Player Matchup

Artemis
Artemis
Boosh_Cakes
Artemis
Level 77
God Stats
3W - 7L
1,368 SR
Queue Stats
225W - 204L
1,491 Elo+
Party 2
Ymir
Ymir
HEISENBERGx14000
Ymir
Level 29
God Stats
9W - 6L
1,560 SR
Queue Stats
237W - 266L
1,392 Elo+
Party 1
Mercury
Mercury
Jeal_Christ
Mercury
Level 27
God Stats
12W - 14L
1,415 SR
Queue Stats
63W - 58L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
LeveLMicheaL
Nu Wa
Level 64
God Stats
7W - 11L
1,322 SR
Queue Stats
86W - 87L
1,411 Elo+
Party 1
Osiris
Osiris
MoKzwina99
Osiris
Level 18
God Stats
0W - 2L
1,187 SR
Queue Stats
23W - 20L
1,464 Elo+
Party 1
Team Averages
Level 43
1,370 SR
1,438 Elo+

VS

Team Averages
Level 62
1,538 SR
1,513 Elo+
Odin
Odin
BadBo0y-is-back
Odin
Level 68
God Stats
104W - 65L
1,624 SR
Queue Stats
712W - 699L
1,502 Elo+
Solo
Izanami
Izanami
Glacial_Galaxy
Izanami
Level 81
God Stats
70W - 36L
1,694 SR
Queue Stats
720W - 714L
1,593 Elo+
Party 3
Mercury
Mercury
HighDlee
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 403L
1,500 Elo+
Solo
Persephone
Persephone
StopTheCap25
Persephone
Level 53
God Stats
11W - 7L
1,735 SR
Queue Stats
171W - 157L
1,540 Elo+
Party 3
Chaac
Chaac
TMcBong
Chaac
Level 24
God Stats
22W - 47L
1,135 SR
Queue Stats
285W - 329L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boosh_Cakes
Artemis
12
0 / 6 / 2
8,115
477
5,210
11,760
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 3
7,390
435
3,337
13,738
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Jeal_Christ
Mercury
13
5 / 7 / 4
8,682
511
6,886
13,960
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 6 / 3
8,083
475
10,043
10,295
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MoKzwina99
Osiris
16
3 / 3 / 0
9,690
570
2,508
11,202
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,601
506
5,942
9,170
5,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 2 / 4
10,686
629
15,553
10,666
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
HighDlee
Mercury
16
6 / 6 / 1
9,525
560
4,870
11,088
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
StopTheCap25
Persephone
17
4 / 3 / 10
10,739
632
14,933
10,699
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TMcBong
Chaac
15
0 / 0 / 1
8,638
508
5,082
7,211
4,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
28
29
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Artemis
Boosh_Cakes
Artemis
0
6
2
0.17
W
14
2
4
8
L
0
7
3
0.21
W
Mercury
HighDlee
Mercury
6
6
1
1.08
L
Mercury
Jeal_Christ
Mercury
5
7
4
1
L
3
6
3
0.75
L
Osiris
MoKzwina99
Osiris
3
3
0
1
W
Persephone
StopTheCap25
Persephone
4
3
10
3
W
Chaac
TMcBong
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
46,380
60,955
Taken
48,834
26,872
Mitigated
19,884
10,392
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,942
1,261
0
2,332
9,170
5,268
0
2,158
6,976
0
34,062
L
Artemis
Boosh_Cakes
Artemis
5,210
1,817
0
1,544
11,760
3,485
0
2,815
8,945
0
31,991
W
15,553
10,636
0
3,787
10,666
3,777
2,766
2,860
7,684
0
82,044
L
3,337
0
0
744
13,738
9,339
0
1,331
12,407
26,054
0
W
Mercury
HighDlee
Mercury
4,870
2,758
0
209
11,088
4,113
0
1,355
9,611
0
60,924
L
Mercury
Jeal_Christ
Mercury
6,886
5,154
0
344
13,960
5,362
0
3,936
10,024
0
38,935
L
10,043
2,135
246
2,443
10,295
3,221
42
5,217
5,078
37,967
0
L
Osiris
MoKzwina99
Osiris
2,508
931
0
5,071
11,202
5,465
0
1,634
9,568
0
40,615
W
Persephone
StopTheCap25
Persephone
14,933
585
0
2,998
10,699
2,718
1,072
4,463
5,896
83,579
0
W
Chaac
TMcBong
Chaac
5,082
592
0
3,191
7,211
4,008
0
1,793
5,284
0
45,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
48,189
319
Minions Killed
533
0
Camps Cleared
0
1,508,036
Distance Traveled
1,625,894
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,601
506
47
3
0
365,845
10
L
Artemis
8,115
477
72
4
0
267,462
1
W
Izanami
10,686
629
151
9
0
279,756
1
L
Ymir
7,390
435
34
2
0
293,989
5
W
Mercury
9,525
560
115
7
0
334,606
2
L
Mercury
8,682
511
63
4
0
353,557
2
L
Nu Wa
8,083
475
64
4
0
273,975
6
L
Osiris
9,690
570
86
5
0
319,053
4
W
Persephone
10,739
632
127
7
0
332,970
2
W
Chaac
8,638
508
93
5
0
312,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role