Player Matchup

Merlin
Merlin
SUPASAMOAN6429
Merlin
Level 68
God Stats
2W - 10L
1,406 SR
Queue Stats
80W - 93L
1,451 Elo+
Solo
Artemis
Artemis
WoodylBanglBang
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Athena
Athena
italy_lemonssss
Athena
Level 88
God Stats
29W - 30L
1,687 SR
Queue Stats
356W - 362L
1,535 Elo+
Party 2
Chaac
Chaac
temp-220312
Chaac
Level 123
God Stats
1W - 5L
1,354 SR
Queue Stats
344W - 363L
1,467 Elo+
Solo
Fenrir
Fenrir
xx_owl_23
Fenrir
Level 89
God Stats
19W - 12L
1,492 SR
Queue Stats
384W - 408L
1,472 Elo+
Party 2
Team Averages
Level 95
1,488 SR
1,482 Elo+

VS

Team Averages
Level 105
1,568 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Cursedfae
Athena
Level 65
God Stats
35W - 36L
1,616 SR
Queue Stats
475W - 478L
1,527 Elo+
Solo
Chang'e
Chang'e
Leohmin
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Ray piest1882
Gilgamesh
Level 72
God Stats
2W - 1L
1,527 SR
Queue Stats
16W - 24L
1,447 Elo+
Solo
Jormungandr
Jormungandr
RotisserieChook
Jormungandr
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
77W - 77L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,299
485
6,365
6,297
1,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,991
461
3,450
5,786
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,998
461
1,972
8,778
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
6,164
474
4,706
9,313
6,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
xx_owl_23
Fenrir
11
0 / 1 / 1
6,457
497
2,726
8,951
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 2
6,459
497
1,472
5,771
1,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Cursedfae
Athena
10
0 / 0 / 5
6,146
473
3,838
7,828
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Leohmin
Chang'e
13
1 / 0 / 1
7,432
572
5,349
7,632
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ray piest1882
Gilgamesh
12
2 / 0 / 5
6,898
531
3,333
7,422
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
RotisserieChook
Jormungandr
12
6 / 1 / 0
7,272
559
8,103
7,387
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
Athena
Cursedfae
Athena
0
0
5
2.5
W
Chang'e
Leohmin
Chang'e
1
0
1
1.5
W
Gilgamesh
Ray piest1882
Gilgamesh
2
0
5
4.5
W
Jormungandr
RotisserieChook
Jormungandr
6
1
0
6
L
1
4
0
0.25
L
0
2
0
0
L
0
1
1
0.5
L
0
2
0
0
L
Fenrir
xx_owl_23
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
22,095
39,125
Taken
36,040
20,085
Mitigated
16,427
14,112
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,472
841
0
1,506
5,771
1,723
804
378
5,393
0
34,099
W
Athena
Cursedfae
Athena
3,838
751
0
1,443
7,828
3,705
20
2,574
5,254
16,686
0
W
Chang'e
Leohmin
Chang'e
5,349
434
381
4,441
7,632
4,476
0
1,339
6,293
45,852
0
W
Gilgamesh
Ray piest1882
Gilgamesh
3,333
710
0
1,015
7,422
3,289
0
1,189
6,233
0
41,295
W
Jormungandr
RotisserieChook
Jormungandr
8,103
1,269
0
2,070
7,387
3,234
336
2,857
4,530
37,894
0
L
6,365
566
0
704
6,297
1,785
0
3,458
2,585
35,889
0
L
3,450
964
0
1,550
5,786
2,097
146
1,081
4,665
0
32,000
L
1,972
460
0
1,984
8,778
6,360
0
3,755
4,859
17,766
0
L
4,706
961
0
5,201
9,313
6,733
0
5,107
4,119
0
37,042
L
Fenrir
xx_owl_23
Fenrir
2,726
387
0
4,673
8,951
3,110
0
3,104
5,607
0
43,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
34,207
312
Minions Killed
346
0
Camps Cleared
0
1,218,633
Distance Traveled
1,308,431
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,459
497
58
4
0
248,030
2
W
Athena
6,146
473
45
3
0
288,166
2
W
Chang'e
7,432
572
102
8
0
246,486
2
W
Gilgamesh
6,898
531
83
6
0
295,130
3
W
Jormungandr
7,272
559
58
4
0
230,619
6
L
Merlin
6,299
485
69
5
0
230,051
0
L
Artemis
5,991
461
75
6
0
233,391
2
L
Athena
5,998
461
31
2
0
266,914
4
L
Chaac
6,164
474
55
4
0
220,851
0
L
Fenrir
6,457
497
82
6
0
267,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role