Player Matchup

Artemis
Artemis
LGdell
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,492 Elo+
Solo
Athena
Athena
Megamir
Athena
Level 27
God Stats
4W - 2L
1,584 SR
Queue Stats
4W - 2L
1,785 Elo+
Solo
Tsukuyomi
Tsukuyomi
S4NDXR
Tsukuyomi
Level 8
God Stats
1W - 3L
1,727 SR
Queue Stats
18W - 17L
1,435 Elo+
Party 1
Bastet
Bastet
SmallKissMoon88
Bastet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,432 Elo+
Solo
Anubis
Anubis
TAKASHICHA
Anubis
Level 8
God Stats
1W - 2L
1,395 SR
Queue Stats
19W - 19L
1,435 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,516 Elo+

VS

Team Averages
Level 17
1,470 SR
1,395 Elo+
Yemoja
Yemoja
Marcelopez152001
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
Natzcho
Heimdallr
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 22L
1,257 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RichieMacAttack
Ah Muzen Cab
Level 26
God Stats
3W - 7L
1,325 SR
Queue Stats
173W - 192L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
TK Izanagi
Gilgamesh
Level 21
God Stats
2W - 1L
1,306 SR
Queue Stats
120W - 93L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
YHvoid
Baron Samedi
Level 29
God Stats
6W - 7L
1,719 SR
Queue Stats
37W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LGdell
Artemis
20
9 / 8 / 11
18,645
548
37,769
32,391
16,787
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Megamir
Athena
20
4 / 8 / 17
13,534
398
9,870
45,460
48,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
S4NDXR
Tsukuyomi
20
6 / 7 / 4
15,262
449
22,979
30,114
21,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 16 / 4
14,612
430
13,394
34,654
16,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TAKASHICHA
Anubis
20
9 / 15 / 6
15,771
464
12,682
30,146
20,164
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 18
14,072
414
6,344
22,716
26,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Natzcho
Heimdallr
20
14 / 3 / 10
21,438
631
49,507
32,539
17,377
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
RichieMacAttack
Ah Muzen Cab
20
0 / 13 / 15
15,426
454
13,126
25,436
12,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TK Izanagi
Gilgamesh
20
30 / 3 / 8
22,274
655
47,423
36,141
37,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
YHvoid
Baron Samedi
20
10 / 5 / 19
18,165
534
24,269
23,365
14,427
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
124
32
Kills
54
54
Deaths
32
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
LGdell
Artemis
9
8
11
1.81
W
0
8
18
1.13
L
Athena
Megamir
Athena
4
8
17
1.56
W
Heimdallr
Natzcho
Heimdallr
14
3
10
6.33
W
Ah Muzen Cab
RichieMacAttack
Ah Muzen Cab
0
13
15
0.58
L
Tsukuyomi
S4NDXR
Tsukuyomi
6
7
4
1.14
L
4
16
4
0.38
L
Anubis
TAKASHICHA
Anubis
9
15
6
0.8
W
Gilgamesh
TK Izanagi
Gilgamesh
30
3
8
11.33
W
Baron Samedi
YHvoid
Baron Samedi
10
5
19
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,694
Damage
140,669
172,765
Taken
140,197
122,657
Mitigated
108,376
41,676
Healing
45,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
LGdell
Artemis
37,769
18,307
0
12,366
32,391
16,787
1,933
4,921
27,426
0
163,530
W
6,344
1,061
6,258
3,436
22,716
26,660
642
3,938
18,778
17,541
0
L
Athena
Megamir
Athena
9,870
2,365
0
10,728
45,460
48,069
317
10,495
34,729
18,233
0
W
Heimdallr
Natzcho
Heimdallr
49,507
34,399
0
16,502
32,539
17,377
11,693
6,089
26,450
0
169,794
W
Ah Muzen Cab
RichieMacAttack
Ah Muzen Cab
13,126
6,151
0
3,411
25,436
12,725
3,105
3,608
21,828
0
95,471
L
Tsukuyomi
S4NDXR
Tsukuyomi
22,979
6,517
0
4,093
30,114
21,238
1,210
4,039
26,028
0
119,544
L
13,394
3,027
0
7,570
34,654
16,399
1,929
6,253
28,234
0
109,007
L
Anubis
TAKASHICHA
Anubis
12,682
1,087
0
6,919
30,146
20,164
736
4,137
25,735
73,099
0
W
Gilgamesh
TK Izanagi
Gilgamesh
47,423
18,448
0
4,374
36,141
37,187
4,179
5,020
31,121
0
178,369
W
Baron Samedi
YHvoid
Baron Samedi
24,269
1,236
2,957
8,383
23,365
14,427
665
3,897
19,468
101,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,824
Gold Earned
91,375
774
Minions Killed
776
0
Camps Cleared
0
2,773,103
Distance Traveled
2,919,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,645
548
252
7
0
547,269
2
W
Yemoja
14,072
414
29
1
0
585,061
0
L
Athena
13,534
398
27
1
0
673,482
0
W
Heimdallr
21,438
631
225
7
0
598,918
0
W
Ah Muzen Cab
15,426
454
158
5
0
549,120
0
L
Tsukuyomi
15,262
449
170
5
0
538,732
0
L
Bastet
14,612
430
165
5
0
566,625
0
L
Anubis
15,771
464
160
5
0
446,995
0
W
Gilgamesh
22,274
655
206
6
0
678,152
0
W
Baron Samedi
18,165
534
158
5
0
508,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role