Player Matchup

Artemis
Artemis
Andalanda
Artemis
Level 13
God Stats
10W - 5L
1,642 SR
Queue Stats
53W - 72L
1,480 Elo+
Party 3
Hades
Hades
GentlemanBeef
Hades
Level 138
God Stats
11W - 10L
1,989 SR
Queue Stats
551W - 574L
1,584 Elo+
Solo
Chernobog
Chernobog
HrvatAK
Chernobog
Level 82
God Stats
11W - 12L
1,536 SR
Queue Stats
55W - 42L
1,531 Elo+
Party 2
Yemoja
Yemoja
Marlexia
Yemoja
Level 69
God Stats
0W - 1L
1,772 SR
Queue Stats
55W - 64L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
bigDtorres
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,822 Elo+
Party 2
Team Averages
Level 65
1,688 SR
1,591 Elo+

VS

Team Averages
Level 143
1,880 SR
1,934 Elo+
Khepri
Khepri
Akice
Khepri
Level 122
God Stats
778W - 36L
2,282 SR
Queue Stats
856W - 51L
2,298 Elo+
Party 1
Ah Puch
Ah Puch
BabyV587
Ah Puch
Level 127
God Stats
1W - 0L
1,308 SR
Queue Stats
50W - 38L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
Gentle
Danzaburou
Level 146
God Stats
757W - 87L
2,212 SR
Queue Stats
979W - 139L
2,226 Elo+
Party 1
Merlin
Merlin
Lusaaset
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Oаks
Gilgamesh
Level 158
God Stats
383W - 22L
2,097 SR
Queue Stats
2,120W - 224L
2,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andalanda
Artemis
13
0 / 8 / 0
7,894
877
3,244
19,440
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 8 / 0
7,731
859
8,232
26,965
17,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
HrvatAK
Chernobog
13
0 / 8 / 0
7,823
869
7,622
15,552
5,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Marlexia
Yemoja
13
0 / 4 / 0
8,233
915
3,968
19,650
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
bigDtorres
Gilgamesh
13
0 / 8 / 0
7,718
858
5,661
21,094
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akice
Khepri
16
2 / 0 / 28
10,166
1,130
4,971
5,909
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
BabyV587
Ah Puch
16
6 / 0 / 26
10,350
1,150
18,927
3,467
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gentle
Danzaburou
17
7 / 0 / 20
10,584
1,176
25,205
9,396
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Lusaaset
Merlin
17
8 / 0 / 20
10,858
1,206
30,725
7,160
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
Oаks
Gilgamesh
17
13 / 0 / 15
10,886
1,210
16,345
8,324
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
145
0
Kills
36
36
Deaths
0
0
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akice
Khepri
2
0
28
16
L
Artemis
Andalanda
Artemis
0
8
0
0
W
Ah Puch
BabyV587
Ah Puch
6
0
26
19
W
Danzaburou
Gentle
Danzaburou
7
0
20
17
L
0
8
0
0
L
Chernobog
HrvatAK
Chernobog
0
8
0
0
W
Merlin
Lusaaset
Merlin
8
0
20
18
L
Yemoja
Marlexia
Yemoja
0
4
0
0
W
Gilgamesh
Oаks
Gilgamesh
13
0
15
20.5
L
Gilgamesh
bigDtorres
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
96,173
102,701
Taken
34,256
52,721
Mitigated
23,136
6,356
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akice
Khepri
4,971
108
0
355
5,909
6,097
0
2,318
3,435
7,905
0
L
Artemis
Andalanda
Artemis
3,244
1,221
0
232
19,440
7,970
0
9,822
9,402
0
12,006
W
Ah Puch
BabyV587
Ah Puch
18,927
908
0
902
3,467
1,638
0
1,136
2,187
29,231
0
W
Danzaburou
Gentle
Danzaburou
25,205
14,687
0
4,697
9,396
4,776
0
5,064
3,924
0
46,227
L
8,232
815
49
1,129
26,965
17,067
0
15,297
11,178
15,866
0
L
Chernobog
HrvatAK
Chernobog
7,622
3,466
0
600
15,552
5,395
0
6,669
8,539
0
22,063
W
Merlin
Lusaaset
Merlin
30,725
2,244
274
2,590
7,160
3,708
0
977
6,085
52,831
0
L
Yemoja
Marlexia
Yemoja
3,968
682
2,692
1,238
19,650
12,789
0
10,080
9,360
11,214
0
W
Gilgamesh
Oаks
Gilgamesh
16,345
7,370
0
1,046
8,324
6,917
0
1,851
6,391
0
33,028
L
Gilgamesh
bigDtorres
Gilgamesh
5,661
1,407
0
416
21,094
9,500
0
11,741
8,969
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
52,844
106
Minions Killed
187
3
Camps Cleared
9
662,620
Distance Traveled
982,216
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,166
1,130
9
1
2
194,959
0
L
Artemis
7,894
877
25
3
2
102,684
1
W
Ah Puch
10,350
1,150
28
3
2
183,789
3
W
Danzaburou
10,584
1,176
51
6
1
183,116
0
L
Hades
7,731
859
19
2
0
158,222
1
L
Chernobog
7,823
869
35
4
0
116,468
0
W
Merlin
10,858
1,206
54
6
3
193,451
0
L
Yemoja
8,233
915
16
2
1
145,630
0
W
Gilgamesh
10,886
1,210
45
5
1
226,901
0
L
Gilgamesh
7,718
858
11
1
0
139,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role