Player Matchup

Hades
Hades
DaedraDemonLord
Hades
Level 147
God Stats
28W - 11L
1,831 SR
Queue Stats
486W - 467L
1,532 Elo+
Party 3
Scylla
Scylla
IceShadow65
Scylla
Level 54
God Stats
8W - 5L
1,605 SR
Queue Stats
183W - 172L
1,497 Elo+
Party 1
Mulan
Mulan
LittIeMissMelody
Mulan
Level 15
God Stats
1W - 2L
1,291 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 1
Medusa
Medusa
SoulOfCinder19
Medusa
Level 93
God Stats
33W - 22L
1,593 SR
Queue Stats
312W - 291L
1,512 Elo+
Party 3
Mercury
Mercury
TypischPablo
Mercury
Level 103
God Stats
4W - 2L
1,672 SR
Queue Stats
139W - 137L
1,501 Elo+
Party 1
Team Averages
Level 82
1,598 SR
1,512 Elo+

VS

Team Averages
Level 53
1,521 SR
1,483 Elo+
Kukulkan
Kukulkan
Incognitx
Kukulkan
Level 13
God Stats
2W - 3L
1,778 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
Jonk Why
Heimdallr
Level 26
God Stats
1W - 2L
1,381 SR
Queue Stats
21W - 33L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadow7634
Gilgamesh
Level 127
God Stats
1W - 3L
1,504 SR
Queue Stats
37W - 39L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Vxyyr
Cthulhu
Level 36
God Stats
6W - 12L
1,512 SR
Queue Stats
25W - 38L
1,443 Elo+
Party 2
Arachne
Arachne
Weavile_0
Arachne
Level 65
God Stats
1W - 2L
1,431 SR
Queue Stats
21W - 26L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
14,051
562
15,617
23,489
25,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
14 / 5 / 8
16,516
661
25,004
17,097
7,599
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 2
12,099
484
4,527
18,140
11,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 3 / 3
13,868
555
11,863
13,320
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
TypischPablo
Mercury
20
10 / 4 / 7
15,533
621
15,959
19,915
11,737
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Incognitx
Kukulkan
16
1 / 14 / 4
11,443
458
9,523
17,091
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jonk Why
Heimdallr
16
2 / 12 / 5
10,354
414
11,459
21,592
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Shadow7634
Gilgamesh
20
5 / 4 / 1
13,973
559
20,311
20,484
21,565
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Vxyyr
Cthulhu
16
1 / 2 / 4
9,849
394
12,627
16,116
15,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Weavile_0
Arachne
20
8 / 5 / 2
14,112
564
6,477
20,385
9,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
37
Kills
17
17
Deaths
37
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
W
Scylla
14
5
8
3.6
L
Kukulkan
Incognitx
Kukulkan
1
14
4
0.21
L
Heimdallr
Jonk Why
Heimdallr
2
12
5
0.38
W
2
3
2
1
L
Gilgamesh
Shadow7634
Gilgamesh
5
4
1
1.38
W
8
3
3
3.17
W
Mercury
TypischPablo
Mercury
10
4
7
3.38
L
Cthulhu
Vxyyr
Cthulhu
1
2
4
1.5
L
Arachne
Weavile_0
Arachne
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,970
Damage
60,397
91,961
Taken
95,668
61,719
Mitigated
60,139
24,339
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,617
2,250
1,782
7,660
23,489
25,025
1,131
7,722
15,323
60,223
0
W
Scylla
25,004
3,353
0
4,980
17,097
7,599
2,549
4,857
12,180
124,146
0
L
Kukulkan
Incognitx
Kukulkan
9,523
1,597
0
142
17,091
5,996
1,305
8,735
8,114
70,387
0
L
Heimdallr
Jonk Why
Heimdallr
11,459
5,448
0
2,018
21,592
7,228
668
9,819
11,689
0
40,396
W
4,527
1,597
0
6,589
18,140
11,283
919
110
18,030
0
63,151
L
Gilgamesh
Shadow7634
Gilgamesh
20,311
5,401
0
1,363
20,484
21,565
1,848
4,473
15,899
0
105,734
W
11,863
5,123
0
1,230
13,320
6,075
1,981
5,401
7,259
0
96,877
W
Mercury
TypischPablo
Mercury
15,959
10,243
0
2,098
19,915
11,737
4,245
2,806
17,012
0
130,771
L
Cthulhu
Vxyyr
Cthulhu
12,627
507
599
1,735
16,116
15,550
296
6,976
9,044
47,648
0
L
Arachne
Weavile_0
Arachne
6,477
3,550
0
6,800
20,385
9,800
0
9,888
10,301
0
82,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,067
Gold Earned
59,731
748
Minions Killed
543
0
Camps Cleared
0
2,406,459
Distance Traveled
2,157,555
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,051
562
93
4
0
456,687
6
W
Scylla
16,516
661
192
8
0
464,760
4
L
Kukulkan
11,443
458
122
5
0
346,283
0
L
Heimdallr
10,354
414
57
2
0
403,502
1
W
Mulan
12,099
484
123
5
0
471,134
0
L
Gilgamesh
13,973
559
178
7
0
467,757
12
W
Medusa
13,868
555
134
5
0
466,872
4
W
Mercury
15,533
621
206
8
0
547,006
1
L
Cthulhu
9,849
394
60
2
0
458,229
1
L
Arachne
14,112
564
126
5
0
481,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role