Player Matchup

Fenrir
Fenrir
GingerMeow
Fenrir
Level 26
God Stats
6W - 4L
1,394 SR
Queue Stats
11W - 11L
1,380 Elo+
Solo
Kukulkan
Kukulkan
JimmytheDog21
Kukulkan
Level 17
God Stats
25W - 20L
1,495 SR
Queue Stats
129W - 117L
1,395 Elo+
Solo
Mercury
Mercury
Magnus352
Mercury
Level 8
God Stats
4W - 3L
1,539 SR
Queue Stats
8W - 6L
1,436 Elo+
Solo
Apollo
Apollo
Spheniix
Apollo
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,466 Elo+
Solo
Ra
Ra
Tododeku64
Ra
Level 24
God Stats
2W - 2L
1,173 SR
Queue Stats
87W - 112L
1,412 Elo+
Solo
Team Averages
Level 16
1,420 SR
1,418 Elo+

VS

Team Averages
Level 19
1,561 SR
1,429 Elo+
Anubis
Anubis
Bendzamin
Anubis
Level 68
God Stats
9W - 5L
1,743 SR
Queue Stats
38W - 40L
1,511 Elo+
Party 1
Zeus
Zeus
Snoggins
Zeus
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 16L
1,361 Elo+
Solo
Hou Yi
Hou Yi
StralePro
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 1
Cthulhu
Cthulhu
alitia
Cthulhu
Level 5
God Stats
1W - 1L
1,562 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Bastet
Bastet
kklijsnci
Bastet
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GingerMeow
Fenrir
18
7 / 2 / 17
12,370
1,125
12,507
12,273
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JimmytheDog21
Kukulkan
20
16 / 1 / 24
14,805
1,346
26,523
11,698
3,978
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Magnus352
Mercury
20
21 / 7 / 21
14,634
1,330
19,480
13,116
5,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Spheniix
Apollo
19
4 / 4 / 30
11,785
1,071
13,634
15,800
5,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 3 / 25
12,764
1,160
19,434
13,267
5,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bendzamin
Anubis
16
1 / 11 / 4
10,102
918
6,013
15,678
6,850
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
6 / 9 / 4
12,800
1,164
22,370
15,319
4,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
StralePro
Hou Yi
15
0 / 15 / 1
9,349
850
5,145
23,187
9,274
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
alitia
Cthulhu
19
2 / 8 / 9
12,178
1,107
13,962
23,139
28,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
kklijsnci
Bastet
18
8 / 15 / 6
13,291
1,208
15,702
22,879
8,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
41
58
Kills
17
17
Deaths
58
117
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bendzamin
Anubis
1
11
4
0.27
W
Fenrir
GingerMeow
Fenrir
7
2
17
7.75
W
Kukulkan
JimmytheDog21
Kukulkan
16
1
24
28
W
Mercury
Magnus352
Mercury
21
7
21
4.5
L
Zeus
6
9
4
0.89
W
Apollo
Spheniix
Apollo
4
4
30
4.75
L
Hou Yi
StralePro
Hou Yi
0
15
1
0.03
W
10
3
25
7.5
L
Cthulhu
alitia
Cthulhu
2
8
9
0.81
L
Bastet
kklijsnci
Bastet
8
15
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,578
Damage
63,192
66,154
Taken
100,202
25,082
Mitigated
57,425
9,234
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bendzamin
Anubis
6,013
952
525
1,239
15,678
6,850
0
7,051
8,627
28,566
0
W
Fenrir
GingerMeow
Fenrir
12,507
2,858
0
824
12,273
4,721
0
6,441
5,832
0
20,201
W
Kukulkan
JimmytheDog21
Kukulkan
26,523
4,235
0
1,262
11,698
3,978
0
7,878
3,820
40,221
0
W
Mercury
Magnus352
Mercury
19,480
14,260
0
440
13,116
5,202
0
9,142
3,974
0
37,379
L
Zeus
22,370
4,679
797
684
15,319
4,511
0
7,487
7,832
49,448
0
W
Apollo
Spheniix
Apollo
13,634
8,872
0
864
15,800
5,797
0
11,383
4,417
0
20,711
L
Hou Yi
StralePro
Hou Yi
5,145
2,289
0
1,170
23,187
9,274
0
11,303
11,884
0
19,317
W
19,434
3,967
2,008
3,836
13,267
5,384
0
7,501
5,766
40,648
0
L
Cthulhu
alitia
Cthulhu
13,962
1,015
435
739
23,139
28,294
0
10,572
12,567
27,531
0
L
Bastet
kklijsnci
Bastet
15,702
3,652
0
0
22,879
8,496
0
9,544
13,335
0
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,358
Gold Earned
57,720
165
Minions Killed
177
10
Camps Cleared
4
1,043,653
Distance Traveled
911,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,102
918
38
3
1
129,536
2
W
Fenrir
12,370
1,125
10
1
3
243,140
0
W
Kukulkan
14,805
1,346
49
4
3
197,808
1
W
Mercury
14,634
1,330
31
3
2
191,593
0
L
Zeus
12,800
1,164
53
5
0
182,992
0
W
Apollo
11,785
1,071
17
2
1
188,682
0
L
Hou Yi
9,349
850
31
3
0
164,385
3
W
Ra
12,764
1,160
58
5
1
222,430
1
L
Cthulhu
12,178
1,107
23
2
2
221,700
0
L
Bastet
13,291
1,208
32
3
1
213,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role