Player Matchup

Sol
Sol
Black-Jezuz33
Sol
Level 69
God Stats
11W - 12L
1,317 SR
Queue Stats
294W - 396L
1,387 Elo+
Solo
Freya
Freya
TheLegendVirus_0
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
firestromAim
Jormungandr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 28
1,439 SR
1,400 Elo+

VS

Team Averages
Level 66
1,512 SR
1,423 Elo+
Sobek
Sobek
II Baldon II
Sobek
Level 61
God Stats
5W - 5L
1,526 SR
Queue Stats
121W - 146L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
II RecoN II
Danzaburou
Level 48
God Stats
29W - 36L
1,449 SR
Queue Stats
99W - 120L
1,436 Elo+
Party 2
Chang'e
Chang'e
RavenCrowSting
Chang'e
Level 88
God Stats
22W - 26L
1,561 SR
Queue Stats
92W - 133L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
7,129
713
7,499
8,027
2,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 0
6,310
631
3,630
7,411
2,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
firestromAim
Jormungandr
9
0 / 5 / 3
6,237
624
2,242
7,935
3,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 7
7,687
769
4,488
9,232
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
II RecoN II
Danzaburou
10
4 / 1 / 5
7,943
794
7,239
4,885
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 6
7,725
773
6,215
5,387
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
3
3
7
2.17
W
Danzaburou
II RecoN II
Danzaburou
4
1
5
6.5
W
5
0
6
8
L
1
5
0
0.2
L
Jormungandr
firestromAim
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
17,942
23,373
Taken
19,504
8,215
Mitigated
11,789
5,303
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,499
2,518
246
3,693
8,027
2,459
1,050
3,550
4,477
29,777
0
W
4,488
198
123
2,496
9,232
7,507
0
6,115
2,861
14,094
0
W
Danzaburou
II RecoN II
Danzaburou
7,239
2,808
0
474
4,885
1,692
600
3,367
1,502
0
24,753
W
6,215
545
1,309
2,558
5,387
2,590
0
3,549
1,754
25,952
0
L
3,630
1,260
0
1,089
7,411
2,298
140
3,634
3,777
19,052
0
L
Jormungandr
firestromAim
Jormungandr
2,242
1,315
0
275
7,935
3,458
225
3,619
4,316
9,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
23,355
104
Minions Killed
86
0
Camps Cleared
0
486,732
Distance Traveled
493,806
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,129
713
50
5
0
158,104
1
W
Sobek
7,687
769
10
1
0
152,058
1
W
Danzaburou
7,943
794
38
4
0
165,210
2
W
Chang'e
7,725
773
38
4
0
176,538
0
L
Freya
6,310
631
28
3
0
160,058
0
L
Jormungandr
6,237
624
26
3
0
168,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role