Player Matchup

Neith
Neith
Ferival
Neith
Level 125
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 2L
1,452 Elo+
Party 1
Yemoja
Yemoja
Maselsky
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,218 Elo+
Party 1
Scylla
Scylla
SAIITEX
Scylla
Level 29
God Stats
9W - 8L
1,541 SR
Queue Stats
81W - 100L
1,321 Elo+
Solo
Bakasura
Bakasura
cerecito2315
Bakasura
Level 22
God Stats
7W - 7L
1,521 SR
Queue Stats
50W - 54L
1,346 Elo+
Solo
Bellona
Bellona
lunatikvdome
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 25L
1,272 Elo+
Solo
Team Averages
Level 38
1,470 SR
1,322 Elo+

VS

Team Averages
Level 16
1,307 SR
1,208 Elo+
Bacchus
Bacchus
Baraelas
Bacchus
Level 29
God Stats
15W - 15L
1,342 SR
Queue Stats
45W - 40L
1,372 Elo+
Solo
Discordia
Discordia
Donaldcuack
Discordia
Level 15
God Stats
0W - 3L
1,339 SR
Queue Stats
39W - 40L
1,031 Elo+
Solo
Loki
Loki
SirKills4Lot
Loki
Level 21
God Stats
0W - 4L
1,078 SR
Queue Stats
35W - 42L
1,299 Elo+
Solo
Bellona
Bellona
erickgameboy
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Cernunnos
Cernunnos
orgrimmolotrokka
Cernunnos
Level 4
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 8L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ferival
Neith
8
2 / 1 / 0
5,189
577
1,060
4,241
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Maselsky
Yemoja
5
0 / 0 / 0
4,368
485
84
683
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
SAIITEX
Scylla
8
3 / 2 / 2
5,214
579
4,193
4,768
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
cerecito2315
Bakasura
11
4 / 1 / 0
6,620
736
2,775
4,386
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
lunatikvdome
Bellona
7
2 / 0 / 4
4,865
541
1,810
3,871
1,772
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baraelas
Bacchus
8
1 / 0 / 0
4,431
492
1,371
2,902
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Donaldcuack
Discordia
7
0 / 4 / 2
4,358
484
2,566
4,323
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 4 / 0
5,243
583
2,013
6,049
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
erickgameboy
Bellona
5
0 / 3 / 0
3,908
434
635
2,510
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
6
0 / 2 / 1
4,113
457
2,600
3,564
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baraelas
Bacchus
1
0
0
1
L
Discordia
Donaldcuack
Discordia
0
4
2
0.25
W
Neith
Ferival
Neith
2
1
0
2
W
Yemoja
Maselsky
Yemoja
0
0
0
0
W
Scylla
SAIITEX
Scylla
3
2
2
2
L
3
4
0
0.75
W
Bakasura
cerecito2315
Bakasura
4
1
0
4
L
Bellona
erickgameboy
Bellona
0
3
0
0
W
Bellona
lunatikvdome
Bellona
2
0
4
4
L
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,922
Damage
9,185
17,949
Taken
19,348
5,916
Mitigated
6,897
7,577
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baraelas
Bacchus
1,371
218
0
1,228
2,902
1,702
0
73
2,829
9,489
0
L
Discordia
Donaldcuack
Discordia
2,566
134
0
540
4,323
1,117
261
2,019
2,104
15,585
0
W
Neith
Ferival
Neith
1,060
531
0
1,983
4,241
990
0
1,069
3,172
0
27,301
W
Yemoja
Maselsky
Yemoja
84
44
655
198
683
222
0
244
439
3,815
0
W
Scylla
SAIITEX
Scylla
4,193
194
0
1,428
4,768
1,085
1,112
980
3,506
19,251
0
L
2,013
380
0
1,293
6,049
1,515
0
788
5,039
0
19,311
W
Bakasura
cerecito2315
Bakasura
2,775
1,685
0
2,058
4,386
1,847
928
0
4,386
0
29,826
L
Bellona
erickgameboy
Bellona
635
168
0
15
2,510
1,405
343
0
2,315
0
5,980
W
Bellona
lunatikvdome
Bellona
1,810
563
0
1,255
3,871
1,772
36
1,108
2,509
0
9,249
L
Cernunnos
2,600
945
0
5
3,564
1,158
58
995
2,425
0
13,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
22,053
208
Minions Killed
146
0
Camps Cleared
0
788,425
Distance Traveled
717,419
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,431
492
20
2
0
169,093
3
L
Discordia
4,358
484
32
4
0
145,841
2
W
Neith
5,189
577
53
6
0
149,947
3
W
Yemoja
4,368
485
11
1
0
106,350
2
W
Scylla
5,214
579
35
4
0
154,983
0
L
Loki
5,243
583
51
6
0
172,276
2
W
Bakasura
6,620
736
94
10
0
190,734
0
L
Bellona
3,908
434
17
2
0
70,755
0
W
Bellona
4,865
541
15
2
0
186,411
0
L
Cernunnos
4,113
457
26
3
0
159,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role