Player Matchup

Bacchus
Bacchus
LemonPopp
Bacchus
Level 35
God Stats
9W - 31L
1,208 SR
Queue Stats
25W - 76L
1,163 Elo+
Party 2
Gilgamesh
Gilgamesh
Tempest160
Gilgamesh
Level 29
God Stats
0W - 5L
1,344 SR
Queue Stats
118W - 175L
1,290 Elo+
Party 2
Loki
Loki
ThemiSk8
Loki
Level 43
God Stats
4W - 5L
1,425 SR
Queue Stats
15W - 19L
1,375 Elo+
Solo
Heimdallr
Heimdallr
balordodave
Heimdallr
Level 39
God Stats
0W - 4L
1,184 SR
Queue Stats
43W - 46L
1,415 Elo+
Solo
Thoth
Thoth
raisenhell
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,434 Elo+
Solo
Team Averages
Level 38
1,332 SR
1,335 Elo+

VS

Team Averages
Level 39
1,491 SR
1,416 Elo+
Anubis
Anubis
DiamondMiner27
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Jakerboysmith
Sylvanus
Level 44
God Stats
5W - 4L
1,489 SR
Queue Stats
36W - 36L
1,424 Elo+
Party 1
Achilles
Achilles
Roro69420
Achilles
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,420 Elo+
Party 1
Zeus
Zeus
acoSmeister
Zeus
Level 46
God Stats
8W - 3L
1,672 SR
Queue Stats
48W - 65L
1,363 Elo+
Solo
Anhur
Anhur
gienek1256
Anhur
Level 43
God Stats
8W - 15L
1,295 SR
Queue Stats
134W - 143L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LemonPopp
Bacchus
9
1 / 0 / 0
5,479
498
1,319
5,192
2,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Tempest160
Gilgamesh
10
3 / 6 / 2
6,148
559
3,972
7,709
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
2 / 4 / 3
5,704
519
3,590
6,140
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
balordodave
Heimdallr
9
0 / 3 / 2
5,188
472
4,488
5,943
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
10
2 / 5 / 1
6,077
552
2,868
7,091
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,362
669
3,504
4,109
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jakerboysmith
Sylvanus
10
3 / 1 / 0
5,651
514
3,985
6,760
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Roro69420
Achilles
13
4 / 1 / 3
7,124
648
4,804
6,621
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 3 / 3
7,355
669
5,293
6,988
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
10
1 / 1 / 2
5,800
527
4,159
4,865
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
18
18
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Sylvanus
Jakerboysmith
Sylvanus
3
1
0
3
L
Bacchus
LemonPopp
Bacchus
1
0
0
1
W
Achilles
Roro69420
Achilles
4
1
3
5.5
L
Gilgamesh
Tempest160
Gilgamesh
3
6
2
0.67
L
Loki
2
4
3
0.88
W
5
3
3
2.17
L
Heimdallr
balordodave
Heimdallr
0
3
2
0.33
W
Anhur
1
1
2
2
L
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,237
Damage
21,745
32,075
Taken
29,343
11,043
Mitigated
10,958
5,304
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
0
0
2,022
4,109
1,896
350
225
3,860
28,522
0
W
Sylvanus
Jakerboysmith
Sylvanus
3,985
1,460
1,211
3,891
6,760
3,088
536
981
5,779
17,531
4,210
L
Bacchus
LemonPopp
Bacchus
1,319
70
0
1,000
5,192
2,083
0
1,825
3,367
6,584
0
W
Achilles
Roro69420
Achilles
4,804
794
0
3,315
6,621
2,516
0
640
5,915
0
39,245
L
Gilgamesh
Tempest160
Gilgamesh
3,972
1,113
0
495
7,709
4,071
312
1,792
5,831
0
22,443
L
Loki
3,590
863
0
1,208
6,140
1,545
0
2,704
3,350
0
23,970
W
5,293
1,071
0
1,763
6,988
2,052
184
1,745
5,075
37,450
0
L
Heimdallr
balordodave
Heimdallr
4,488
1,839
0
1,232
5,943
1,388
15
1,957
3,986
0
25,390
W
Anhur
4,159
1,378
0
1,740
4,865
1,406
276
338
4,527
0
22,889
L
Thoth
2,868
274
0
1,369
7,091
1,956
0
3,747
3,064
24,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
33,292
225
Minions Killed
338
0
Camps Cleared
0
978,463
Distance Traveled
1,024,955
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,362
669
78
7
0
194,407
0
W
Sylvanus
5,651
514
48
4
0
219,368
1
L
Bacchus
5,479
498
11
1
0
209,626
3
W
Achilles
7,124
648
88
8
0
250,911
0
L
Gilgamesh
6,148
559
49
4
0
194,384
1
L
Loki
5,704
519
52
5
0
207,987
0
W
Zeus
7,355
669
84
8
0
184,375
3
L
Heimdallr
5,188
472
51
5
0
176,739
4
W
Anhur
5,800
527
40
4
0
175,894
2
L
Thoth
6,077
552
62
6
0
189,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role