Player Matchup

Merlin
Merlin
Kaishingami
Merlin
Level 120
God Stats
2W - 1L
1,798 SR
Queue Stats
117W - 108L
1,520 Elo+
Solo
Bacchus
Bacchus
LegendaryDante
Bacchus
Level 59
God Stats
6W - 1L
1,585 SR
Queue Stats
252W - 253L
1,502 Elo+
Solo
Hera
Hera
gagarina
Hera
Level 119
God Stats
3W - 3L
1,713 SR
Queue Stats
341W - 309L
1,477 Elo+
Solo
Neith
Neith
pep96
Neith
Level 111
God Stats
1W - 4L
1,359 SR
Queue Stats
201W - 187L
1,508 Elo+
Solo
Ganesha
Ganesha
ravinloonatic
Ganesha
Level 78
God Stats
1W - 4L
1,354 SR
Queue Stats
146W - 151L
1,528 Elo+
Solo
Team Averages
Level 97
1,562 SR
1,507 Elo+

VS

Team Averages
Level 140
1,568 SR
1,524 Elo+
Gilgamesh
Gilgamesh
CRAZY-KAMIIKAZE
Gilgamesh
Level 154
God Stats
5W - 5L
1,755 SR
Queue Stats
335W - 354L
1,399 Elo+
Solo
Bacchus
Bacchus
Kayoushin
Bacchus
Level 157
God Stats
4W - 6L
1,623 SR
Queue Stats
388W - 406L
1,453 Elo+
Solo
Bakasura
Bakasura
Maruschk36Oz
Bakasura
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
470W - 490L
1,442 Elo+
Solo
Eset
Eset
XexplosiveX
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Pele
Pele
gpb89
Pele
Level 126
God Stats
1W - 3L
1,460 SR
Queue Stats
32W - 25L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 4 / 9
9,811
755
11,131
13,104
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 12
10,130
779
7,267
17,491
22,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
16
7 / 3 / 7
9,648
742
19,713
10,978
5,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
pep96
Neith
17
4 / 4 / 12
9,981
768
21,120
14,824
7,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
15
0 / 6 / 10
8,400
646
7,318
18,220
20,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRAZY-KAMIIKAZE
Gilgamesh
16
0 / 2 / 22
9,293
715
9,340
15,083
13,952
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Kayoushin
Bacchus
17
1 / 5 / 20
10,298
792
10,208
18,667
23,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Maruschk36Oz
Bakasura
18
8 / 4 / 8
10,690
822
5,157
14,785
7,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 2 / 12
12,114
932
23,858
11,237
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
gpb89
Pele
16
3 / 6 / 18
10,033
772
13,560
18,472
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
102
18
Kills
22
22
Deaths
19
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CRAZY-KAMIIKAZE
Gilgamesh
0
2
22
5.5
L
Merlin
5
4
9
2.38
W
Bacchus
Kayoushin
Bacchus
1
5
20
2.2
L
2
5
12
1.6
W
Bakasura
Maruschk36Oz
Bakasura
8
4
8
3
W
10
2
12
8
L
Hera
7
3
7
3.5
W
Pele
gpb89
Pele
3
6
18
2
L
Neith
pep96
Neith
4
4
12
2.5
L
Ganesha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
62,123
74,617
Taken
78,244
63,045
Mitigated
59,006
21,201
Healing
35,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CRAZY-KAMIIKAZE
Gilgamesh
9,340
1,275
3,053
2,224
15,083
13,952
499
9,746
5,337
0
18,485
L
Merlin
11,131
1,187
2,177
2,618
13,104
6,897
196
5,328
7,646
27,572
0
W
Bacchus
Kayoushin
Bacchus
10,208
778
2,635
4,815
18,667
23,062
533
9,429
9,238
20,962
0
L
7,267
848
2,091
1,394
17,491
22,781
206
7,150
9,308
13,492
0
W
Bakasura
Maruschk36Oz
Bakasura
5,157
2,616
1,697
3,604
14,785
7,386
2,924
7,000
7,785
0
10,618
W
23,858
737
6,143
4,568
11,237
4,304
1,107
8,528
2,709
48,857
0
L
Hera
19,713
5,580
1,949
1,640
10,978
5,388
741
5,736
5,182
32,424
0
W
Pele
gpb89
Pele
13,560
1,671
2,666
3,650
18,472
10,302
249
10,726
7,746
0
29,265
L
Neith
pep96
Neith
21,120
11,453
2,448
3,121
14,824
7,853
1,626
8,032
6,530
0
40,579
L
Ganesha
7,318
269
1,949
1,814
18,220
20,126
153
7,820
9,960
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
52,428
129
Minions Killed
137
0
Camps Cleared
0
1,080,029
Distance Traveled
1,263,296
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,293
715
8
1
0
286,246
1
L
Merlin
9,811
755
44
3
0
211,180
1
W
Bacchus
10,298
792
24
2
0
233,502
6
L
Bacchus
10,130
779
19
1
0
215,179
1
W
Bakasura
10,690
822
23
2
0
243,866
2
W
Eset
12,114
932
58
4
0
261,925
0
L
Hera
9,648
742
21
2
0
243,079
3
W
Pele
10,033
772
24
2
0
237,757
1
L
Neith
9,981
768
45
3
0
197,407
0
L
Ganesha
8,400
646
0
0
0
213,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role