Player Matchup

Chang'e
Chang'e
ElvishTuna29813
Chang'e
Level 27
God Stats
5W - 3L
1,593 SR
Queue Stats
161W - 213L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
ForcefulSpoon24
Sun Wukong
Level 26
God Stats
3W - 2L
1,470 SR
Queue Stats
70W - 123L
1,222 Elo+
Party 1
Pele
Pele
Pwbj
Pele
Level 29
God Stats
22W - 21L
1,473 SR
Queue Stats
189W - 214L
1,318 Elo+
Solo
Anubis
Anubis
bizSRL
Anubis
Level 15
God Stats
14W - 17L
1,256 SR
Queue Stats
18W - 25L
1,165 Elo+
Solo
Artemis
Artemis
wbyh
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,301 Elo+

VS

Team Averages
Level 12
1,438 SR
1,438 Elo+
Hercules
Hercules
Croisanttiboika
Hercules
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
46W - 40L
1,399 Elo+
Solo
Izanami
Izanami
Mr Bubbleboy21
Izanami
Level 28
God Stats
26W - 30L
1,438 SR
Queue Stats
115W - 174L
1,291 Elo+
Solo
Arachne
Arachne
PuppyUnicorn294
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
blassrosa-Braut
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
bumper_beef9
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
14 / 1 / 6
6,906
691
6,860
5,551
1,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
ForcefulSpoon24
Sun Wukong
8
0 / 2 / 1
4,870
487
2,870
6,072
2,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
Pwbj
Pele
10
5 / 0 / 2
6,144
614
3,113
2,860
725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bizSRL
Anubis
10
5 / 0 / 14
6,261
626
4,204
3,603
1,364
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
wbyh
Artemis
2
0 / 2 / 0
3,597
360
129
1,094
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
4 / 4 / 0
5,343
534
5,625
7,371
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

1
0 / 0 / 0
3,327
333
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 4 / 0
3,445
345
636
2,500
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
6
0 / 8 / 1
4,090
409
1,318
5,509
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
6
0 / 8 / 1
4,438
444
873
7,884
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
24
Kills
4
5
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
4
0
1
W
14
1
6
17
W
Sun Wukong
ForcefulSpoon24
Sun Wukong
0
2
1
0.25
L
0
0
0
0
L
0
4
0
0
W
Pele
Pwbj
Pele
5
0
2
6
W
Anubis
bizSRL
Anubis
5
0
14
12
L
Kukulkan
0
8
1
0.06
L
Fafnir
0
8
1
0.06
W
Artemis
wbyh
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
8,452
19,180
Taken
23,264
6,319
Mitigated
12,064
5,860
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,625
2,716
0
1,290
7,371
5,571
333
428
6,943
0
20,783
W
6,860
1,824
620
1,616
5,551
1,729
896
911
4,508
26,240
0
W
Sun Wukong
ForcefulSpoon24
Sun Wukong
2,870
1,142
0
1,233
6,072
2,197
406
0
5,772
0
17,369
L
0
0
0
0
0
0
0
0
0
0
0
L
636
586
0
30
2,500
655
0
1,538
962
0
3,073
W
Pele
Pwbj
Pele
3,113
930
0
192
2,860
725
963
0
2,830
0
25,080
W
Anubis
bizSRL
Anubis
4,204
1,473
171
2,028
3,603
1,364
462
1,028
2,425
17,970
0
L
Kukulkan
1,318
211
0
0
5,509
1,391
0
3,913
1,596
10,194
0
L
Fafnir
873
465
0
418
7,884
4,447
0
5,185
2,699
7,570
0
W
Artemis
wbyh
Artemis
129
105
0
0
1,094
304
36
0
1,004
0
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
20,643
162
Minions Killed
67
0
Camps Cleared
0
723,986
Distance Traveled
630,362
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,343
534
32
3
0
171,069
0
W
Chang'e
6,906
691
53
5
0
158,020
1
W
Sun Wukong
4,870
487
27
3
0
180,932
0
L
Izanami
3,327
333
0
0
0
0
0
L
Arachne
3,445
345
7
1
0
107,124
1
W
Pele
6,144
614
55
6
0
192,232
1
W
Anubis
6,261
626
27
3
0
154,282
4
L
Kukulkan
4,090
409
18
2
0
154,512
2
L
Fafnir
4,438
444
10
1
0
197,657
2
W
Artemis
3,597
360
0
0
0
38,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role