills
23
23
Deaths
6
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Asridal
Nu Wa
2
1
16
10
L
1
7
3
0.36
L
Kukulkan
KNMB
Kukulkan
1
1
4
3
L
Hou Yi
Leonidyh
Hou Yi
1
11
2
0.18
L
Ah Puch
Tokï
Ah Puch
0
1
2
1
W
Da Ji
Velga94
Da Ji
6
0
5
8.5
W
Arachne
Waljker
Arachne
13
0
5
15.5
L
Cthulhu
colpac
Cthulhu
3
3
2
1.33
W
The Morrigan
involt6631
The Morrigan
0
2
14
3.5
W
Vulcan
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
58,556
62,537
Taken
44,957
31,826
Mitigated
18,616
4,460
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Asridal
Nu Wa
16,203
3,857
37
2,143
9,463
3,364
0
6,318
2,995
37,584
0
L
5,031
185
0
0
16,709
11,287
0
10,618
6,061
0
11,318
L
Kukulkan
KNMB
Kukulkan
12,505
937
0
355
11,432
4,370
0
6,087
5,315
55,910
0
L
Hou Yi
Leonidyh
Hou Yi
4,922
1,580
0
0
14,242
4,609
0
9,973
4,269
0
17,846
L
Ah Puch
Tokï
Ah Puch
5,120
168
0
269
2,411
734
0
920
1,461
25,375
0
W
Da Ji
Velga94
Da Ji
6,416
1,731
0
543
5,680
2,765
0
3,168
2,422
0
14,654
W
Arachne
Waljker
Arachne
11,974
9,226
0
1,884
10,774
5,042
0
6,413
4,121
0
26,588
L
Cthulhu
colpac
Cthulhu
13,150
518
110
3,726
17,743
10,826
0
12,355
5,358
45,890
0
W
The Morrigan
involt6631
The Morrigan
14,324
1,773
366
783
8,859
3,462
0
7,204
1,385
28,477
95
W
Vulcan
9,639
3,009
431
768
10,181
3,983
0
6,862
3,259
32,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
53,351
246
Minions Killed
199
4
Camps Cleared
11
878,828
Distance Traveled
1,033,525
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,504
1,050
42
4
1
191,771
1
L
Odin
9,258
926
10
1
0
180,915
0
L
Kukulkan
9,980
998
96
10
3
219,389
3
L
Hou Yi
9,139
914
35
4
1
183,883
1
L
Ah Puch
9,103
910
43
4
0
108,157
0
W
Da Ji
10,474
1,047
18
2
2
205,415
0
W
Arachne
12,258
1,226
25
3
6
251,900
0
L
Cthulhu
10,029
1,003
62
6
0
186,484
0
W
The Morrigan
10,072
1,007
34
3
1
179,320
0
W
Vulcan
10,043
1,004
80
8
1
205,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role