Player Matchup

Nemesis
Nemesis
BigWill69er
Nemesis
Level 128
God Stats
12W - 11L
1,514 SR
Queue Stats
263W - 223L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Jackesparrou379
Cthulhu
Level 85
God Stats
9W - 5L
1,678 SR
Queue Stats
313W - 293L
1,496 Elo+
Solo
Janus
Janus
NiluPainter1710
Janus
Level 123
God Stats
5W - 18L
1,368 SR
Queue Stats
437W - 399L
1,534 Elo+
Solo
Hades
Hades
iGunShipz
Hades
Level 96
God Stats
2W - 5L
1,241 SR
Queue Stats
273W - 309L
1,379 Elo+
Party 2
Ra
Ra
uC Echo
Ra
Level 53
God Stats
6W - 7L
1,287 SR
Queue Stats
283W - 376L
1,390 Elo+
Party 2
Team Averages
Level 97
1,418 SR
1,468 Elo+

VS

Team Averages
Level 85
1,489 SR
1,482 Elo+
Erlang Shen
Erlang Shen
DarknesSlayer__
Erlang Shen
Level 86
God Stats
83W - 50L
1,578 SR
Queue Stats
168W - 142L
1,535 Elo+
Solo
Arachne
Arachne
Dobby8829
Arachne
Level 67
God Stats
3W - 4L
1,323 SR
Queue Stats
151W - 163L
1,385 Elo+
Solo
Ullr
Ullr
DogTodd
Ullr
Level 88
God Stats
1W - 2L
1,555 SR
Queue Stats
55W - 53L
1,530 Elo+
Party 1
Bacchus
Bacchus
Nanny Colin
Bacchus
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 155L
1,542 Elo+
Party 1
He Bo
He Bo
VladJoli
He Bo
Level 117
God Stats
15W - 23L
1,489 SR
Queue Stats
665W - 846L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigWill69er
Nemesis
16
6 / 1 / 5
9,864
548
6,547
11,683
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 2
10,451
581
10,071
15,300
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 7
9,504
528
9,897
9,611
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
iGunShipz
Hades
14
8 / 2 / 4
8,991
500
12,780
10,428
4,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 7
8,882
493
7,155
11,805
6,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarknesSlayer__
Erlang Shen
15
0 / 3 / 1
8,578
477
9,972
13,865
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Dobby8829
Arachne
16
5 / 3 / 2
9,699
539
6,776
14,435
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
DogTodd
Ullr
11
2 / 8 / 1
7,217
401
4,930
13,078
3,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Nanny Colin
Bacchus
12
2 / 3 / 4
8,049
447
10,679
13,632
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
VladJoli
He Bo
13
0 / 6 / 3
7,760
431
6,637
12,478
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
9
10
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigWill69er
Nemesis
6
1
5
8.5
L
Erlang Shen
DarknesSlayer__
Erlang Shen
0
3
1
0.17
L
Arachne
Dobby8829
Arachne
5
3
2
2
L
Ullr
DogTodd
Ullr
2
8
1
0.31
W
3
1
2
4
L
Bacchus
Nanny Colin
Bacchus
2
3
4
1.33
W
3
2
7
3.25
L
He Bo
VladJoli
He Bo
0
6
3
0.25
W
Hades
iGunShipz
Hades
8
2
4
5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
38,994
58,827
Taken
67,488
34,849
Mitigated
37,390
23,055
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigWill69er
Nemesis
6,547
2,977
0
4,424
11,683
5,334
0
3,212
8,466
0
66,920
L
Erlang Shen
DarknesSlayer__
Erlang Shen
9,972
5,093
0
4,313
13,865
9,092
0
7,712
5,353
0
56,219
L
Arachne
Dobby8829
Arachne
6,776
4,240
0
4,733
14,435
6,423
0
6,716
7,499
0
66,113
L
Ullr
DogTodd
Ullr
4,930
2,308
0
2,151
13,078
3,675
0
8,836
4,206
0
38,079
W
10,071
635
0
4,955
15,300
15,091
47
267
14,031
55,931
0
L
Bacchus
Nanny Colin
Bacchus
10,679
1,517
0
4,532
13,632
14,550
0
8,933
4,635
28,417
0
W
9,897
1,151
0
2,789
9,611
3,518
143
4,363
5,248
67,568
0
L
He Bo
VladJoli
He Bo
6,637
112
0
5,125
12,478
3,650
621
6,198
5,892
44,440
0
W
Hades
iGunShipz
Hades
12,780
1,066
96
5,857
10,428
4,621
199
4,422
6,006
36,214
0
W
7,155
810
1,143
3,791
11,805
6,285
275
5,052
6,753
53,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
41,303
524
Minions Killed
417
0
Camps Cleared
0
1,728,381
Distance Traveled
1,697,175
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,864
548
118
7
0
402,376
2
L
Erlang Shen
8,578
477
117
7
0
349,023
7
L
Arachne
9,699
539
106
6
0
386,102
3
L
Ullr
7,217
401
61
3
0
290,311
0
W
Cthulhu
10,451
581
135
8
0
305,936
5
L
Bacchus
8,049
447
39
2
0
363,808
1
W
Janus
9,504
528
127
7
0
348,414
0
L
He Bo
7,760
431
94
5
0
307,931
4
W
Hades
8,991
500
58
3
0
322,233
1
W
Ra
8,882
493
86
5
0
349,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role