Player Matchup

Da Ji
Da Ji
Bulletshot-NSL
Da Ji
Level 29
God Stats
2W - 1L
1,300 SR
Queue Stats
144W - 145L
1,500 Elo+
Solo
King Arthur
King Arthur
D0NG0RG0N_A1
King Arthur
Level 12
God Stats
4W - 7L
1,476 SR
Queue Stats
31W - 24L
1,515 Elo+
Solo
Hades
Hades
Emad_Nightmare
Hades
Level 18
God Stats
2W - 1L
1,263 SR
Queue Stats
29W - 23L
1,510 Elo+
Solo
Athena
Athena
GorstysNutz
Athena
Level 6
God Stats
8W - 4L
1,845 SR
Queue Stats
42W - 67L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Sateenkaarisika
Heimdallr
Level 16
God Stats
6W - 3L
1,641 SR
Queue Stats
38W - 30L
1,533 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,515 Elo+

VS

Team Averages
Level 22
1,661 SR
1,585 Elo+
Chang'e
Chang'e
MAYCOLNEGRQ
Chang'e
Level 25
God Stats
1W - 1L
1,821 SR
Queue Stats
80W - 30L
1,818 Elo+
Solo
Sol
Sol
Sparedude1695
Sol
Level 25
God Stats
3W - 5L
1,914 SR
Queue Stats
78W - 88L
1,565 Elo+
Solo
Artemis
Artemis
cvetkovichhyo
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
plymouth-ship6
Achilles
Level 29
God Stats
37W - 25L
1,674 SR
Queue Stats
194W - 153L
1,617 Elo+
Solo
Pele
Pele
x23original
Pele
Level 27
God Stats
2W - 2L
1,396 SR
Queue Stats
62W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
6,484
648
4,675
6,919
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
D0NG0RG0N_A1
King Arthur
11
1 / 1 / 0
6,736
674
6,884
8,779
4,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 1
6,926
693
2,651
4,212
1,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
3 / 2 / 5
6,557
656
3,591
7,480
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Sateenkaarisika
Heimdallr
11
6 / 2 / 4
7,065
707
5,854
6,105
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAYCOLNEGRQ
Chang'e
11
1 / 2 / 1
5,992
599
2,405
5,275
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 1
5,918
592
7,422
7,240
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
7
0 / 9 / 2
4,769
477
1,720
7,152
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 1 / 1
5,829
583
5,305
10,709
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 3 / 0
4,060
406
688
4,166
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
King Arthur
D0NG0RG0N_A1
King Arthur
1
1
0
1
W
4
0
1
4.5
W
Athena
3
2
5
2.75
L
Chang'e
MAYCOLNEGRQ
Chang'e
1
2
1
0.75
W
Heimdallr
Sateenkaarisika
Heimdallr
6
2
4
4
L
3
3
1
1.17
L
Artemis
0
9
2
0.11
L
Achilles
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
17,540
33,495
Taken
34,542
14,182
Mitigated
9,865
10,360
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,675
1,137
0
495
6,919
2,427
0
1,285
5,634
0
36,326
W
King Arthur
D0NG0RG0N_A1
King Arthur
6,884
1,043
0
2,740
8,779
4,707
43
758
8,021
0
39,375
W
2,651
705
136
3,025
4,212
1,858
450
258
3,954
39,114
0
W
Athena
3,591
1,387
0
1,316
7,480
2,937
421
4,539
2,941
14,504
0
L
Chang'e
MAYCOLNEGRQ
Chang'e
2,405
345
352
1,997
5,275
1,499
0
619
4,656
38,661
0
W
Heimdallr
Sateenkaarisika
Heimdallr
5,854
3,139
0
2,648
6,105
2,253
471
2,987
3,118
0
36,859
L
7,422
2,201
0
2,626
7,240
1,716
45
2,077
5,161
31,264
0
L
Artemis
1,720
1,229
0
0
7,152
1,519
269
2,437
4,715
0
9,198
L
Achilles
5,305
1,553
0
4,400
10,709
4,354
0
599
10,110
0
31,627
L
688
55
0
1,433
4,166
777
0
510
3,656
0
9,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
26,568
331
Minions Killed
249
0
Camps Cleared
0
1,019,572
Distance Traveled
925,371
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,484
648
64
6
0
228,305
2
W
King Arthur
6,736
674
94
9
0
187,844
3
W
Hades
6,926
693
83
8
0
190,834
4
W
Athena
6,557
656
22
2
0
223,531
0
L
Chang'e
5,992
599
80
8
0
179,078
3
W
Heimdallr
7,065
707
68
7
0
189,058
1
L
Sol
5,918
592
47
5
0
237,008
1
L
Artemis
4,769
477
21
2
0
181,693
1
L
Achilles
5,829
583
75
8
0
192,560
0
L
Pele
4,060
406
26
3
0
135,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role