Player Matchup

Chernobog
Chernobog
Elgost Faust
Chernobog
Level 27
God Stats
22W - 27L
1,275 SR
Queue Stats
237W - 261L
1,462 Elo+
Solo
He Bo
He Bo
Sir_Hanma
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Zyhorr
Gilgamesh
Level 18
God Stats
5W - 7L
1,525 SR
Queue Stats
88W - 96L
1,463 Elo+
Solo
Kukulkan
Kukulkan
clumsyninja377
Kukulkan
Level 5
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Izanami
Izanami
iTheMostLoathed
Izanami
Level 29
God Stats
3W - 4L
1,489 SR
Queue Stats
113W - 101L
1,434 Elo+
Solo
Team Averages
Level 17
1,417 SR
1,432 Elo+

VS

Team Averages
Level 18
1,545 SR
1,445 Elo+
Bacchus
Bacchus
BBrumgt
Bacchus
Level 21
God Stats
24W - 19L
1,607 SR
Queue Stats
120W - 149L
1,369 Elo+
Solo
Bakasura
Bakasura
Giiiftedgreens
Bakasura
Level 24
God Stats
23W - 20L
1,618 SR
Queue Stats
66W - 90L
1,415 Elo+
Solo
Persephone
Persephone
Hades of Wrath
Persephone
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 68L
1,368 Elo+
Solo
Heimdallr
Heimdallr
RamaRecruit
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
ShottySerg
Gilgamesh
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elgost Faust
Chernobog
9
1 / 3 / 0
5,154
469
1,300
6,354
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Sir_Hanma
He Bo
4
0 / 5 / 1
3,902
355
295
3,755
476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zyhorr
Gilgamesh
10
2 / 3 / 2
6,074
552
5,134
7,874
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
1 / 9 / 1
5,377
489
3,099
6,939
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,600
509
3,329
8,471
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBrumgt
Bacchus
9
1 / 1 / 4
5,639
513
1,772
3,028
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
11
7 / 2 / 2
6,979
634
5,091
5,410
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Hades of Wrath
Persephone
9
6 / 1 / 1
6,554
596
3,516
4,580
1,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RamaRecruit
Heimdallr
10
5 / 0 / 1
6,496
591
5,999
3,574
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ShottySerg
Gilgamesh
12
4 / 2 / 2
7,036
640
8,364
8,977
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
23
23
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BBrumgt
Bacchus
1
1
4
3
L
Chernobog
Elgost Faust
Chernobog
1
3
0
0.33
W
Bakasura
7
2
2
4
W
Persephone
Hades of Wrath
Persephone
6
1
1
6.5
W
Heimdallr
RamaRecruit
Heimdallr
5
0
1
5.5
W
Gilgamesh
ShottySerg
Gilgamesh
4
2
2
2.5
L
He Bo
Sir_Hanma
He Bo
0
5
1
0.1
L
Gilgamesh
Zyhorr
Gilgamesh
2
3
2
1
L
Kukulkan
1
9
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
24,742
33,393
Taken
25,569
9,112
Mitigated
10,194
5,343
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BBrumgt
Bacchus
1,772
41
0
250
3,028
1,212
232
104
2,924
14,135
0
L
Chernobog
Elgost Faust
Chernobog
1,300
526
0
938
6,354
1,606
0
948
5,175
0
17,286
W
Bakasura
5,091
3,408
99
2,169
5,410
2,297
0
862
4,412
0
23,581
W
Persephone
Hades of Wrath
Persephone
3,516
514
0
1,882
4,580
1,294
670
1,932
2,479
19,070
0
W
Heimdallr
RamaRecruit
Heimdallr
5,999
2,368
0
1,902
3,574
1,091
2,018
191
3,383
0
39,860
W
Gilgamesh
ShottySerg
Gilgamesh
8,364
3,383
0
2,354
8,977
4,300
370
0
8,977
0
38,989
L
He Bo
Sir_Hanma
He Bo
295
187
0
40
3,755
476
0
547
3,151
2,897
0
L
Gilgamesh
Zyhorr
Gilgamesh
5,134
1,596
0
1,336
7,874
2,927
738
0
7,864
0
28,776
L
Kukulkan
3,099
224
0
0
6,939
1,821
0
3,042
3,363
15,007
0
L
3,329
2,397
0
3,029
8,471
2,282
0
544
7,681
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
32,704
176
Minions Killed
268
0
Camps Cleared
0
865,699
Distance Traveled
1,010,386
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,639
513
15
1
0
225,893
3
L
Chernobog
5,154
469
32
3
0
195,132
2
W
Bakasura
6,979
634
61
6
0
212,494
0
W
Persephone
6,554
596
31
3
0
191,074
0
W
Heimdallr
6,496
591
75
7
0
173,523
4
W
Gilgamesh
7,036
640
86
8
0
207,402
7
L
He Bo
3,902
355
9
1
0
127,002
0
L
Gilgamesh
6,074
552
57
5
0
188,145
2
L
Kukulkan
5,377
489
34
3
0
175,658
0
L
Izanami
5,600
509
44
4
0
179,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role