Player Matchup

Neith
Neith
Atroniac
Neith
Level 19
God Stats
12W - 8L
1,388 SR
Queue Stats
78W - 72L
1,391 Elo+
Solo
Arachne
Arachne
CrayJae
Arachne
Level 18
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Ymir
Ymir
Cthulhu7
Ymir
Level 6
God Stats
0W - 3L
1,295 SR
Queue Stats
10W - 17L
1,253 Elo+
Party 1
Sol
Sol
MedianExodus
Sol
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
18W - 34L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
妹儿腿抬高点儿
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,140 Elo+
Solo
Team Averages
Level 11
1,405 SR
1,262 Elo+

VS

Team Averages
Level 14
1,562 SR
1,480 Elo+
Olorun
Olorun
B0rad
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
NOESCAPEpls
Loki
Level 14
God Stats
6W - 5L
1,522 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 27
God Stats
18W - 21L
1,649 SR
Queue Stats
76W - 70L
1,498 Elo+
Solo
Hou Yi
Hou Yi
makaronbl4
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
sanbing
Guan Yu
Level 24
God Stats
4W - 2L
1,637 SR
Queue Stats
57W - 58L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atroniac
Neith
14
3 / 7 / 1
8,758
417
10,598
14,060
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
CrayJae
Arachne
14
5 / 9 / 0
9,212
439
15,802
17,822
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
1 / 10 / 4
7,337
349
4,650
16,142
15,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 9 / 4
8,205
391
8,107
14,034
3,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 5
8,265
394
5,888
16,200
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B0rad
Olorun
15
10 / 7 / 7
10,744
512
15,746
14,362
5,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 1 / 9
11,988
571
5,968
11,623
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Puppydonkey
Jormungandr
17
9 / 1 / 8
11,631
554
15,904
16,385
14,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
makaronbl4
Hou Yi
14
4 / 8 / 11
9,591
457
7,423
12,974
4,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
sanbing
Guan Yu
19
9 / 0 / 11
11,939
569
15,441
20,963
26,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
13
Kills
43
44
Deaths
17
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
Atroniac
Neith
3
7
1
0.5
W
Olorun
B0rad
Olorun
10
7
7
1.93
L
Arachne
CrayJae
Arachne
5
9
0
0.56
L
Ymir
1
10
4
0.3
L
2
9
4
0.44
W
11
1
9
15.5
W
Jormungandr
Puppydonkey
Jormungandr
9
1
8
13
W
Hou Yi
makaronbl4
Hou Yi
4
8
11
1.19
W
Guan Yu
sanbing
Guan Yu
9
0
11
14.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
60,482
78,258
Taken
76,307
43,488
Mitigated
55,717
11,017
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atroniac
Neith
10,598
4,676
0
4,192
14,060
3,700
33
7,868
6,192
0
34,426
W
Olorun
B0rad
Olorun
15,746
7,841
0
3,166
14,362
5,831
1,648
3,460
10,722
46,215
0
L
Arachne
CrayJae
Arachne
15,802
10,785
0
2,288
17,822
6,148
0
6,381
11,441
0
45,591
L
Ymir
4,650
1,529
0
0
16,142
15,574
100
6,530
9,612
22,741
0
L
8,107
3,067
207
2,713
14,034
3,432
1,508
5,674
8,360
39,713
0
W
5,968
927
0
4,562
11,623
4,564
0
859
10,734
0
78,112
W
Jormungandr
Puppydonkey
Jormungandr
15,904
3,727
0
4,400
16,385
14,299
997
3,251
13,074
72,170
0
W
Hou Yi
makaronbl4
Hou Yi
7,423
2,954
0
753
12,974
4,373
4,155
1,895
10,899
0
38,768
W
Guan Yu
sanbing
Guan Yu
15,441
2,974
1,811
9,623
20,963
26,650
797
3,292
17,431
510
83,184
L
5,888
930
154
1,463
16,200
14,634
0
5,517
10,683
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
55,893
257
Minions Killed
531
0
Camps Cleared
0
1,677,214
Distance Traveled
1,961,991
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,758
417
48
2
0
304,699
4
W
Olorun
10,744
512
71
3
0
346,707
2
L
Arachne
9,212
439
63
3
0
424,958
0
L
Ymir
7,337
349
25
1
0
280,247
0
L
Sol
8,205
391
76
4
0
335,785
0
W
Loki
11,988
571
138
7
0
474,074
5
W
Jormungandr
11,631
554
108
5
0
376,887
4
W
Hou Yi
9,591
457
64
3
0
367,194
5
W
Guan Yu
11,939
569
150
7
0
397,129
6
L
Guan Yu
8,265
394
45
2
0
331,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role