Player Matchup

Apollo
Apollo
BabaJarod
Apollo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,694 Elo+
Party 1
Ymir
Ymir
Sviktaren
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,785 Elo+
Party 1
Izanami
Izanami
Thisisjustajoke
Izanami
Level 18
God Stats
16W - 7L
1,517 SR
Queue Stats
66W - 29L
1,711 Elo+
Party 1
Thanatos
Thanatos
Полицески
Thanatos
Level 2
God Stats
2W - 1L
1,739 SR
Queue Stats
13W - 2L
1,864 Elo+
Party 2
Medusa
Medusa
ЧEЛИБОСЛAВ
Medusa
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,864 Elo+
Party 2
Team Averages
Level 17
1,551 SR
1,783 Elo+

VS

Team Averages
Level 17
1,641 SR
1,698 Elo+
Scylla
Scylla
Albebusito
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 38L
1,746 Elo+
Solo
Hercules
Hercules
Griefenlvbu
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,680 Elo+
Solo
Artemis
Artemis
Reziael
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 18L
1,743 Elo+
Solo
Athena
Athena
SrSerpico
Athena
Level 24
God Stats
2W - 1L
1,904 SR
Queue Stats
70W - 43L
1,708 Elo+
Party 3
Mercury
Mercury
arnau033
Mercury
Level 19
God Stats
14W - 9L
1,804 SR
Queue Stats
46W - 38L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BabaJarod
Apollo
12
3 / 2 / 0
6,968
697
4,557
5,845
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 0 / 4
5,812
581
1,644
4,371
1,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 1
6,726
673
6,273
5,212
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 3
6,657
666
7,757
6,925
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 3
6,883
688
5,123
6,058
2,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Albebusito
Scylla
9
1 / 4 / 2
5,540
554
3,367
6,370
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Griefenlvbu
Hercules
7
0 / 2 / 0
4,324
432
685
4,305
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Reziael
Artemis
11
2 / 2 / 2
6,343
634
6,086
5,075
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SrSerpico
Athena
8
1 / 4 / 2
5,568
557
3,620
10,926
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
arnau033
Mercury
9
1 / 5 / 1
5,552
555
1,486
7,879
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
5
5
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Albebusito
Scylla
1
4
2
0.5
W
Apollo
BabaJarod
Apollo
3
2
0
1.5
L
Hercules
Griefenlvbu
Hercules
0
2
0
0
L
Artemis
Reziael
Artemis
2
2
2
1.5
L
Athena
SrSerpico
Athena
1
4
2
0.5
W
Ymir
0
0
4
2
W
5
0
1
5.5
L
Mercury
arnau033
Mercury
1
5
1
0.3
W
5
1
3
6.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
15,244
28,411
Taken
34,555
9,463
Mitigated
10,677
13,840
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Albebusito
Scylla
3,367
804
0
869
6,370
1,504
0
0
6,370
27,914
0
W
Apollo
BabaJarod
Apollo
4,557
3,218
0
1,979
5,845
1,779
407
733
4,992
0
38,937
L
Hercules
Griefenlvbu
Hercules
685
250
0
748
4,305
2,289
457
0
4,305
0
6,689
L
Artemis
Reziael
Artemis
6,086
2,803
0
1,885
5,075
1,332
0
474
4,601
0
32,603
L
Athena
SrSerpico
Athena
3,620
1,111
0
1,815
10,926
3,795
0
1,170
9,756
12,181
0
W
Ymir
1,644
520
0
1,000
4,371
1,943
0
1,115
3,256
5,942
0
W
6,273
3,774
0
3,557
5,212
1,430
612
1,549
3,663
0
52,878
L
Mercury
arnau033
Mercury
1,486
950
0
260
7,879
1,757
0
0
7,879
0
21,702
W
7,757
2,985
0
6,754
6,925
2,267
0
1,190
5,735
0
45,054
W
5,123
2,418
0
550
6,058
2,044
441
2,400
3,658
0
41,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
27,327
357
Minions Killed
214
0
Camps Cleared
0
992,722
Distance Traveled
946,000
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,540
554
59
6
0
206,543
3
W
Apollo
6,968
697
83
8
0
189,922
2
L
Hercules
4,324
432
20
2
0
133,880
3
L
Artemis
6,343
634
70
7
0
161,262
1
L
Athena
5,568
557
16
2
0
214,798
2
W
Ymir
5,812
581
8
1
0
203,938
1
W
Izanami
6,726
673
107
11
0
196,451
3
L
Mercury
5,552
555
49
5
0
229,517
0
W
Thanatos
6,657
666
84
8
0
222,541
1
W
Medusa
6,883
688
75
8
0
179,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role